deps/v8/src/ic.cc

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// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "src/v8.h"

#include "src/accessors.h"
#include "src/api.h"
#include "src/arguments.h"
#include "src/codegen.h"
#include "src/conversions.h"
#include "src/execution.h"
#include "src/ic-inl.h"
#include "src/prototype.h"
#include "src/runtime.h"
#include "src/stub-cache.h"

namespace v8 {
namespace internal {

char IC::TransitionMarkFromState(IC::State state) {
  switch (state) {
    case UNINITIALIZED: return '0';
    case PREMONOMORPHIC: return '.';
    case MONOMORPHIC: return '1';
    case PROTOTYPE_FAILURE:
      return '^';
    case POLYMORPHIC: return 'P';
    case MEGAMORPHIC: return 'N';
    case GENERIC: return 'G';

    // We never see the debugger states here, because the state is
    // computed from the original code - not the patched code. Let
    // these cases fall through to the unreachable code below.
    case DEBUG_STUB: break;
    // Type-vector-based ICs resolve state to one of the above.
    case DEFAULT:
      break;
  }
  UNREACHABLE();
  return 0;
}


const char* GetTransitionMarkModifier(KeyedAccessStoreMode mode) {
  if (mode == STORE_NO_TRANSITION_HANDLE_COW) return ".COW";
  if (mode == STORE_NO_TRANSITION_IGNORE_OUT_OF_BOUNDS) {
    return ".IGNORE_OOB";
  }
  if (IsGrowStoreMode(mode)) return ".GROW";
  return "";
}


#ifdef DEBUG

#define TRACE_GENERIC_IC(isolate, type, reason)                \
  do {                                                         \
    if (FLAG_trace_ic) {                                       \
      PrintF("[%s patching generic stub in ", type);           \
      JavaScriptFrame::PrintTop(isolate, stdout, false, true); \
      PrintF(" (%s)]\n", reason);                              \
    }                                                          \
  } while (false)

#else

#define TRACE_GENERIC_IC(isolate, type, reason)

#endif  // DEBUG


void IC::TraceIC(const char* type, Handle<Object> name) {
  if (FLAG_trace_ic) {
    Code* new_target = raw_target();
    State new_state = new_target->ic_state();
    TraceIC(type, name, state(), new_state);
  }
}


void IC::TraceIC(const char* type, Handle<Object> name, State old_state,
                 State new_state) {
  if (FLAG_trace_ic) {
    Code* new_target = raw_target();
    PrintF("[%s%s in ", new_target->is_keyed_stub() ? "Keyed" : "", type);

    // TODO(jkummerow): Add support for "apply". The logic is roughly:
    // marker = [fp_ + kMarkerOffset];
    // if marker is smi and marker.value == INTERNAL and
    //     the frame's code == builtin(Builtins::kFunctionApply):
    // then print "apply from" and advance one frame

    Object* maybe_function =
        Memory::Object_at(fp_ + JavaScriptFrameConstants::kFunctionOffset);
    if (maybe_function->IsJSFunction()) {
      JSFunction* function = JSFunction::cast(maybe_function);
      JavaScriptFrame::PrintFunctionAndOffset(function, function->code(), pc(),
                                              stdout, true);
    }

    ExtraICState extra_state = new_target->extra_ic_state();
    const char* modifier = "";
    if (new_target->kind() == Code::KEYED_STORE_IC) {
      modifier = GetTransitionMarkModifier(
          KeyedStoreIC::GetKeyedAccessStoreMode(extra_state));
    }
    PrintF(" (%c->%c%s)", TransitionMarkFromState(old_state),
           TransitionMarkFromState(new_state), modifier);
#ifdef OBJECT_PRINT
    OFStream os(stdout);
    name->Print(os);
#else
    name->ShortPrint(stdout);
#endif
    PrintF("]\n");
  }
}

#define TRACE_IC(type, name) TraceIC(type, name)
#define TRACE_VECTOR_IC(type, name, old_state, new_state) \
  TraceIC(type, name, old_state, new_state)

IC::IC(FrameDepth depth, Isolate* isolate)
    : isolate_(isolate),
      target_set_(false),
      target_maps_set_(false) {
  // To improve the performance of the (much used) IC code, we unfold a few
  // levels of the stack frame iteration code. This yields a ~35% speedup when
  // running DeltaBlue and a ~25% speedup of gbemu with the '--nouse-ic' flag.
  const Address entry =
      Isolate::c_entry_fp(isolate->thread_local_top());
  Address constant_pool = NULL;
  if (FLAG_enable_ool_constant_pool) {
    constant_pool = Memory::Address_at(
        entry + ExitFrameConstants::kConstantPoolOffset);
  }
  Address* pc_address =
      reinterpret_cast<Address*>(entry + ExitFrameConstants::kCallerPCOffset);
  Address fp = Memory::Address_at(entry + ExitFrameConstants::kCallerFPOffset);
  // If there's another JavaScript frame on the stack or a
  // StubFailureTrampoline, we need to look one frame further down the stack to
  // find the frame pointer and the return address stack slot.
  if (depth == EXTRA_CALL_FRAME) {
    if (FLAG_enable_ool_constant_pool) {
      constant_pool = Memory::Address_at(
          fp + StandardFrameConstants::kConstantPoolOffset);
    }
    const int kCallerPCOffset = StandardFrameConstants::kCallerPCOffset;
    pc_address = reinterpret_cast<Address*>(fp + kCallerPCOffset);
    fp = Memory::Address_at(fp + StandardFrameConstants::kCallerFPOffset);
  }
#ifdef DEBUG
  StackFrameIterator it(isolate);
  for (int i = 0; i < depth + 1; i++) it.Advance();
  StackFrame* frame = it.frame();
  DCHECK(fp == frame->fp() && pc_address == frame->pc_address());
#endif
  fp_ = fp;
  if (FLAG_enable_ool_constant_pool) {
    raw_constant_pool_ = handle(
        ConstantPoolArray::cast(reinterpret_cast<Object*>(constant_pool)),
        isolate);
  }
  pc_address_ = StackFrame::ResolveReturnAddressLocation(pc_address);
  target_ = handle(raw_target(), isolate);
  state_ = target_->ic_state();
  kind_ = target_->kind();
  extra_ic_state_ = target_->extra_ic_state();
}


SharedFunctionInfo* IC::GetSharedFunctionInfo() const {
  // Compute the JavaScript frame for the frame pointer of this IC
  // structure. We need this to be able to find the function
  // corresponding to the frame.
  StackFrameIterator it(isolate());
  while (it.frame()->fp() != this->fp()) it.Advance();
  JavaScriptFrame* frame = JavaScriptFrame::cast(it.frame());
  // Find the function on the stack and both the active code for the
  // function and the original code.
  JSFunction* function = frame->function();
  return function->shared();
}


Code* IC::GetCode() const {
  HandleScope scope(isolate());
  Handle<SharedFunctionInfo> shared(GetSharedFunctionInfo(), isolate());
  Code* code = shared->code();
  return code;
}


Code* IC::GetOriginalCode() const {
  HandleScope scope(isolate());
  Handle<SharedFunctionInfo> shared(GetSharedFunctionInfo(), isolate());
  DCHECK(Debug::HasDebugInfo(shared));
  Code* original_code = Debug::GetDebugInfo(shared)->original_code();
  DCHECK(original_code->IsCode());
  return original_code;
}


static bool HasInterceptorSetter(JSObject* object) {
  return !object->GetNamedInterceptor()->setter()->IsUndefined();
}


static void LookupForRead(LookupIterator* it) {
  for (; it->IsFound(); it->Next()) {
    switch (it->state()) {
      case LookupIterator::NOT_FOUND:
        UNREACHABLE();
      case LookupIterator::JSPROXY:
        return;
      case LookupIterator::INTERCEPTOR: {
        // If there is a getter, return; otherwise loop to perform the lookup.
        Handle<JSObject> holder = it->GetHolder<JSObject>();
        if (!holder->GetNamedInterceptor()->getter()->IsUndefined()) {
          return;
        }
        break;
      }
      case LookupIterator::ACCESS_CHECK:
        // PropertyHandlerCompiler::CheckPrototypes() knows how to emit
        // access checks for global proxies.
        if (it->GetHolder<JSObject>()->IsJSGlobalProxy() &&
            it->HasAccess(v8::ACCESS_GET)) {
          break;
        }
        return;
      case LookupIterator::PROPERTY:
        if (it->HasProperty()) return;  // Yay!
        break;
    }
  }
}


bool IC::TryRemoveInvalidPrototypeDependentStub(Handle<Object> receiver,
                                                Handle<String> name) {
  if (!IsNameCompatibleWithPrototypeFailure(name)) return false;
  Handle<Map> receiver_map = TypeToMap(*receiver_type(), isolate());
  maybe_handler_ = target()->FindHandlerForMap(*receiver_map);

  // The current map wasn't handled yet. There's no reason to stay monomorphic,
  // *unless* we're moving from a deprecated map to its replacement, or
  // to a more general elements kind.
  // TODO(verwaest): Check if the current map is actually what the old map
  // would transition to.
  if (maybe_handler_.is_null()) {
    if (!receiver_map->IsJSObjectMap()) return false;
    Map* first_map = FirstTargetMap();
    if (first_map == NULL) return false;
    Handle<Map> old_map(first_map);
    if (old_map->is_deprecated()) return true;
    if (IsMoreGeneralElementsKindTransition(old_map->elements_kind(),
                                            receiver_map->elements_kind())) {
      return true;
    }
    return false;
  }

  CacheHolderFlag flag;
  Handle<Map> ic_holder_map(
      GetICCacheHolder(*receiver_type(), isolate(), &flag));

  DCHECK(flag != kCacheOnReceiver || receiver->IsJSObject());
  DCHECK(flag != kCacheOnPrototype || !receiver->IsJSReceiver());
  DCHECK(flag != kCacheOnPrototypeReceiverIsDictionary);

  if (state() == MONOMORPHIC) {
    int index = ic_holder_map->IndexInCodeCache(*name, *target());
    if (index >= 0) {
      ic_holder_map->RemoveFromCodeCache(*name, *target(), index);
    }
  }

  if (receiver->IsGlobalObject()) {
    LookupResult lookup(isolate());
    GlobalObject* global = GlobalObject::cast(*receiver);
    global->LookupOwnRealNamedProperty(name, &lookup);
    if (!lookup.IsFound()) return false;
    PropertyCell* cell = global->GetPropertyCell(&lookup);
    return cell->type()->IsConstant();
  }

  return true;
}


bool IC::IsNameCompatibleWithPrototypeFailure(Handle<Object> name) {
  if (target()->is_keyed_stub()) {
    // Determine whether the failure is due to a name failure.
    if (!name->IsName()) return false;
    Name* stub_name = target()->FindFirstName();
    if (*name != stub_name) return false;
  }

  return true;
}


void IC::UpdateState(Handle<Object> receiver, Handle<Object> name) {
  receiver_type_ = CurrentTypeOf(receiver, isolate());
  if (!name->IsString()) return;
  if (state() != MONOMORPHIC && state() != POLYMORPHIC) return;
  if (receiver->IsUndefined() || receiver->IsNull()) return;

  // Remove the target from the code cache if it became invalid
  // because of changes in the prototype chain to avoid hitting it
  // again.
  if (TryRemoveInvalidPrototypeDependentStub(receiver,
                                             Handle<String>::cast(name))) {
    MarkPrototypeFailure(name);
    return;
  }

  // The builtins object is special.  It only changes when JavaScript
  // builtins are loaded lazily.  It is important to keep inline
  // caches for the builtins object monomorphic.  Therefore, if we get
  // an inline cache miss for the builtins object after lazily loading
  // JavaScript builtins, we return uninitialized as the state to
  // force the inline cache back to monomorphic state.
  if (receiver->IsJSBuiltinsObject()) state_ = UNINITIALIZED;
}


MaybeHandle<Object> IC::TypeError(const char* type,
                                  Handle<Object> object,
                                  Handle<Object> key) {
  HandleScope scope(isolate());
  Handle<Object> args[2] = { key, object };
  Handle<Object> error = isolate()->factory()->NewTypeError(
      type, HandleVector(args, 2));
  return isolate()->Throw<Object>(error);
}


MaybeHandle<Object> IC::ReferenceError(const char* type, Handle<Name> name) {
  HandleScope scope(isolate());
  Handle<Object> error = isolate()->factory()->NewReferenceError(
      type, HandleVector(&name, 1));
  return isolate()->Throw<Object>(error);
}


static void ComputeTypeInfoCountDelta(IC::State old_state, IC::State new_state,
                                      int* polymorphic_delta,
                                      int* generic_delta) {
  switch (old_state) {
    case UNINITIALIZED:
    case PREMONOMORPHIC:
      if (new_state == UNINITIALIZED || new_state == PREMONOMORPHIC) break;
      if (new_state == MONOMORPHIC || new_state == POLYMORPHIC) {
        *polymorphic_delta = 1;
      } else if (new_state == MEGAMORPHIC || new_state == GENERIC) {
        *generic_delta = 1;
      }
      break;
    case MONOMORPHIC:
    case POLYMORPHIC:
      if (new_state == MONOMORPHIC || new_state == POLYMORPHIC) break;
      *polymorphic_delta = -1;
      if (new_state == MEGAMORPHIC || new_state == GENERIC) {
        *generic_delta = 1;
      }
      break;
    case MEGAMORPHIC:
    case GENERIC:
      if (new_state == MEGAMORPHIC || new_state == GENERIC) break;
      *generic_delta = -1;
      if (new_state == MONOMORPHIC || new_state == POLYMORPHIC) {
        *polymorphic_delta = 1;
      }
      break;
    case PROTOTYPE_FAILURE:
    case DEBUG_STUB:
    case DEFAULT:
      UNREACHABLE();
  }
}


void IC::OnTypeFeedbackChanged(Isolate* isolate, Address address,
                               State old_state, State new_state,
                               bool target_remains_ic_stub) {
  Code* host = isolate->
      inner_pointer_to_code_cache()->GetCacheEntry(address)->code;
  if (host->kind() != Code::FUNCTION) return;

  if (FLAG_type_info_threshold > 0 && target_remains_ic_stub &&
      // Not all Code objects have TypeFeedbackInfo.
      host->type_feedback_info()->IsTypeFeedbackInfo()) {
    int polymorphic_delta = 0;  // "Polymorphic" here includes monomorphic.
    int generic_delta = 0;      // "Generic" here includes megamorphic.
    ComputeTypeInfoCountDelta(old_state, new_state, &polymorphic_delta,
                              &generic_delta);
    TypeFeedbackInfo* info = TypeFeedbackInfo::cast(host->type_feedback_info());
    info->change_ic_with_type_info_count(polymorphic_delta);
    info->change_ic_generic_count(generic_delta);
  }
  if (host->type_feedback_info()->IsTypeFeedbackInfo()) {
    TypeFeedbackInfo* info =
        TypeFeedbackInfo::cast(host->type_feedback_info());
    info->change_own_type_change_checksum();
  }
  host->set_profiler_ticks(0);
  isolate->runtime_profiler()->NotifyICChanged();
  // TODO(2029): When an optimized function is patched, it would
  // be nice to propagate the corresponding type information to its
  // unoptimized version for the benefit of later inlining.
}


void IC::PostPatching(Address address, Code* target, Code* old_target) {
  // Type vector based ICs update these statistics at a different time because
  // they don't always patch on state change.
  if (target->kind() == Code::CALL_IC) return;

  Isolate* isolate = target->GetHeap()->isolate();
  State old_state = UNINITIALIZED;
  State new_state = UNINITIALIZED;
  bool target_remains_ic_stub = false;
  if (old_target->is_inline_cache_stub() && target->is_inline_cache_stub()) {
    old_state = old_target->ic_state();
    new_state = target->ic_state();
    target_remains_ic_stub = true;
  }

  OnTypeFeedbackChanged(isolate, address, old_state, new_state,
                        target_remains_ic_stub);
}


void IC::RegisterWeakMapDependency(Handle<Code> stub) {
  if (FLAG_collect_maps && FLAG_weak_embedded_maps_in_ic &&
      stub->CanBeWeakStub()) {
    DCHECK(!stub->is_weak_stub());
    MapHandleList maps;
    stub->FindAllMaps(&maps);
    if (maps.length() == 1 && stub->IsWeakObjectInIC(*maps.at(0))) {
      Map::AddDependentIC(maps.at(0), stub);
      stub->mark_as_weak_stub();
      if (FLAG_enable_ool_constant_pool) {
        stub->constant_pool()->set_weak_object_state(
            ConstantPoolArray::WEAK_OBJECTS_IN_IC);
      }
    }
  }
}


void IC::InvalidateMaps(Code* stub) {
  DCHECK(stub->is_weak_stub());
  stub->mark_as_invalidated_weak_stub();
  Isolate* isolate = stub->GetIsolate();
  Heap* heap = isolate->heap();
  Object* undefined = heap->undefined_value();
  int mode_mask = RelocInfo::ModeMask(RelocInfo::EMBEDDED_OBJECT);
  for (RelocIterator it(stub, mode_mask); !it.done(); it.next()) {
    RelocInfo::Mode mode = it.rinfo()->rmode();
    if (mode == RelocInfo::EMBEDDED_OBJECT &&
        it.rinfo()->target_object()->IsMap()) {
      it.rinfo()->set_target_object(undefined, SKIP_WRITE_BARRIER);
    }
  }
  CpuFeatures::FlushICache(stub->instruction_start(), stub->instruction_size());
}


void IC::Clear(Isolate* isolate, Address address,
    ConstantPoolArray* constant_pool) {
  Code* target = GetTargetAtAddress(address, constant_pool);

  // Don't clear debug break inline cache as it will remove the break point.
  if (target->is_debug_stub()) return;

  switch (target->kind()) {
    case Code::LOAD_IC:
      return LoadIC::Clear(isolate, address, target, constant_pool);
    case Code::KEYED_LOAD_IC:
      return KeyedLoadIC::Clear(isolate, address, target, constant_pool);
    case Code::STORE_IC:
      return StoreIC::Clear(isolate, address, target, constant_pool);
    case Code::KEYED_STORE_IC:
      return KeyedStoreIC::Clear(isolate, address, target, constant_pool);
    case Code::CALL_IC:
      return CallIC::Clear(isolate, address, target, constant_pool);
    case Code::COMPARE_IC:
      return CompareIC::Clear(isolate, address, target, constant_pool);
    case Code::COMPARE_NIL_IC:
      return CompareNilIC::Clear(address, target, constant_pool);
    case Code::BINARY_OP_IC:
    case Code::TO_BOOLEAN_IC:
      // Clearing these is tricky and does not
      // make any performance difference.
      return;
    default: UNREACHABLE();
  }
}


void KeyedLoadIC::Clear(Isolate* isolate,
                        Address address,
                        Code* target,
                        ConstantPoolArray* constant_pool) {
  if (IsCleared(target)) return;
  // Make sure to also clear the map used in inline fast cases.  If we
  // do not clear these maps, cached code can keep objects alive
  // through the embedded maps.
  SetTargetAtAddress(address, *pre_monomorphic_stub(isolate), constant_pool);
}


void CallIC::Clear(Isolate* isolate,
                   Address address,
                   Code* target,
                   ConstantPoolArray* constant_pool) {
  // Currently, CallIC doesn't have state changes.
}


void LoadIC::Clear(Isolate* isolate,
                   Address address,
                   Code* target,
                   ConstantPoolArray* constant_pool) {
  if (IsCleared(target)) return;
  Code* code = PropertyICCompiler::FindPreMonomorphic(isolate, Code::LOAD_IC,
                                                      target->extra_ic_state());
  SetTargetAtAddress(address, code, constant_pool);
}


void StoreIC::Clear(Isolate* isolate,
                    Address address,
                    Code* target,
                    ConstantPoolArray* constant_pool) {
  if (IsCleared(target)) return;
  Code* code = PropertyICCompiler::FindPreMonomorphic(isolate, Code::STORE_IC,
                                                      target->extra_ic_state());
  SetTargetAtAddress(address, code, constant_pool);
}


void KeyedStoreIC::Clear(Isolate* isolate,
                         Address address,
                         Code* target,
                         ConstantPoolArray* constant_pool) {
  if (IsCleared(target)) return;
  SetTargetAtAddress(address,
      *pre_monomorphic_stub(
          isolate, StoreIC::GetStrictMode(target->extra_ic_state())),
      constant_pool);
}


void CompareIC::Clear(Isolate* isolate,
                      Address address,
                      Code* target,
                      ConstantPoolArray* constant_pool) {
  DCHECK(CodeStub::GetMajorKey(target) == CodeStub::CompareIC);
  CompareIC::State handler_state;
  Token::Value op;
  ICCompareStub::DecodeKey(target->stub_key(), NULL, NULL, &handler_state, &op);
  // Only clear CompareICs that can retain objects.
  if (handler_state != KNOWN_OBJECT) return;
  SetTargetAtAddress(address, GetRawUninitialized(isolate, op), constant_pool);
  PatchInlinedSmiCode(address, DISABLE_INLINED_SMI_CHECK);
}


// static
Handle<Code> KeyedLoadIC::generic_stub(Isolate* isolate) {
  if (FLAG_compiled_keyed_generic_loads) {
    return KeyedLoadGenericStub(isolate).GetCode();
  } else {
    return isolate->builtins()->KeyedLoadIC_Generic();
  }
}


static bool MigrateDeprecated(Handle<Object> object) {
  if (!object->IsJSObject()) return false;
  Handle<JSObject> receiver = Handle<JSObject>::cast(object);
  if (!receiver->map()->is_deprecated()) return false;
  JSObject::MigrateInstance(Handle<JSObject>::cast(object));
  return true;
}


MaybeHandle<Object> LoadIC::Load(Handle<Object> object, Handle<Name> name) {
  // If the object is undefined or null it's illegal to try to get any
  // of its properties; throw a TypeError in that case.
  if (object->IsUndefined() || object->IsNull()) {
    return TypeError("non_object_property_load", object, name);
  }

  // Check if the name is trivially convertible to an index and get
  // the element or char if so.
  uint32_t index;
  if (kind() == Code::KEYED_LOAD_IC && name->AsArrayIndex(&index)) {
    // Rewrite to the generic keyed load stub.
    if (FLAG_use_ic) {
      set_target(*KeyedLoadIC::generic_stub(isolate()));
      TRACE_IC("LoadIC", name);
      TRACE_GENERIC_IC(isolate(), "LoadIC", "name as array index");
    }
    Handle<Object> result;
    ASSIGN_RETURN_ON_EXCEPTION(
        isolate(),
        result,
        Runtime::GetElementOrCharAt(isolate(), object, index),
        Object);
    return result;
  }

  bool use_ic = MigrateDeprecated(object) ? false : FLAG_use_ic;

  // Named lookup in the object.
  LookupIterator it(object, name);
  LookupForRead(&it);

  // If we did not find a property, check if we need to throw an exception.
  if (!it.IsFound()) {
    if (IsUndeclaredGlobal(object)) {
      return ReferenceError("not_defined", name);
    }
    LOG(isolate(), SuspectReadEvent(*name, *object));
  }

  // Update inline cache and stub cache.
  if (use_ic) UpdateCaches(&it, object, name);

  // Get the property.
  Handle<Object> result;
  ASSIGN_RETURN_ON_EXCEPTION(
      isolate(), result, Object::GetProperty(&it), Object);
  // If the property is not present, check if we need to throw an exception.
  if (!it.IsFound() && IsUndeclaredGlobal(object)) {
    return ReferenceError("not_defined", name);
  }

  return result;
}


static bool AddOneReceiverMapIfMissing(MapHandleList* receiver_maps,
                                       Handle<Map> new_receiver_map) {
  DCHECK(!new_receiver_map.is_null());
  for (int current = 0; current < receiver_maps->length(); ++current) {
    if (!receiver_maps->at(current).is_null() &&
        receiver_maps->at(current).is_identical_to(new_receiver_map)) {
      return false;
    }
  }
  receiver_maps->Add(new_receiver_map);
  return true;
}


bool IC::UpdatePolymorphicIC(Handle<Name> name, Handle<Code> code) {
  if (!code->is_handler()) return false;
  if (target()->is_keyed_stub() && state() != PROTOTYPE_FAILURE) return false;
  Handle<HeapType> type = receiver_type();
  TypeHandleList types;
  CodeHandleList handlers;

  TargetTypes(&types);
  int number_of_types = types.length();
  int deprecated_types = 0;
  int handler_to_overwrite = -1;

  for (int i = 0; i < number_of_types; i++) {
    Handle<HeapType> current_type = types.at(i);
    if (current_type->IsClass() &&
        current_type->AsClass()->Map()->is_deprecated()) {
      // Filter out deprecated maps to ensure their instances get migrated.
      ++deprecated_types;
    } else if (type->NowIs(current_type)) {
      // If the receiver type is already in the polymorphic IC, this indicates
      // there was a prototoype chain failure. In that case, just overwrite the
      // handler.
      handler_to_overwrite = i;
    } else if (handler_to_overwrite == -1 &&
               current_type->IsClass() &&
               type->IsClass() &&
               IsTransitionOfMonomorphicTarget(*current_type->AsClass()->Map(),
                                               *type->AsClass()->Map())) {
      handler_to_overwrite = i;
    }
  }

  int number_of_valid_types =
    number_of_types - deprecated_types - (handler_to_overwrite != -1);

  if (number_of_valid_types >= 4) return false;
  if (number_of_types == 0) return false;
  if (!target()->FindHandlers(&handlers, types.length())) return false;

  number_of_valid_types++;
  if (number_of_valid_types > 1 && target()->is_keyed_stub()) return false;
  Handle<Code> ic;
  if (number_of_valid_types == 1) {
    ic = PropertyICCompiler::ComputeMonomorphic(kind(), name, type, code,
                                                extra_ic_state());
  } else {
    if (handler_to_overwrite >= 0) {
      handlers.Set(handler_to_overwrite, code);
      if (!type->NowIs(types.at(handler_to_overwrite))) {
        types.Set(handler_to_overwrite, type);
      }
    } else {
      types.Add(type);
      handlers.Add(code);
    }
    ic = PropertyICCompiler::ComputePolymorphic(kind(), &types, &handlers,
                                                number_of_valid_types, name,
                                                extra_ic_state());
  }
  set_target(*ic);
  return true;
}


Handle<HeapType> IC::CurrentTypeOf(Handle<Object> object, Isolate* isolate) {
  return object->IsJSGlobalObject()
      ? HeapType::Constant(Handle<JSGlobalObject>::cast(object), isolate)
      : HeapType::NowOf(object, isolate);
}


Handle<Map> IC::TypeToMap(HeapType* type, Isolate* isolate) {
  if (type->Is(HeapType::Number()))
    return isolate->factory()->heap_number_map();
  if (type->Is(HeapType::Boolean())) return isolate->factory()->boolean_map();
  if (type->IsConstant()) {
    return handle(
        Handle<JSGlobalObject>::cast(type->AsConstant()->Value())->map());
  }
  DCHECK(type->IsClass());
  return type->AsClass()->Map();
}


template <class T>
typename T::TypeHandle IC::MapToType(Handle<Map> map,
                                     typename T::Region* region) {
  if (map->instance_type() == HEAP_NUMBER_TYPE) {
    return T::Number(region);
  } else if (map->instance_type() == ODDBALL_TYPE) {
    // The only oddballs that can be recorded in ICs are booleans.
    return T::Boolean(region);
  } else {
    return T::Class(map, region);
  }
}


template
Type* IC::MapToType<Type>(Handle<Map> map, Zone* zone);


template
Handle<HeapType> IC::MapToType<HeapType>(Handle<Map> map, Isolate* region);


void IC::UpdateMonomorphicIC(Handle<Code> handler, Handle<Name> name) {
  DCHECK(handler->is_handler());
  Handle<Code> ic = PropertyICCompiler::ComputeMonomorphic(
      kind(), name, receiver_type(), handler, extra_ic_state());
  set_target(*ic);
}


void IC::CopyICToMegamorphicCache(Handle<Name> name) {
  TypeHandleList types;
  CodeHandleList handlers;
  TargetTypes(&types);
  if (!target()->FindHandlers(&handlers, types.length())) return;
  for (int i = 0; i < types.length(); i++) {
    UpdateMegamorphicCache(*types.at(i), *name, *handlers.at(i));
  }
}


bool IC::IsTransitionOfMonomorphicTarget(Map* source_map, Map* target_map) {
  if (source_map == NULL) return true;
  if (target_map == NULL) return false;
  ElementsKind target_elements_kind = target_map->elements_kind();
  bool more_general_transition =
      IsMoreGeneralElementsKindTransition(
        source_map->elements_kind(), target_elements_kind);
  Map* transitioned_map = more_general_transition
      ? source_map->LookupElementsTransitionMap(target_elements_kind)
      : NULL;

  return transitioned_map == target_map;
}


void IC::PatchCache(Handle<Name> name, Handle<Code> code) {
  switch (state()) {
    case UNINITIALIZED:
    case PREMONOMORPHIC:
      UpdateMonomorphicIC(code, name);
      break;
    case PROTOTYPE_FAILURE:
    case MONOMORPHIC:
    case POLYMORPHIC:
      if (!target()->is_keyed_stub() || state() == PROTOTYPE_FAILURE) {
        if (UpdatePolymorphicIC(name, code)) break;
        CopyICToMegamorphicCache(name);
      }
      set_target(*megamorphic_stub());
      // Fall through.
    case MEGAMORPHIC:
      UpdateMegamorphicCache(*receiver_type(), *name, *code);
      break;
    case DEBUG_STUB:
      break;
    case DEFAULT:
    case GENERIC:
      UNREACHABLE();
      break;
  }
}


Handle<Code> LoadIC::initialize_stub(Isolate* isolate,
                                     ExtraICState extra_state) {
  return PropertyICCompiler::ComputeLoad(isolate, UNINITIALIZED, extra_state);
}


Handle<Code> LoadIC::megamorphic_stub() {
  if (kind() == Code::LOAD_IC) {
    return PropertyICCompiler::ComputeLoad(isolate(), MEGAMORPHIC,
                                           extra_ic_state());
  } else {
    DCHECK_EQ(Code::KEYED_LOAD_IC, kind());
    return KeyedLoadIC::generic_stub(isolate());
  }
}


Handle<Code> LoadIC::pre_monomorphic_stub(Isolate* isolate,
                                          ExtraICState extra_state) {
  return PropertyICCompiler::ComputeLoad(isolate, PREMONOMORPHIC, extra_state);
}


Handle<Code> KeyedLoadIC::pre_monomorphic_stub(Isolate* isolate) {
  return isolate->builtins()->KeyedLoadIC_PreMonomorphic();
}


Handle<Code> LoadIC::pre_monomorphic_stub() const {
  if (kind() == Code::LOAD_IC) {
    return LoadIC::pre_monomorphic_stub(isolate(), extra_ic_state());
  } else {
    DCHECK_EQ(Code::KEYED_LOAD_IC, kind());
    return KeyedLoadIC::pre_monomorphic_stub(isolate());
  }
}


Handle<Code> LoadIC::SimpleFieldLoad(FieldIndex index) {
  LoadFieldStub stub(isolate(), index);
  return stub.GetCode();
}


void LoadIC::UpdateCaches(LookupIterator* lookup, Handle<Object> object,
                          Handle<Name> name) {
  if (state() == UNINITIALIZED) {
    // This is the first time we execute this inline cache.
    // Set the target to the pre monomorphic stub to delay
    // setting the monomorphic state.
    set_target(*pre_monomorphic_stub());
    TRACE_IC("LoadIC", name);
    return;
  }

  Handle<Code> code;
  if (lookup->state() == LookupIterator::JSPROXY ||
      lookup->state() == LookupIterator::ACCESS_CHECK) {
    code = slow_stub();
  } else if (!lookup->IsFound()) {
    if (kind() == Code::LOAD_IC) {
      code = NamedLoadHandlerCompiler::ComputeLoadNonexistent(name,
                                                              receiver_type());
      // TODO(jkummerow/verwaest): Introduce a builtin that handles this case.
      if (code.is_null()) code = slow_stub();
    } else {
      code = slow_stub();
    }
  } else {
    code = ComputeHandler(lookup, object, name);
  }

  PatchCache(name, code);
  TRACE_IC("LoadIC", name);
}


void IC::UpdateMegamorphicCache(HeapType* type, Name* name, Code* code) {
  if (kind() == Code::KEYED_LOAD_IC || kind() == Code::KEYED_STORE_IC) return;
  Map* map = *TypeToMap(type, isolate());
  isolate()->stub_cache()->Set(name, map, code);
}


Handle<Code> IC::ComputeHandler(LookupIterator* lookup, Handle<Object> object,
                                Handle<Name> name, Handle<Object> value) {
  bool receiver_is_holder =
      object.is_identical_to(lookup->GetHolder<JSObject>());
  CacheHolderFlag flag;
  Handle<Map> stub_holder_map = IC::GetHandlerCacheHolder(
      *receiver_type(), receiver_is_holder, isolate(), &flag);

  Handle<Code> code = PropertyHandlerCompiler::Find(
      name, stub_holder_map, kind(), flag,
      lookup->holder_map()->is_dictionary_map() ? Code::NORMAL : Code::FAST);
  // Use the cached value if it exists, and if it is different from the
  // handler that just missed.
  if (!code.is_null()) {
    if (!maybe_handler_.is_null() &&
        !maybe_handler_.ToHandleChecked().is_identical_to(code)) {
      return code;
    }
    if (maybe_handler_.is_null()) {
      // maybe_handler_ is only populated for MONOMORPHIC and POLYMORPHIC ICs.
      // In MEGAMORPHIC case, check if the handler in the megamorphic stub
      // cache (which just missed) is different from the cached handler.
      if (state() == MEGAMORPHIC && object->IsHeapObject()) {
        Map* map = Handle<HeapObject>::cast(object)->map();
        Code* megamorphic_cached_code =
            isolate()->stub_cache()->Get(*name, map, code->flags());
        if (megamorphic_cached_code != *code) return code;
      } else {
        return code;
      }
    }
  }

  code = CompileHandler(lookup, object, name, value, flag);
  DCHECK(code->is_handler());

  if (code->type() != Code::NORMAL) {
    Map::UpdateCodeCache(stub_holder_map, name, code);
  }

  return code;
}


Handle<Code> IC::ComputeStoreHandler(LookupResult* lookup,
                                     Handle<Object> object, Handle<Name> name,
                                     Handle<Object> value) {
  bool receiver_is_holder = lookup->ReceiverIsHolder(object);
  CacheHolderFlag flag;
  Handle<Map> stub_holder_map = IC::GetHandlerCacheHolder(
      *receiver_type(), receiver_is_holder, isolate(), &flag);

  Handle<Code> code = PropertyHandlerCompiler::Find(
      name, stub_holder_map, handler_kind(), flag,
      lookup->holder()->HasFastProperties() ? Code::FAST : Code::NORMAL);
  // Use the cached value if it exists, and if it is different from the
  // handler that just missed.
  if (!code.is_null()) {
    if (!maybe_handler_.is_null() &&
        !maybe_handler_.ToHandleChecked().is_identical_to(code)) {
      return code;
    }
    if (maybe_handler_.is_null()) {
      // maybe_handler_ is only populated for MONOMORPHIC and POLYMORPHIC ICs.
      // In MEGAMORPHIC case, check if the handler in the megamorphic stub
      // cache (which just missed) is different from the cached handler.
      if (state() == MEGAMORPHIC && object->IsHeapObject()) {
        Map* map = Handle<HeapObject>::cast(object)->map();
        Code* megamorphic_cached_code =
            isolate()->stub_cache()->Get(*name, map, code->flags());
        if (megamorphic_cached_code != *code) return code;
      } else {
        return code;
      }
    }
  }

  code = CompileStoreHandler(lookup, object, name, value, flag);
  DCHECK(code->is_handler());

  if (code->type() != Code::NORMAL) {
    Map::UpdateCodeCache(stub_holder_map, name, code);
  }

  return code;
}


Handle<Code> LoadIC::CompileHandler(LookupIterator* lookup,
                                    Handle<Object> object, Handle<Name> name,
                                    Handle<Object> unused,
                                    CacheHolderFlag cache_holder) {
  if (object->IsString() &&
      Name::Equals(isolate()->factory()->length_string(), name)) {
    FieldIndex index = FieldIndex::ForInObjectOffset(String::kLengthOffset);
    return SimpleFieldLoad(index);
  }

  if (object->IsStringWrapper() &&
      Name::Equals(isolate()->factory()->length_string(), name)) {
    StringLengthStub string_length_stub(isolate());
    return string_length_stub.GetCode();
  }

  // Use specialized code for getting prototype of functions.
  if (object->IsJSFunction() &&
      Name::Equals(isolate()->factory()->prototype_string(), name) &&
      Handle<JSFunction>::cast(object)->should_have_prototype() &&
      !Handle<JSFunction>::cast(object)->map()->has_non_instance_prototype()) {
    Handle<Code> stub;
    FunctionPrototypeStub function_prototype_stub(isolate());
    return function_prototype_stub.GetCode();
  }

  Handle<HeapType> type = receiver_type();
  Handle<JSObject> holder = lookup->GetHolder<JSObject>();
  bool receiver_is_holder = object.is_identical_to(holder);
  // -------------- Interceptors --------------
  if (lookup->state() == LookupIterator::INTERCEPTOR) {
    DCHECK(!holder->GetNamedInterceptor()->getter()->IsUndefined());
    NamedLoadHandlerCompiler compiler(isolate(), receiver_type(), holder,
                                      cache_holder);
    return compiler.CompileLoadInterceptor(name);
  }
  DCHECK(lookup->state() == LookupIterator::PROPERTY);

  // -------------- Accessors --------------
  if (lookup->property_kind() == LookupIterator::ACCESSOR) {
    // Use simple field loads for some well-known callback properties.
    if (receiver_is_holder) {
      DCHECK(object->IsJSObject());
      Handle<JSObject> receiver = Handle<JSObject>::cast(object);
      int object_offset;
      if (Accessors::IsJSObjectFieldAccessor<HeapType>(type, name,
                                                       &object_offset)) {
        FieldIndex index =
            FieldIndex::ForInObjectOffset(object_offset, receiver->map());
        return SimpleFieldLoad(index);
      }
    }

    Handle<Object> accessors = lookup->GetAccessors();
    if (accessors->IsExecutableAccessorInfo()) {
      Handle<ExecutableAccessorInfo> info =
          Handle<ExecutableAccessorInfo>::cast(accessors);
      if (v8::ToCData<Address>(info->getter()) == 0) return slow_stub();
      if (!ExecutableAccessorInfo::IsCompatibleReceiverType(isolate(), info,
                                                            type)) {
        return slow_stub();
      }
      if (!holder->HasFastProperties()) return slow_stub();
      NamedLoadHandlerCompiler compiler(isolate(), receiver_type(), holder,
                                        cache_holder);
      return compiler.CompileLoadCallback(name, info);
    }
    if (accessors->IsAccessorPair()) {
      Handle<Object> getter(Handle<AccessorPair>::cast(accessors)->getter(),
                            isolate());
      if (!getter->IsJSFunction()) return slow_stub();
      if (!holder->HasFastProperties()) return slow_stub();
      Handle<JSFunction> function = Handle<JSFunction>::cast(getter);
      if (!object->IsJSObject() && !function->IsBuiltin() &&
          function->shared()->strict_mode() == SLOPPY) {
        // Calling sloppy non-builtins with a value as the receiver
        // requires boxing.
        return slow_stub();
      }
      CallOptimization call_optimization(function);
      NamedLoadHandlerCompiler compiler(isolate(), receiver_type(), holder,
                                        cache_holder);
      if (call_optimization.is_simple_api_call() &&
          call_optimization.IsCompatibleReceiver(object, holder)) {
        return compiler.CompileLoadCallback(name, call_optimization);
      }
      return compiler.CompileLoadViaGetter(name, function);
    }
    // TODO(dcarney): Handle correctly.
    DCHECK(accessors->IsDeclaredAccessorInfo());
    return slow_stub();
  }

  // -------------- Dictionary properties --------------
  DCHECK(lookup->property_kind() == LookupIterator::DATA);
  if (lookup->property_encoding() == LookupIterator::DICTIONARY) {
    if (kind() != Code::LOAD_IC) return slow_stub();
    if (holder->IsGlobalObject()) {
      NamedLoadHandlerCompiler compiler(isolate(), receiver_type(), holder,
                                        cache_holder);
      Handle<PropertyCell> cell = lookup->GetPropertyCell();
      Handle<Code> code =
          compiler.CompileLoadGlobal(cell, name, lookup->IsConfigurable());
      // TODO(verwaest): Move caching of these NORMAL stubs outside as well.
      CacheHolderFlag flag;
      Handle<Map> stub_holder_map =
          GetHandlerCacheHolder(*type, receiver_is_holder, isolate(), &flag);
      Map::UpdateCodeCache(stub_holder_map, name, code);
      return code;
    }
    // There is only one shared stub for loading normalized
    // properties. It does not traverse the prototype chain, so the
    // property must be found in the object for the stub to be
    // applicable.
    if (!receiver_is_holder) return slow_stub();
    return isolate()->builtins()->LoadIC_Normal();
  }

  // -------------- Fields --------------
  DCHECK(lookup->property_encoding() == LookupIterator::DESCRIPTOR);
  if (lookup->property_details().type() == FIELD) {
    FieldIndex field = lookup->GetFieldIndex();
    if (receiver_is_holder) {
      return SimpleFieldLoad(field);
    }
    NamedLoadHandlerCompiler compiler(isolate(), receiver_type(), holder,
                                      cache_holder);
    return compiler.CompileLoadField(name, field);
  }

  // -------------- Constant properties --------------
  DCHECK(lookup->property_details().type() == CONSTANT);
  if (receiver_is_holder) {
    LoadConstantStub stub(isolate(), lookup->GetConstantIndex());
    return stub.GetCode();
  }
  NamedLoadHandlerCompiler compiler(isolate(), receiver_type(), holder,
                                    cache_holder);
  return compiler.CompileLoadConstant(name, lookup->GetConstantIndex());
}


static Handle<Object> TryConvertKey(Handle<Object> key, Isolate* isolate) {
  // This helper implements a few common fast cases for converting
  // non-smi keys of keyed loads/stores to a smi or a string.
  if (key->IsHeapNumber()) {
    double value = Handle<HeapNumber>::cast(key)->value();
    if (std::isnan(value)) {
      key = isolate->factory()->nan_string();
    } else {
      int int_value = FastD2I(value);
      if (value == int_value && Smi::IsValid(int_value)) {
        key = Handle<Smi>(Smi::FromInt(int_value), isolate);
      }
    }
  } else if (key->IsUndefined()) {
    key = isolate->factory()->undefined_string();
  }
  return key;
}


Handle<Code> KeyedLoadIC::LoadElementStub(Handle<JSObject> receiver) {
  // Don't handle megamorphic property accesses for INTERCEPTORS or CALLBACKS
  // via megamorphic stubs, since they don't have a map in their relocation info
  // and so the stubs can't be harvested for the object needed for a map check.
  if (target()->type() != Code::NORMAL) {
    TRACE_GENERIC_IC(isolate(), "KeyedIC", "non-NORMAL target type");
    return generic_stub();
  }

  Handle<Map> receiver_map(receiver->map(), isolate());
  MapHandleList target_receiver_maps;
  if (target().is_identical_to(string_stub())) {
    target_receiver_maps.Add(isolate()->factory()->string_map());
  } else {
    TargetMaps(&target_receiver_maps);
  }
  if (target_receiver_maps.length() == 0) {
    return PropertyICCompiler::ComputeKeyedLoadMonomorphic(receiver_map);
  }

  // The first time a receiver is seen that is a transitioned version of the
  // previous monomorphic receiver type, assume the new ElementsKind is the
  // monomorphic type. This benefits global arrays that only transition
  // once, and all call sites accessing them are faster if they remain
  // monomorphic. If this optimistic assumption is not true, the IC will
  // miss again and it will become polymorphic and support both the
  // untransitioned and transitioned maps.
  if (state() == MONOMORPHIC &&
      IsMoreGeneralElementsKindTransition(
          target_receiver_maps.at(0)->elements_kind(),
          receiver->GetElementsKind())) {
    return PropertyICCompiler::ComputeKeyedLoadMonomorphic(receiver_map);
  }

  DCHECK(state() != GENERIC);

  // Determine the list of receiver maps that this call site has seen,
  // adding the map that was just encountered.
  if (!AddOneReceiverMapIfMissing(&target_receiver_maps, receiver_map)) {
    // If the miss wasn't due to an unseen map, a polymorphic stub
    // won't help, use the generic stub.
    TRACE_GENERIC_IC(isolate(), "KeyedIC", "same map added twice");
    return generic_stub();
  }

  // If the maximum number of receiver maps has been exceeded, use the generic
  // version of the IC.
  if (target_receiver_maps.length() > kMaxKeyedPolymorphism) {
    TRACE_GENERIC_IC(isolate(), "KeyedIC", "max polymorph exceeded");
    return generic_stub();
  }

  return PropertyICCompiler::ComputeKeyedLoadPolymorphic(&target_receiver_maps);
}


MaybeHandle<Object> KeyedLoadIC::Load(Handle<Object> object,
                                      Handle<Object> key) {
  if (MigrateDeprecated(object)) {
    Handle<Object> result;
    ASSIGN_RETURN_ON_EXCEPTION(
        isolate(),
        result,
        Runtime::GetObjectProperty(isolate(), object, key),
        Object);
    return result;
  }

  Handle<Object> load_handle;
  Handle<Code> stub = generic_stub();

  // Check for non-string values that can be converted into an
  // internalized string directly or is representable as a smi.
  key = TryConvertKey(key, isolate());

  if (key->IsInternalizedString() || key->IsSymbol()) {
    ASSIGN_RETURN_ON_EXCEPTION(
        isolate(),
        load_handle,
        LoadIC::Load(object, Handle<Name>::cast(key)),
        Object);
  } else if (FLAG_use_ic && !object->IsAccessCheckNeeded()) {
    if (object->IsString() && key->IsNumber()) {
      if (state() == UNINITIALIZED) stub = string_stub();
    } else if (object->IsJSObject()) {
      Handle<JSObject> receiver = Handle<JSObject>::cast(object);
      if (receiver->elements()->map() ==
          isolate()->heap()->sloppy_arguments_elements_map()) {
        stub = sloppy_arguments_stub();
      } else if (receiver->HasIndexedInterceptor()) {
        stub = indexed_interceptor_stub();
      } else if (!Object::ToSmi(isolate(), key).is_null() &&
                 (!target().is_identical_to(sloppy_arguments_stub()))) {
        stub = LoadElementStub(receiver);
      }
    }
  }

  if (!is_target_set()) {
    Code* generic = *generic_stub();
    if (*stub == generic) {
      TRACE_GENERIC_IC(isolate(), "KeyedLoadIC", "set generic");
    }
    set_target(*stub);
    TRACE_IC("LoadIC", key);
  }

  if (!load_handle.is_null()) return load_handle;
  Handle<Object> result;
  ASSIGN_RETURN_ON_EXCEPTION(
      isolate(),
      result,
      Runtime::GetObjectProperty(isolate(), object, key),
      Object);
  return result;
}


static bool LookupForWrite(Handle<Object> object, Handle<Name> name,
                           Handle<Object> value, LookupResult* lookup, IC* ic) {
  // Disable ICs for non-JSObjects for now.
  if (!object->IsJSObject()) return false;
  Handle<JSObject> receiver = Handle<JSObject>::cast(object);

  Handle<JSObject> holder = receiver;
  receiver->Lookup(name, lookup);
  if (lookup->IsFound()) {
    if (lookup->IsInterceptor() && !HasInterceptorSetter(lookup->holder())) {
      receiver->LookupOwnRealNamedProperty(name, lookup);
      if (!lookup->IsFound()) return false;
    }

    if (lookup->IsReadOnly() || !lookup->IsCacheable()) return false;
    if (lookup->holder() == *receiver) return lookup->CanHoldValue(value);
    if (lookup->IsPropertyCallbacks()) return true;
    // JSGlobalProxy either stores on the global object in the prototype, or
    // goes into the runtime if access checks are needed, so this is always
    // safe.
    if (receiver->IsJSGlobalProxy()) {
      PrototypeIterator iter(lookup->isolate(), receiver);
      return lookup->holder() == *PrototypeIterator::GetCurrent(iter);
    }
    // Currently normal holders in the prototype chain are not supported. They
    // would require a runtime positive lookup and verification that the details
    // have not changed.
    if (lookup->IsInterceptor() || lookup->IsNormal()) return false;
    holder = Handle<JSObject>(lookup->holder(), lookup->isolate());
  }

  // While normally LookupTransition gets passed the receiver, in this case we
  // pass the holder of the property that we overwrite. This keeps the holder in
  // the LookupResult intact so we can later use it to generate a prototype
  // chain check. This avoids a double lookup, but requires us to pass in the
  // receiver when trying to fetch extra information from the transition.
  receiver->map()->LookupTransition(*holder, *name, lookup);
  if (!lookup->IsTransition() || lookup->IsReadOnly()) return false;

  // If the value that's being stored does not fit in the field that the
  // instance would transition to, create a new transition that fits the value.
  // This has to be done before generating the IC, since that IC will embed the
  // transition target.
  // Ensure the instance and its map were migrated before trying to update the
  // transition target.
  DCHECK(!receiver->map()->is_deprecated());
  if (!lookup->CanHoldValue(value)) {
    Handle<Map> target(lookup->GetTransitionTarget());
    Representation field_representation = value->OptimalRepresentation();
    Handle<HeapType> field_type = value->OptimalType(
        lookup->isolate(), field_representation);
    Map::GeneralizeRepresentation(
        target, target->LastAdded(),
        field_representation, field_type, FORCE_FIELD);
    // Lookup the transition again since the transition tree may have changed
    // entirely by the migration above.
    receiver->map()->LookupTransition(*holder, *name, lookup);
    if (!lookup->IsTransition()) return false;
    if (!ic->IsNameCompatibleWithPrototypeFailure(name)) return false;
    ic->MarkPrototypeFailure(name);
    return true;
  }

  return true;
}


MaybeHandle<Object> StoreIC::Store(Handle<Object> object,
                                   Handle<Name> name,
                                   Handle<Object> value,
                                   JSReceiver::StoreFromKeyed store_mode) {
  // TODO(verwaest): Let SetProperty do the migration, since storing a property
  // might deprecate the current map again, if value does not fit.
  if (MigrateDeprecated(object) || object->IsJSProxy()) {
    Handle<Object> result;
    ASSIGN_RETURN_ON_EXCEPTION(
        isolate(), result,
        Object::SetProperty(object, name, value, strict_mode()), Object);
    return result;
  }

  // If the object is undefined or null it's illegal to try to set any
  // properties on it; throw a TypeError in that case.
  if (object->IsUndefined() || object->IsNull()) {
    return TypeError("non_object_property_store", object, name);
  }

  // Check if the given name is an array index.
  uint32_t index;
  if (name->AsArrayIndex(&index)) {
    // Ignore other stores where the receiver is not a JSObject.
    // TODO(1475): Must check prototype chains of object wrappers.
    if (!object->IsJSObject()) return value;
    Handle<JSObject> receiver = Handle<JSObject>::cast(object);

    Handle<Object> result;
    ASSIGN_RETURN_ON_EXCEPTION(
        isolate(),
        result,
        JSObject::SetElement(receiver, index, value, NONE, strict_mode()),
        Object);
    return value;
  }

  // Observed objects are always modified through the runtime.
  if (object->IsHeapObject() &&
      Handle<HeapObject>::cast(object)->map()->is_observed()) {
    Handle<Object> result;
    ASSIGN_RETURN_ON_EXCEPTION(
        isolate(), result,
        Object::SetProperty(object, name, value, strict_mode(), store_mode),
        Object);
    return result;
  }

  LookupResult lookup(isolate());
  bool can_store = LookupForWrite(object, name, value, &lookup, this);
  if (!can_store &&
      strict_mode() == STRICT &&
      !(lookup.IsProperty() && lookup.IsReadOnly()) &&
      object->IsGlobalObject()) {
    // Strict mode doesn't allow setting non-existent global property.
    return ReferenceError("not_defined", name);
  }
  if (FLAG_use_ic) {
    if (state() == UNINITIALIZED) {
      Handle<Code> stub = pre_monomorphic_stub();
      set_target(*stub);
      TRACE_IC("StoreIC", name);
    } else if (can_store) {
      UpdateCaches(&lookup, Handle<JSObject>::cast(object), name, value);
    } else if (lookup.IsNormal() ||
               (lookup.IsField() && lookup.CanHoldValue(value))) {
      Handle<Code> stub = generic_stub();
      set_target(*stub);
    }
  }

  // Set the property.
  Handle<Object> result;
  ASSIGN_RETURN_ON_EXCEPTION(
      isolate(), result,
      Object::SetProperty(object, name, value, strict_mode(), store_mode),
      Object);
  return result;
}


OStream& operator<<(OStream& os, const CallIC::State& s) {
  return os << "(args(" << s.arg_count() << "), "
            << (s.call_type() == CallIC::METHOD ? "METHOD" : "FUNCTION")
            << ", ";
}


Handle<Code> CallIC::initialize_stub(Isolate* isolate,
                                     int argc,
                                     CallType call_type) {
  CallICStub stub(isolate, State(argc, call_type));
  Handle<Code> code = stub.GetCode();
  return code;
}


Handle<Code> StoreIC::initialize_stub(Isolate* isolate,
                                      StrictMode strict_mode) {
  ExtraICState extra_state = ComputeExtraICState(strict_mode);
  Handle<Code> ic =
      PropertyICCompiler::ComputeStore(isolate, UNINITIALIZED, extra_state);
  return ic;
}


Handle<Code> StoreIC::megamorphic_stub() {
  return PropertyICCompiler::ComputeStore(isolate(), MEGAMORPHIC,
                                          extra_ic_state());
}


Handle<Code> StoreIC::generic_stub() const {
  return PropertyICCompiler::ComputeStore(isolate(), GENERIC, extra_ic_state());
}


Handle<Code> StoreIC::pre_monomorphic_stub(Isolate* isolate,
                                           StrictMode strict_mode) {
  ExtraICState state = ComputeExtraICState(strict_mode);
  return PropertyICCompiler::ComputeStore(isolate, PREMONOMORPHIC, state);
}


void StoreIC::UpdateCaches(LookupResult* lookup,
                           Handle<JSObject> receiver,
                           Handle<Name> name,
                           Handle<Object> value) {
  DCHECK(lookup->IsFound());

  // These are not cacheable, so we never see such LookupResults here.
  DCHECK(!lookup->IsHandler());

  Handle<Code> code = ComputeStoreHandler(lookup, receiver, name, value);

  PatchCache(name, code);
  TRACE_IC("StoreIC", name);
}


Handle<Code> StoreIC::CompileStoreHandler(LookupResult* lookup,
                                          Handle<Object> object,
                                          Handle<Name> name,
                                          Handle<Object> value,
                                          CacheHolderFlag cache_holder) {
  if (object->IsAccessCheckNeeded()) return slow_stub();
  DCHECK(cache_holder == kCacheOnReceiver || lookup->type() == CALLBACKS ||
         (object->IsJSGlobalProxy() && lookup->holder()->IsJSGlobalObject()));
  // This is currently guaranteed by checks in StoreIC::Store.
  Handle<JSObject> receiver = Handle<JSObject>::cast(object);

  Handle<JSObject> holder(lookup->holder());

  if (lookup->IsTransition()) {
    // Explicitly pass in the receiver map since LookupForWrite may have
    // stored something else than the receiver in the holder.
    Handle<Map> transition(lookup->GetTransitionTarget());
    PropertyDetails details = lookup->GetPropertyDetails();

    if (details.type() != CALLBACKS && details.attributes() == NONE &&
        holder->HasFastProperties()) {
      NamedStoreHandlerCompiler compiler(isolate(), receiver_type(), holder);
      return compiler.CompileStoreTransition(transition, name);
    }
  } else {
    switch (lookup->type()) {
      case FIELD: {
        bool use_stub = true;
        if (lookup->representation().IsHeapObject()) {
          // Only use a generic stub if no types need to be tracked.
          HeapType* field_type = lookup->GetFieldType();
          HeapType::Iterator<Map> it = field_type->Classes();
          use_stub = it.Done();
        }
        if (use_stub) {
          StoreFieldStub stub(isolate(), lookup->GetFieldIndex(),
                              lookup->representation());
          return stub.GetCode();
        }
        NamedStoreHandlerCompiler compiler(isolate(), receiver_type(), holder);
        return compiler.CompileStoreField(lookup, name);
      }
      case NORMAL:
        if (receiver->IsJSGlobalProxy() || receiver->IsGlobalObject()) {
          // The stub generated for the global object picks the value directly
          // from the property cell. So the property must be directly on the
          // global object.
          PrototypeIterator iter(isolate(), receiver);
          Handle<GlobalObject> global =
              receiver->IsJSGlobalProxy()
                  ? Handle<GlobalObject>::cast(
                        PrototypeIterator::GetCurrent(iter))
                  : Handle<GlobalObject>::cast(receiver);
          Handle<PropertyCell> cell(global->GetPropertyCell(lookup), isolate());
          Handle<HeapType> union_type = PropertyCell::UpdatedType(cell, value);
          StoreGlobalStub stub(
              isolate(), union_type->IsConstant(), receiver->IsJSGlobalProxy());
          Handle<Code> code = stub.GetCodeCopyFromTemplate(global, cell);
          // TODO(verwaest): Move caching of these NORMAL stubs outside as well.
          HeapObject::UpdateMapCodeCache(receiver, name, code);
          return code;
        }
        DCHECK(holder.is_identical_to(receiver));
        return isolate()->builtins()->StoreIC_Normal();
      case CALLBACKS: {
        Handle<Object> callback(lookup->GetCallbackObject(), isolate());
        if (callback->IsExecutableAccessorInfo()) {
          Handle<ExecutableAccessorInfo> info =
              Handle<ExecutableAccessorInfo>::cast(callback);
          if (v8::ToCData<Address>(info->setter()) == 0) break;
          if (!holder->HasFastProperties()) break;
          if (!ExecutableAccessorInfo::IsCompatibleReceiverType(
                  isolate(), info, receiver_type())) {
            break;
          }
          NamedStoreHandlerCompiler compiler(isolate(), receiver_type(),
                                             holder);
          return compiler.CompileStoreCallback(receiver, name, info);
        } else if (callback->IsAccessorPair()) {
          Handle<Object> setter(
              Handle<AccessorPair>::cast(callback)->setter(), isolate());
          if (!setter->IsJSFunction()) break;
          if (holder->IsGlobalObject()) break;
          if (!holder->HasFastProperties()) break;
          Handle<JSFunction> function = Handle<JSFunction>::cast(setter);
          CallOptimization call_optimization(function);
          NamedStoreHandlerCompiler compiler(isolate(), receiver_type(),
                                             holder);
          if (call_optimization.is_simple_api_call() &&
              call_optimization.IsCompatibleReceiver(receiver, holder)) {
            return compiler.CompileStoreCallback(receiver, name,
                                                 call_optimization);
          }
          return compiler.CompileStoreViaSetter(
              receiver, name, Handle<JSFunction>::cast(setter));
        }
        // TODO(dcarney): Handle correctly.
        DCHECK(callback->IsDeclaredAccessorInfo());
        break;
      }
      case INTERCEPTOR: {
        DCHECK(HasInterceptorSetter(*holder));
        NamedStoreHandlerCompiler compiler(isolate(), receiver_type(), holder);
        return compiler.CompileStoreInterceptor(name);
      }
      case CONSTANT:
        break;
      case NONEXISTENT:
      case HANDLER:
        UNREACHABLE();
        break;
    }
  }
  return slow_stub();
}


Handle<Code> KeyedStoreIC::StoreElementStub(Handle<JSObject> receiver,
                                            KeyedAccessStoreMode store_mode) {
  // Don't handle megamorphic property accesses for INTERCEPTORS or CALLBACKS
  // via megamorphic stubs, since they don't have a map in their relocation info
  // and so the stubs can't be harvested for the object needed for a map check.
  if (target()->type() != Code::NORMAL) {
    TRACE_GENERIC_IC(isolate(), "KeyedIC", "non-NORMAL target type");
    return generic_stub();
  }

  Handle<Map> receiver_map(receiver->map(), isolate());
  MapHandleList target_receiver_maps;
  TargetMaps(&target_receiver_maps);
  if (target_receiver_maps.length() == 0) {
    Handle<Map> monomorphic_map =
        ComputeTransitionedMap(receiver_map, store_mode);
    store_mode = GetNonTransitioningStoreMode(store_mode);
    return PropertyICCompiler::ComputeKeyedStoreMonomorphic(
        monomorphic_map, strict_mode(), store_mode);
  }

  // There are several special cases where an IC that is MONOMORPHIC can still
  // transition to a different GetNonTransitioningStoreMode IC that handles a
  // superset of the original IC. Handle those here if the receiver map hasn't
  // changed or it has transitioned to a more general kind.
  KeyedAccessStoreMode old_store_mode =
      KeyedStoreIC::GetKeyedAccessStoreMode(target()->extra_ic_state());
  Handle<Map> previous_receiver_map = target_receiver_maps.at(0);
  if (state() == MONOMORPHIC) {
    Handle<Map> transitioned_receiver_map = receiver_map;
    if (IsTransitionStoreMode(store_mode)) {
      transitioned_receiver_map =
          ComputeTransitionedMap(receiver_map, store_mode);
    }
    if ((receiver_map.is_identical_to(previous_receiver_map) &&
         IsTransitionStoreMode(store_mode)) ||
        IsTransitionOfMonomorphicTarget(*previous_receiver_map,
                                        *transitioned_receiver_map)) {
      // If the "old" and "new" maps are in the same elements map family, or
      // if they at least come from the same origin for a transitioning store,
      // stay MONOMORPHIC and use the map for the most generic ElementsKind.
      store_mode = GetNonTransitioningStoreMode(store_mode);
      return PropertyICCompiler::ComputeKeyedStoreMonomorphic(
          transitioned_receiver_map, strict_mode(), store_mode);
    } else if (*previous_receiver_map == receiver->map() &&
               old_store_mode == STANDARD_STORE &&
               (store_mode == STORE_AND_GROW_NO_TRANSITION ||
                store_mode == STORE_NO_TRANSITION_IGNORE_OUT_OF_BOUNDS ||
                store_mode == STORE_NO_TRANSITION_HANDLE_COW)) {
      // A "normal" IC that handles stores can switch to a version that can
      // grow at the end of the array, handle OOB accesses or copy COW arrays
      // and still stay MONOMORPHIC.
      return PropertyICCompiler::ComputeKeyedStoreMonomorphic(
          receiver_map, strict_mode(), store_mode);
    }
  }

  DCHECK(state() != GENERIC);

  bool map_added =
      AddOneReceiverMapIfMissing(&target_receiver_maps, receiver_map);

  if (IsTransitionStoreMode(store_mode)) {
    Handle<Map> transitioned_receiver_map =
        ComputeTransitionedMap(receiver_map, store_mode);
    map_added |= AddOneReceiverMapIfMissing(&target_receiver_maps,
                                            transitioned_receiver_map);
  }

  if (!map_added) {
    // If the miss wasn't due to an unseen map, a polymorphic stub
    // won't help, use the generic stub.
    TRACE_GENERIC_IC(isolate(), "KeyedIC", "same map added twice");
    return generic_stub();
  }

  // If the maximum number of receiver maps has been exceeded, use the generic
  // version of the IC.
  if (target_receiver_maps.length() > kMaxKeyedPolymorphism) {
    TRACE_GENERIC_IC(isolate(), "KeyedIC", "max polymorph exceeded");
    return generic_stub();
  }

  // Make sure all polymorphic handlers have the same store mode, otherwise the
  // generic stub must be used.
  store_mode = GetNonTransitioningStoreMode(store_mode);
  if (old_store_mode != STANDARD_STORE) {
    if (store_mode == STANDARD_STORE) {
      store_mode = old_store_mode;
    } else if (store_mode != old_store_mode) {
      TRACE_GENERIC_IC(isolate(), "KeyedIC", "store mode mismatch");
      return generic_stub();
    }
  }

  // If the store mode isn't the standard mode, make sure that all polymorphic
  // receivers are either external arrays, or all "normal" arrays. Otherwise,
  // use the generic stub.
  if (store_mode != STANDARD_STORE) {
    int external_arrays = 0;
    for (int i = 0; i < target_receiver_maps.length(); ++i) {
      if (target_receiver_maps[i]->has_external_array_elements() ||
          target_receiver_maps[i]->has_fixed_typed_array_elements()) {
        external_arrays++;
      }
    }
    if (external_arrays != 0 &&
        external_arrays != target_receiver_maps.length()) {
      TRACE_GENERIC_IC(isolate(), "KeyedIC",
          "unsupported combination of external and normal arrays");
      return generic_stub();
    }
  }

  return PropertyICCompiler::ComputeKeyedStorePolymorphic(
      &target_receiver_maps, store_mode, strict_mode());
}


Handle<Map> KeyedStoreIC::ComputeTransitionedMap(
    Handle<Map> map,
    KeyedAccessStoreMode store_mode) {
  switch (store_mode) {
    case STORE_TRANSITION_SMI_TO_OBJECT:
    case STORE_TRANSITION_DOUBLE_TO_OBJECT:
    case STORE_AND_GROW_TRANSITION_SMI_TO_OBJECT:
    case STORE_AND_GROW_TRANSITION_DOUBLE_TO_OBJECT:
      return Map::TransitionElementsTo(map, FAST_ELEMENTS);
    case STORE_TRANSITION_SMI_TO_DOUBLE:
    case STORE_AND_GROW_TRANSITION_SMI_TO_DOUBLE:
      return Map::TransitionElementsTo(map, FAST_DOUBLE_ELEMENTS);
    case STORE_TRANSITION_HOLEY_SMI_TO_OBJECT:
    case STORE_TRANSITION_HOLEY_DOUBLE_TO_OBJECT:
    case STORE_AND_GROW_TRANSITION_HOLEY_SMI_TO_OBJECT:
    case STORE_AND_GROW_TRANSITION_HOLEY_DOUBLE_TO_OBJECT:
      return Map::TransitionElementsTo(map, FAST_HOLEY_ELEMENTS);
    case STORE_TRANSITION_HOLEY_SMI_TO_DOUBLE:
    case STORE_AND_GROW_TRANSITION_HOLEY_SMI_TO_DOUBLE:
      return Map::TransitionElementsTo(map, FAST_HOLEY_DOUBLE_ELEMENTS);
    case STORE_NO_TRANSITION_IGNORE_OUT_OF_BOUNDS:
      DCHECK(map->has_external_array_elements());
      // Fall through
    case STORE_NO_TRANSITION_HANDLE_COW:
    case STANDARD_STORE:
    case STORE_AND_GROW_NO_TRANSITION:
      return map;
  }
  UNREACHABLE();
  return MaybeHandle<Map>().ToHandleChecked();
}


bool IsOutOfBoundsAccess(Handle<JSObject> receiver,
                         int index) {
  if (receiver->IsJSArray()) {
    return JSArray::cast(*receiver)->length()->IsSmi() &&
        index >= Smi::cast(JSArray::cast(*receiver)->length())->value();
  }
  return index >= receiver->elements()->length();
}


KeyedAccessStoreMode KeyedStoreIC::GetStoreMode(Handle<JSObject> receiver,
                                                Handle<Object> key,
                                                Handle<Object> value) {
  Handle<Smi> smi_key = Object::ToSmi(isolate(), key).ToHandleChecked();
  int index = smi_key->value();
  bool oob_access = IsOutOfBoundsAccess(receiver, index);
  // Don't consider this a growing store if the store would send the receiver to
  // dictionary mode.
  bool allow_growth = receiver->IsJSArray() && oob_access &&
      !receiver->WouldConvertToSlowElements(key);
  if (allow_growth) {
    // Handle growing array in stub if necessary.
    if (receiver->HasFastSmiElements()) {
      if (value->IsHeapNumber()) {
        if (receiver->HasFastHoleyElements()) {
          return STORE_AND_GROW_TRANSITION_HOLEY_SMI_TO_DOUBLE;
        } else {
          return STORE_AND_GROW_TRANSITION_SMI_TO_DOUBLE;
        }
      }
      if (value->IsHeapObject()) {
        if (receiver->HasFastHoleyElements()) {
          return STORE_AND_GROW_TRANSITION_HOLEY_SMI_TO_OBJECT;
        } else {
          return STORE_AND_GROW_TRANSITION_SMI_TO_OBJECT;
        }
      }
    } else if (receiver->HasFastDoubleElements()) {
      if (!value->IsSmi() && !value->IsHeapNumber()) {
        if (receiver->HasFastHoleyElements()) {
          return STORE_AND_GROW_TRANSITION_HOLEY_DOUBLE_TO_OBJECT;
        } else {
          return STORE_AND_GROW_TRANSITION_DOUBLE_TO_OBJECT;
        }
      }
    }
    return STORE_AND_GROW_NO_TRANSITION;
  } else {
    // Handle only in-bounds elements accesses.
    if (receiver->HasFastSmiElements()) {
      if (value->IsHeapNumber()) {
        if (receiver->HasFastHoleyElements()) {
          return STORE_TRANSITION_HOLEY_SMI_TO_DOUBLE;
        } else {
          return STORE_TRANSITION_SMI_TO_DOUBLE;
        }
      } else if (value->IsHeapObject()) {
        if (receiver->HasFastHoleyElements()) {
          return STORE_TRANSITION_HOLEY_SMI_TO_OBJECT;
        } else {
          return STORE_TRANSITION_SMI_TO_OBJECT;
        }
      }
    } else if (receiver->HasFastDoubleElements()) {
      if (!value->IsSmi() && !value->IsHeapNumber()) {
        if (receiver->HasFastHoleyElements()) {
          return STORE_TRANSITION_HOLEY_DOUBLE_TO_OBJECT;
        } else {
          return STORE_TRANSITION_DOUBLE_TO_OBJECT;
        }
      }
    }
    if (!FLAG_trace_external_array_abuse &&
        receiver->map()->has_external_array_elements() && oob_access) {
      return STORE_NO_TRANSITION_IGNORE_OUT_OF_BOUNDS;
    }
    Heap* heap = receiver->GetHeap();
    if (receiver->elements()->map() == heap->fixed_cow_array_map()) {
      return STORE_NO_TRANSITION_HANDLE_COW;
    } else {
      return STANDARD_STORE;
    }
  }
}


MaybeHandle<Object> KeyedStoreIC::Store(Handle<Object> object,
                                        Handle<Object> key,
                                        Handle<Object> value) {
  // TODO(verwaest): Let SetProperty do the migration, since storing a property
  // might deprecate the current map again, if value does not fit.
  if (MigrateDeprecated(object)) {
    Handle<Object> result;
    ASSIGN_RETURN_ON_EXCEPTION(
        isolate(),
        result,
        Runtime::SetObjectProperty(
            isolate(), object, key, value, strict_mode()),
        Object);
    return result;
  }

  // Check for non-string values that can be converted into an
  // internalized string directly or is representable as a smi.
  key = TryConvertKey(key, isolate());

  Handle<Object> store_handle;
  Handle<Code> stub = generic_stub();

  if (key->IsInternalizedString()) {
    ASSIGN_RETURN_ON_EXCEPTION(
        isolate(),
        store_handle,
        StoreIC::Store(object,
                       Handle<String>::cast(key),
                       value,
                       JSReceiver::MAY_BE_STORE_FROM_KEYED),
        Object);
    TRACE_GENERIC_IC(isolate(), "KeyedStoreIC", "set generic");
    set_target(*stub);
    return store_handle;
  }

  bool use_ic =
      FLAG_use_ic && !object->IsStringWrapper() &&
      !object->IsAccessCheckNeeded() && !object->IsJSGlobalProxy() &&
      !(object->IsJSObject() && JSObject::cast(*object)->map()->is_observed());
  if (use_ic && !object->IsSmi()) {
    // Don't use ICs for maps of the objects in Array's prototype chain. We
    // expect to be able to trap element sets to objects with those maps in
    // the runtime to enable optimization of element hole access.
    Handle<HeapObject> heap_object = Handle<HeapObject>::cast(object);
    if (heap_object->map()->IsMapInArrayPrototypeChain()) use_ic = false;
  }

  if (use_ic) {
    DCHECK(!object->IsAccessCheckNeeded());

    if (object->IsJSObject()) {
      Handle<JSObject> receiver = Handle<JSObject>::cast(object);
      bool key_is_smi_like = !Object::ToSmi(isolate(), key).is_null();
      if (receiver->elements()->map() ==
          isolate()->heap()->sloppy_arguments_elements_map()) {
        if (strict_mode() == SLOPPY) {
          stub = sloppy_arguments_stub();
        }
      } else if (key_is_smi_like &&
                 !(target().is_identical_to(sloppy_arguments_stub()))) {
        // We should go generic if receiver isn't a dictionary, but our
        // prototype chain does have dictionary elements. This ensures that
        // other non-dictionary receivers in the polymorphic case benefit
        // from fast path keyed stores.
        if (!(receiver->map()->DictionaryElementsInPrototypeChainOnly())) {
          KeyedAccessStoreMode store_mode = GetStoreMode(receiver, key, value);
          stub = StoreElementStub(receiver, store_mode);
        }
      }
    }
  }

  if (store_handle.is_null()) {
    ASSIGN_RETURN_ON_EXCEPTION(
        isolate(),
        store_handle,
        Runtime::SetObjectProperty(
            isolate(), object, key, value, strict_mode()),
        Object);
  }

  DCHECK(!is_target_set());
  Code* generic = *generic_stub();
  if (*stub == generic) {
    TRACE_GENERIC_IC(isolate(), "KeyedStoreIC", "set generic");
  }
  DCHECK(!stub.is_null());
  set_target(*stub);
  TRACE_IC("StoreIC", key);

  return store_handle;
}


CallIC::State::State(ExtraICState extra_ic_state)
    : argc_(ArgcBits::decode(extra_ic_state)),
      call_type_(CallTypeBits::decode(extra_ic_state)) {
}


ExtraICState CallIC::State::GetExtraICState() const {
  ExtraICState extra_ic_state =
      ArgcBits::encode(argc_) |
      CallTypeBits::encode(call_type_);
  return extra_ic_state;
}


bool CallIC::DoCustomHandler(Handle<Object> receiver,
                             Handle<Object> function,
                             Handle<FixedArray> vector,
                             Handle<Smi> slot,
                             const State& state) {
  DCHECK(FLAG_use_ic && function->IsJSFunction());

  // Are we the array function?
  Handle<JSFunction> array_function = Handle<JSFunction>(
      isolate()->native_context()->array_function());
  if (array_function.is_identical_to(Handle<JSFunction>::cast(function))) {
    // Alter the slot.
    IC::State old_state = FeedbackToState(vector, slot);
    Object* feedback = vector->get(slot->value());
    if (!feedback->IsAllocationSite()) {
      Handle<AllocationSite> new_site =
          isolate()->factory()->NewAllocationSite();
      vector->set(slot->value(), *new_site);
    }

    CallIC_ArrayStub stub(isolate(), state);
    set_target(*stub.GetCode());
    Handle<String> name;
    if (array_function->shared()->name()->IsString()) {
      name = Handle<String>(String::cast(array_function->shared()->name()),
                            isolate());
    }

    IC::State new_state = FeedbackToState(vector, slot);
    OnTypeFeedbackChanged(isolate(), address(), old_state, new_state, true);
    TRACE_VECTOR_IC("CallIC (custom handler)", name, old_state, new_state);
    return true;
  }
  return false;
}


void CallIC::PatchMegamorphic(Handle<Object> function,
                              Handle<FixedArray> vector, Handle<Smi> slot) {
  State state(target()->extra_ic_state());
  IC::State old_state = FeedbackToState(vector, slot);

  // We are going generic.
  vector->set(slot->value(),
              *TypeFeedbackInfo::MegamorphicSentinel(isolate()),
              SKIP_WRITE_BARRIER);

  CallICStub stub(isolate(), state);
  Handle<Code> code = stub.GetCode();
  set_target(*code);

  Handle<Object> name = isolate()->factory()->empty_string();
  if (function->IsJSFunction()) {
    Handle<JSFunction> js_function = Handle<JSFunction>::cast(function);
    name = handle(js_function->shared()->name(), isolate());
  }

  IC::State new_state = FeedbackToState(vector, slot);
  OnTypeFeedbackChanged(isolate(), address(), old_state, new_state, true);
  TRACE_VECTOR_IC("CallIC", name, old_state, new_state);
}


void CallIC::HandleMiss(Handle<Object> receiver,
                        Handle<Object> function,
                        Handle<FixedArray> vector,
                        Handle<Smi> slot) {
  State state(target()->extra_ic_state());
  IC::State old_state = FeedbackToState(vector, slot);
  Handle<Object> name = isolate()->factory()->empty_string();
  Object* feedback = vector->get(slot->value());

  // Hand-coded MISS handling is easier if CallIC slots don't contain smis.
  DCHECK(!feedback->IsSmi());

  if (feedback->IsJSFunction() || !function->IsJSFunction()) {
    // We are going generic.
    vector->set(slot->value(),
                *TypeFeedbackInfo::MegamorphicSentinel(isolate()),
                SKIP_WRITE_BARRIER);
  } else {
    // The feedback is either uninitialized or an allocation site.
    // It might be an allocation site because if we re-compile the full code
    // to add deoptimization support, we call with the default call-ic, and
    // merely need to patch the target to match the feedback.
    // TODO(mvstanton): the better approach is to dispense with patching
    // altogether, which is in progress.
    DCHECK(feedback == *TypeFeedbackInfo::UninitializedSentinel(isolate()) ||
           feedback->IsAllocationSite());

    // Do we want to install a custom handler?
    if (FLAG_use_ic &&
        DoCustomHandler(receiver, function, vector, slot, state)) {
      return;
    }

    vector->set(slot->value(), *function);
  }

  if (function->IsJSFunction()) {
    Handle<JSFunction> js_function = Handle<JSFunction>::cast(function);
    name = handle(js_function->shared()->name(), isolate());
  }

  IC::State new_state = FeedbackToState(vector, slot);
  OnTypeFeedbackChanged(isolate(), address(), old_state, new_state, true);
  TRACE_VECTOR_IC("CallIC", name, old_state, new_state);
}


#undef TRACE_IC


// ----------------------------------------------------------------------------
// Static IC stub generators.
//

// Used from ic-<arch>.cc.
RUNTIME_FUNCTION(CallIC_Miss) {
  TimerEventScope<TimerEventIcMiss> timer(isolate);
  HandleScope scope(isolate);
  DCHECK(args.length() == 4);
  CallIC ic(isolate);
  Handle<Object> receiver = args.at<Object>(0);
  Handle<Object> function = args.at<Object>(1);
  Handle<FixedArray> vector = args.at<FixedArray>(2);
  Handle<Smi> slot = args.at<Smi>(3);
  ic.HandleMiss(receiver, function, vector, slot);
  return *function;
}


RUNTIME_FUNCTION(CallIC_Customization_Miss) {
  TimerEventScope<TimerEventIcMiss> timer(isolate);
  HandleScope scope(isolate);
  DCHECK(args.length() == 4);
  // A miss on a custom call ic always results in going megamorphic.
  CallIC ic(isolate);
  Handle<Object> function = args.at<Object>(1);
  Handle<FixedArray> vector = args.at<FixedArray>(2);
  Handle<Smi> slot = args.at<Smi>(3);
  ic.PatchMegamorphic(function, vector, slot);
  return *function;
}


// Used from ic-<arch>.cc.
RUNTIME_FUNCTION(LoadIC_Miss) {
  TimerEventScope<TimerEventIcMiss> timer(isolate);
  HandleScope scope(isolate);
  DCHECK(args.length() == 2);
  LoadIC ic(IC::NO_EXTRA_FRAME, isolate);
  Handle<Object> receiver = args.at<Object>(0);
  Handle<String> key = args.at<String>(1);
  ic.UpdateState(receiver, key);
  Handle<Object> result;
  ASSIGN_RETURN_FAILURE_ON_EXCEPTION(isolate, result, ic.Load(receiver, key));
  return *result;
}


// Used from ic-<arch>.cc
RUNTIME_FUNCTION(KeyedLoadIC_Miss) {
  TimerEventScope<TimerEventIcMiss> timer(isolate);
  HandleScope scope(isolate);
  DCHECK(args.length() == 2);
  KeyedLoadIC ic(IC::NO_EXTRA_FRAME, isolate);
  Handle<Object> receiver = args.at<Object>(0);
  Handle<Object> key = args.at<Object>(1);
  ic.UpdateState(receiver, key);
  Handle<Object> result;
  ASSIGN_RETURN_FAILURE_ON_EXCEPTION(isolate, result, ic.Load(receiver, key));
  return *result;
}


RUNTIME_FUNCTION(KeyedLoadIC_MissFromStubFailure) {
  TimerEventScope<TimerEventIcMiss> timer(isolate);
  HandleScope scope(isolate);
  DCHECK(args.length() == 2);
  KeyedLoadIC ic(IC::EXTRA_CALL_FRAME, isolate);
  Handle<Object> receiver = args.at<Object>(0);
  Handle<Object> key = args.at<Object>(1);
  ic.UpdateState(receiver, key);
  Handle<Object> result;
  ASSIGN_RETURN_FAILURE_ON_EXCEPTION(isolate, result, ic.Load(receiver, key));
  return *result;
}


// Used from ic-<arch>.cc.
RUNTIME_FUNCTION(StoreIC_Miss) {
  TimerEventScope<TimerEventIcMiss> timer(isolate);
  HandleScope scope(isolate);
  DCHECK(args.length() == 3);
  StoreIC ic(IC::NO_EXTRA_FRAME, isolate);
  Handle<Object> receiver = args.at<Object>(0);
  Handle<String> key = args.at<String>(1);
  ic.UpdateState(receiver, key);
  Handle<Object> result;
  ASSIGN_RETURN_FAILURE_ON_EXCEPTION(
      isolate,
      result,
      ic.Store(receiver, key, args.at<Object>(2)));
  return *result;
}


RUNTIME_FUNCTION(StoreIC_MissFromStubFailure) {
  TimerEventScope<TimerEventIcMiss> timer(isolate);
  HandleScope scope(isolate);
  DCHECK(args.length() == 3);
  StoreIC ic(IC::EXTRA_CALL_FRAME, isolate);
  Handle<Object> receiver = args.at<Object>(0);
  Handle<String> key = args.at<String>(1);
  ic.UpdateState(receiver, key);
  Handle<Object> result;
  ASSIGN_RETURN_FAILURE_ON_EXCEPTION(
      isolate,
      result,
      ic.Store(receiver, key, args.at<Object>(2)));
  return *result;
}


// Extend storage is called in a store inline cache when
// it is necessary to extend the properties array of a
// JSObject.
RUNTIME_FUNCTION(SharedStoreIC_ExtendStorage) {
  TimerEventScope<TimerEventIcMiss> timer(isolate);
  HandleScope shs(isolate);
  DCHECK(args.length() == 3);

  // Convert the parameters
  Handle<JSObject> object = args.at<JSObject>(0);
  Handle<Map> transition = args.at<Map>(1);
  Handle<Object> value = args.at<Object>(2);

  // Check the object has run out out property space.
  DCHECK(object->HasFastProperties());
  DCHECK(object->map()->unused_property_fields() == 0);

  JSObject::MigrateToNewProperty(object, transition, value);

  // Return the stored value.
  return *value;
}


// Used from ic-<arch>.cc.
RUNTIME_FUNCTION(KeyedStoreIC_Miss) {
  TimerEventScope<TimerEventIcMiss> timer(isolate);
  HandleScope scope(isolate);
  DCHECK(args.length() == 3);
  KeyedStoreIC ic(IC::NO_EXTRA_FRAME, isolate);
  Handle<Object> receiver = args.at<Object>(0);
  Handle<Object> key = args.at<Object>(1);
  ic.UpdateState(receiver, key);
  Handle<Object> result;
  ASSIGN_RETURN_FAILURE_ON_EXCEPTION(
      isolate,
      result,
      ic.Store(receiver, key, args.at<Object>(2)));
  return *result;
}


RUNTIME_FUNCTION(KeyedStoreIC_MissFromStubFailure) {
  TimerEventScope<TimerEventIcMiss> timer(isolate);
  HandleScope scope(isolate);
  DCHECK(args.length() == 3);
  KeyedStoreIC ic(IC::EXTRA_CALL_FRAME, isolate);
  Handle<Object> receiver = args.at<Object>(0);
  Handle<Object> key = args.at<Object>(1);
  ic.UpdateState(receiver, key);
  Handle<Object> result;
  ASSIGN_RETURN_FAILURE_ON_EXCEPTION(
      isolate,
      result,
      ic.Store(receiver, key, args.at<Object>(2)));
  return *result;
}


RUNTIME_FUNCTION(StoreIC_Slow) {
  HandleScope scope(isolate);
  DCHECK(args.length() == 3);
  StoreIC ic(IC::NO_EXTRA_FRAME, isolate);
  Handle<Object> object = args.at<Object>(0);
  Handle<Object> key = args.at<Object>(1);
  Handle<Object> value = args.at<Object>(2);
  StrictMode strict_mode = ic.strict_mode();
  Handle<Object> result;
  ASSIGN_RETURN_FAILURE_ON_EXCEPTION(
      isolate, result,
      Runtime::SetObjectProperty(
          isolate, object, key, value, strict_mode));
  return *result;
}


RUNTIME_FUNCTION(KeyedStoreIC_Slow) {
  HandleScope scope(isolate);
  DCHECK(args.length() == 3);
  KeyedStoreIC ic(IC::NO_EXTRA_FRAME, isolate);
  Handle<Object> object = args.at<Object>(0);
  Handle<Object> key = args.at<Object>(1);
  Handle<Object> value = args.at<Object>(2);
  StrictMode strict_mode = ic.strict_mode();
  Handle<Object> result;
  ASSIGN_RETURN_FAILURE_ON_EXCEPTION(
      isolate, result,
      Runtime::SetObjectProperty(
          isolate, object, key, value, strict_mode));
  return *result;
}


RUNTIME_FUNCTION(ElementsTransitionAndStoreIC_Miss) {
  TimerEventScope<TimerEventIcMiss> timer(isolate);
  HandleScope scope(isolate);
  DCHECK(args.length() == 4);
  KeyedStoreIC ic(IC::EXTRA_CALL_FRAME, isolate);
  Handle<Object> value = args.at<Object>(0);
  Handle<Map> map = args.at<Map>(1);
  Handle<Object> key = args.at<Object>(2);
  Handle<Object> object = args.at<Object>(3);
  StrictMode strict_mode = ic.strict_mode();
  if (object->IsJSObject()) {
    JSObject::TransitionElementsKind(Handle<JSObject>::cast(object),
                                     map->elements_kind());
  }
  Handle<Object> result;
  ASSIGN_RETURN_FAILURE_ON_EXCEPTION(
      isolate, result,
      Runtime::SetObjectProperty(
          isolate, object, key, value, strict_mode));
  return *result;
}


BinaryOpIC::State::State(Isolate* isolate, ExtraICState extra_ic_state)
    : isolate_(isolate) {
  op_ = static_cast<Token::Value>(
      FIRST_TOKEN + OpField::decode(extra_ic_state));
  mode_ = OverwriteModeField::decode(extra_ic_state);
  fixed_right_arg_ = Maybe<int>(
      HasFixedRightArgField::decode(extra_ic_state),
      1 << FixedRightArgValueField::decode(extra_ic_state));
  left_kind_ = LeftKindField::decode(extra_ic_state);
  if (fixed_right_arg_.has_value) {
    right_kind_ = Smi::IsValid(fixed_right_arg_.value) ? SMI : INT32;
  } else {
    right_kind_ = RightKindField::decode(extra_ic_state);
  }
  result_kind_ = ResultKindField::decode(extra_ic_state);
  DCHECK_LE(FIRST_TOKEN, op_);
  DCHECK_LE(op_, LAST_TOKEN);
}


ExtraICState BinaryOpIC::State::GetExtraICState() const {
  ExtraICState extra_ic_state =
      OpField::encode(op_ - FIRST_TOKEN) |
      OverwriteModeField::encode(mode_) |
      LeftKindField::encode(left_kind_) |
      ResultKindField::encode(result_kind_) |
      HasFixedRightArgField::encode(fixed_right_arg_.has_value);
  if (fixed_right_arg_.has_value) {
    extra_ic_state = FixedRightArgValueField::update(
        extra_ic_state, WhichPowerOf2(fixed_right_arg_.value));
  } else {
    extra_ic_state = RightKindField::update(extra_ic_state, right_kind_);
  }
  return extra_ic_state;
}


// static
void BinaryOpIC::State::GenerateAheadOfTime(
    Isolate* isolate, void (*Generate)(Isolate*, const State&)) {
  // TODO(olivf) We should investigate why adding stubs to the snapshot is so
  // expensive at runtime. When solved we should be able to add most binops to
  // the snapshot instead of hand-picking them.
  // Generated list of commonly used stubs
#define GENERATE(op, left_kind, right_kind, result_kind, mode)  \
  do {                                                          \
    State state(isolate, op, mode);                             \
    state.left_kind_ = left_kind;                               \
    state.fixed_right_arg_.has_value = false;                   \
    state.right_kind_ = right_kind;                             \
    state.result_kind_ = result_kind;                           \
    Generate(isolate, state);                                   \
  } while (false)
  GENERATE(Token::ADD, INT32, INT32, INT32, NO_OVERWRITE);
  GENERATE(Token::ADD, INT32, INT32, INT32, OVERWRITE_LEFT);
  GENERATE(Token::ADD, INT32, INT32, NUMBER, NO_OVERWRITE);
  GENERATE(Token::ADD, INT32, INT32, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::ADD, INT32, NUMBER, NUMBER, NO_OVERWRITE);
  GENERATE(Token::ADD, INT32, NUMBER, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::ADD, INT32, NUMBER, NUMBER, OVERWRITE_RIGHT);
  GENERATE(Token::ADD, INT32, SMI, INT32, NO_OVERWRITE);
  GENERATE(Token::ADD, INT32, SMI, INT32, OVERWRITE_LEFT);
  GENERATE(Token::ADD, INT32, SMI, INT32, OVERWRITE_RIGHT);
  GENERATE(Token::ADD, NUMBER, INT32, NUMBER, NO_OVERWRITE);
  GENERATE(Token::ADD, NUMBER, INT32, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::ADD, NUMBER, INT32, NUMBER, OVERWRITE_RIGHT);
  GENERATE(Token::ADD, NUMBER, NUMBER, NUMBER, NO_OVERWRITE);
  GENERATE(Token::ADD, NUMBER, NUMBER, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::ADD, NUMBER, NUMBER, NUMBER, OVERWRITE_RIGHT);
  GENERATE(Token::ADD, NUMBER, SMI, NUMBER, NO_OVERWRITE);
  GENERATE(Token::ADD, NUMBER, SMI, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::ADD, NUMBER, SMI, NUMBER, OVERWRITE_RIGHT);
  GENERATE(Token::ADD, SMI, INT32, INT32, NO_OVERWRITE);
  GENERATE(Token::ADD, SMI, INT32, INT32, OVERWRITE_LEFT);
  GENERATE(Token::ADD, SMI, INT32, NUMBER, NO_OVERWRITE);
  GENERATE(Token::ADD, SMI, NUMBER, NUMBER, NO_OVERWRITE);
  GENERATE(Token::ADD, SMI, NUMBER, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::ADD, SMI, NUMBER, NUMBER, OVERWRITE_RIGHT);
  GENERATE(Token::ADD, SMI, SMI, INT32, OVERWRITE_LEFT);
  GENERATE(Token::ADD, SMI, SMI, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_AND, INT32, INT32, INT32, NO_OVERWRITE);
  GENERATE(Token::BIT_AND, INT32, INT32, INT32, OVERWRITE_LEFT);
  GENERATE(Token::BIT_AND, INT32, INT32, INT32, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_AND, INT32, INT32, SMI, NO_OVERWRITE);
  GENERATE(Token::BIT_AND, INT32, INT32, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_AND, INT32, SMI, INT32, NO_OVERWRITE);
  GENERATE(Token::BIT_AND, INT32, SMI, INT32, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_AND, INT32, SMI, SMI, NO_OVERWRITE);
  GENERATE(Token::BIT_AND, INT32, SMI, SMI, OVERWRITE_LEFT);
  GENERATE(Token::BIT_AND, INT32, SMI, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_AND, NUMBER, INT32, INT32, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_AND, NUMBER, SMI, SMI, NO_OVERWRITE);
  GENERATE(Token::BIT_AND, NUMBER, SMI, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_AND, SMI, INT32, INT32, NO_OVERWRITE);
  GENERATE(Token::BIT_AND, SMI, INT32, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_AND, SMI, NUMBER, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_AND, SMI, SMI, SMI, NO_OVERWRITE);
  GENERATE(Token::BIT_AND, SMI, SMI, SMI, OVERWRITE_LEFT);
  GENERATE(Token::BIT_AND, SMI, SMI, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_OR, INT32, INT32, INT32, OVERWRITE_LEFT);
  GENERATE(Token::BIT_OR, INT32, INT32, INT32, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_OR, INT32, INT32, SMI, OVERWRITE_LEFT);
  GENERATE(Token::BIT_OR, INT32, SMI, INT32, NO_OVERWRITE);
  GENERATE(Token::BIT_OR, INT32, SMI, INT32, OVERWRITE_LEFT);
  GENERATE(Token::BIT_OR, INT32, SMI, INT32, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_OR, INT32, SMI, SMI, NO_OVERWRITE);
  GENERATE(Token::BIT_OR, INT32, SMI, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_OR, NUMBER, SMI, INT32, NO_OVERWRITE);
  GENERATE(Token::BIT_OR, NUMBER, SMI, INT32, OVERWRITE_LEFT);
  GENERATE(Token::BIT_OR, NUMBER, SMI, INT32, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_OR, NUMBER, SMI, SMI, NO_OVERWRITE);
  GENERATE(Token::BIT_OR, NUMBER, SMI, SMI, OVERWRITE_LEFT);
  GENERATE(Token::BIT_OR, SMI, INT32, INT32, OVERWRITE_LEFT);
  GENERATE(Token::BIT_OR, SMI, INT32, INT32, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_OR, SMI, INT32, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_OR, SMI, SMI, SMI, OVERWRITE_LEFT);
  GENERATE(Token::BIT_OR, SMI, SMI, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_XOR, INT32, INT32, INT32, NO_OVERWRITE);
  GENERATE(Token::BIT_XOR, INT32, INT32, INT32, OVERWRITE_LEFT);
  GENERATE(Token::BIT_XOR, INT32, INT32, INT32, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_XOR, INT32, INT32, SMI, NO_OVERWRITE);
  GENERATE(Token::BIT_XOR, INT32, INT32, SMI, OVERWRITE_LEFT);
  GENERATE(Token::BIT_XOR, INT32, NUMBER, SMI, NO_OVERWRITE);
  GENERATE(Token::BIT_XOR, INT32, SMI, INT32, NO_OVERWRITE);
  GENERATE(Token::BIT_XOR, INT32, SMI, INT32, OVERWRITE_LEFT);
  GENERATE(Token::BIT_XOR, INT32, SMI, INT32, OVERWRITE_RIGHT);
  GENERATE(Token::BIT_XOR, NUMBER, INT32, INT32, NO_OVERWRITE);
  GENERATE(Token::BIT_XOR, NUMBER, SMI, INT32, NO_OVERWRITE);
  GENERATE(Token::BIT_XOR, NUMBER, SMI, SMI, NO_OVERWRITE);
  GENERATE(Token::BIT_XOR, SMI, INT32, INT32, NO_OVERWRITE);
  GENERATE(Token::BIT_XOR, SMI, INT32, INT32, OVERWRITE_LEFT);
  GENERATE(Token::BIT_XOR, SMI, INT32, SMI, OVERWRITE_LEFT);
  GENERATE(Token::BIT_XOR, SMI, SMI, SMI, NO_OVERWRITE);
  GENERATE(Token::BIT_XOR, SMI, SMI, SMI, OVERWRITE_LEFT);
  GENERATE(Token::BIT_XOR, SMI, SMI, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::DIV, INT32, INT32, INT32, NO_OVERWRITE);
  GENERATE(Token::DIV, INT32, INT32, NUMBER, NO_OVERWRITE);
  GENERATE(Token::DIV, INT32, NUMBER, NUMBER, NO_OVERWRITE);
  GENERATE(Token::DIV, INT32, NUMBER, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::DIV, INT32, SMI, INT32, NO_OVERWRITE);
  GENERATE(Token::DIV, INT32, SMI, NUMBER, NO_OVERWRITE);
  GENERATE(Token::DIV, NUMBER, INT32, NUMBER, NO_OVERWRITE);
  GENERATE(Token::DIV, NUMBER, INT32, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::DIV, NUMBER, NUMBER, NUMBER, NO_OVERWRITE);
  GENERATE(Token::DIV, NUMBER, NUMBER, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::DIV, NUMBER, NUMBER, NUMBER, OVERWRITE_RIGHT);
  GENERATE(Token::DIV, NUMBER, SMI, NUMBER, NO_OVERWRITE);
  GENERATE(Token::DIV, NUMBER, SMI, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::DIV, SMI, INT32, INT32, NO_OVERWRITE);
  GENERATE(Token::DIV, SMI, INT32, NUMBER, NO_OVERWRITE);
  GENERATE(Token::DIV, SMI, INT32, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::DIV, SMI, NUMBER, NUMBER, NO_OVERWRITE);
  GENERATE(Token::DIV, SMI, NUMBER, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::DIV, SMI, NUMBER, NUMBER, OVERWRITE_RIGHT);
  GENERATE(Token::DIV, SMI, SMI, NUMBER, NO_OVERWRITE);
  GENERATE(Token::DIV, SMI, SMI, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::DIV, SMI, SMI, NUMBER, OVERWRITE_RIGHT);
  GENERATE(Token::DIV, SMI, SMI, SMI, NO_OVERWRITE);
  GENERATE(Token::DIV, SMI, SMI, SMI, OVERWRITE_LEFT);
  GENERATE(Token::DIV, SMI, SMI, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::MOD, NUMBER, SMI, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::MOD, SMI, SMI, SMI, NO_OVERWRITE);
  GENERATE(Token::MOD, SMI, SMI, SMI, OVERWRITE_LEFT);
  GENERATE(Token::MUL, INT32, INT32, INT32, NO_OVERWRITE);
  GENERATE(Token::MUL, INT32, INT32, NUMBER, NO_OVERWRITE);
  GENERATE(Token::MUL, INT32, NUMBER, NUMBER, NO_OVERWRITE);
  GENERATE(Token::MUL, INT32, NUMBER, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::MUL, INT32, SMI, INT32, NO_OVERWRITE);
  GENERATE(Token::MUL, INT32, SMI, INT32, OVERWRITE_LEFT);
  GENERATE(Token::MUL, INT32, SMI, NUMBER, NO_OVERWRITE);
  GENERATE(Token::MUL, NUMBER, INT32, NUMBER, NO_OVERWRITE);
  GENERATE(Token::MUL, NUMBER, INT32, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::MUL, NUMBER, INT32, NUMBER, OVERWRITE_RIGHT);
  GENERATE(Token::MUL, NUMBER, NUMBER, NUMBER, NO_OVERWRITE);
  GENERATE(Token::MUL, NUMBER, NUMBER, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::MUL, NUMBER, SMI, NUMBER, NO_OVERWRITE);
  GENERATE(Token::MUL, NUMBER, SMI, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::MUL, NUMBER, SMI, NUMBER, OVERWRITE_RIGHT);
  GENERATE(Token::MUL, SMI, INT32, INT32, NO_OVERWRITE);
  GENERATE(Token::MUL, SMI, INT32, INT32, OVERWRITE_LEFT);
  GENERATE(Token::MUL, SMI, INT32, NUMBER, NO_OVERWRITE);
  GENERATE(Token::MUL, SMI, NUMBER, NUMBER, NO_OVERWRITE);
  GENERATE(Token::MUL, SMI, NUMBER, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::MUL, SMI, NUMBER, NUMBER, OVERWRITE_RIGHT);
  GENERATE(Token::MUL, SMI, SMI, INT32, NO_OVERWRITE);
  GENERATE(Token::MUL, SMI, SMI, NUMBER, NO_OVERWRITE);
  GENERATE(Token::MUL, SMI, SMI, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::MUL, SMI, SMI, SMI, NO_OVERWRITE);
  GENERATE(Token::MUL, SMI, SMI, SMI, OVERWRITE_LEFT);
  GENERATE(Token::MUL, SMI, SMI, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::SAR, INT32, SMI, INT32, OVERWRITE_RIGHT);
  GENERATE(Token::SAR, INT32, SMI, SMI, NO_OVERWRITE);
  GENERATE(Token::SAR, INT32, SMI, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::SAR, NUMBER, SMI, SMI, NO_OVERWRITE);
  GENERATE(Token::SAR, NUMBER, SMI, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::SAR, SMI, SMI, SMI, OVERWRITE_LEFT);
  GENERATE(Token::SAR, SMI, SMI, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::SHL, INT32, SMI, INT32, NO_OVERWRITE);
  GENERATE(Token::SHL, INT32, SMI, INT32, OVERWRITE_RIGHT);
  GENERATE(Token::SHL, INT32, SMI, SMI, NO_OVERWRITE);
  GENERATE(Token::SHL, INT32, SMI, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::SHL, NUMBER, SMI, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::SHL, SMI, SMI, INT32, NO_OVERWRITE);
  GENERATE(Token::SHL, SMI, SMI, INT32, OVERWRITE_LEFT);
  GENERATE(Token::SHL, SMI, SMI, INT32, OVERWRITE_RIGHT);
  GENERATE(Token::SHL, SMI, SMI, SMI, NO_OVERWRITE);
  GENERATE(Token::SHL, SMI, SMI, SMI, OVERWRITE_LEFT);
  GENERATE(Token::SHL, SMI, SMI, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::SHR, INT32, SMI, SMI, NO_OVERWRITE);
  GENERATE(Token::SHR, INT32, SMI, SMI, OVERWRITE_LEFT);
  GENERATE(Token::SHR, INT32, SMI, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::SHR, NUMBER, SMI, SMI, NO_OVERWRITE);
  GENERATE(Token::SHR, NUMBER, SMI, SMI, OVERWRITE_LEFT);
  GENERATE(Token::SHR, NUMBER, SMI, INT32, OVERWRITE_RIGHT);
  GENERATE(Token::SHR, SMI, SMI, SMI, NO_OVERWRITE);
  GENERATE(Token::SHR, SMI, SMI, SMI, OVERWRITE_LEFT);
  GENERATE(Token::SHR, SMI, SMI, SMI, OVERWRITE_RIGHT);
  GENERATE(Token::SUB, INT32, INT32, INT32, NO_OVERWRITE);
  GENERATE(Token::SUB, INT32, INT32, INT32, OVERWRITE_LEFT);
  GENERATE(Token::SUB, INT32, NUMBER, NUMBER, NO_OVERWRITE);
  GENERATE(Token::SUB, INT32, NUMBER, NUMBER, OVERWRITE_RIGHT);
  GENERATE(Token::SUB, INT32, SMI, INT32, OVERWRITE_LEFT);
  GENERATE(Token::SUB, INT32, SMI, INT32, OVERWRITE_RIGHT);
  GENERATE(Token::SUB, NUMBER, INT32, NUMBER, NO_OVERWRITE);
  GENERATE(Token::SUB, NUMBER, INT32, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::SUB, NUMBER, NUMBER, NUMBER, NO_OVERWRITE);
  GENERATE(Token::SUB, NUMBER, NUMBER, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::SUB, NUMBER, NUMBER, NUMBER, OVERWRITE_RIGHT);
  GENERATE(Token::SUB, NUMBER, SMI, NUMBER, NO_OVERWRITE);
  GENERATE(Token::SUB, NUMBER, SMI, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::SUB, NUMBER, SMI, NUMBER, OVERWRITE_RIGHT);
  GENERATE(Token::SUB, SMI, INT32, INT32, NO_OVERWRITE);
  GENERATE(Token::SUB, SMI, NUMBER, NUMBER, NO_OVERWRITE);
  GENERATE(Token::SUB, SMI, NUMBER, NUMBER, OVERWRITE_LEFT);
  GENERATE(Token::SUB, SMI, NUMBER, NUMBER, OVERWRITE_RIGHT);
  GENERATE(Token::SUB, SMI, SMI, SMI, NO_OVERWRITE);
  GENERATE(Token::SUB, SMI, SMI, SMI, OVERWRITE_LEFT);
  GENERATE(Token::SUB, SMI, SMI, SMI, OVERWRITE_RIGHT);
#undef GENERATE
#define GENERATE(op, left_kind, fixed_right_arg_value, result_kind, mode) \
  do {                                                                    \
    State state(isolate, op, mode);                                       \
    state.left_kind_ = left_kind;                                         \
    state.fixed_right_arg_.has_value = true;                              \
    state.fixed_right_arg_.value = fixed_right_arg_value;                 \
    state.right_kind_ = SMI;                                              \
    state.result_kind_ = result_kind;                                     \
    Generate(isolate, state);                                             \
  } while (false)
  GENERATE(Token::MOD, SMI, 2, SMI, NO_OVERWRITE);
  GENERATE(Token::MOD, SMI, 4, SMI, NO_OVERWRITE);
  GENERATE(Token::MOD, SMI, 4, SMI, OVERWRITE_LEFT);
  GENERATE(Token::MOD, SMI, 8, SMI, NO_OVERWRITE);
  GENERATE(Token::MOD, SMI, 16, SMI, OVERWRITE_LEFT);
  GENERATE(Token::MOD, SMI, 32, SMI, NO_OVERWRITE);
  GENERATE(Token::MOD, SMI, 2048, SMI, NO_OVERWRITE);
#undef GENERATE
}


Type* BinaryOpIC::State::GetResultType(Zone* zone) const {
  Kind result_kind = result_kind_;
  if (HasSideEffects()) {
    result_kind = NONE;
  } else if (result_kind == GENERIC && op_ == Token::ADD) {
    return Type::Union(Type::Number(zone), Type::String(zone), zone);
  } else if (result_kind == NUMBER && op_ == Token::SHR) {
    return Type::Unsigned32(zone);
  }
  DCHECK_NE(GENERIC, result_kind);
  return KindToType(result_kind, zone);
}


OStream& operator<<(OStream& os, const BinaryOpIC::State& s) {
  os << "(" << Token::Name(s.op_);
  if (s.mode_ == OVERWRITE_LEFT)
    os << "_ReuseLeft";
  else if (s.mode_ == OVERWRITE_RIGHT)
    os << "_ReuseRight";
  if (s.CouldCreateAllocationMementos()) os << "_CreateAllocationMementos";
  os << ":" << BinaryOpIC::State::KindToString(s.left_kind_) << "*";
  if (s.fixed_right_arg_.has_value) {
    os << s.fixed_right_arg_.value;
  } else {
    os << BinaryOpIC::State::KindToString(s.right_kind_);
  }
  return os << "->" << BinaryOpIC::State::KindToString(s.result_kind_) << ")";
}


void BinaryOpIC::State::Update(Handle<Object> left,
                               Handle<Object> right,
                               Handle<Object> result) {
  ExtraICState old_extra_ic_state = GetExtraICState();

  left_kind_ = UpdateKind(left, left_kind_);
  right_kind_ = UpdateKind(right, right_kind_);

  int32_t fixed_right_arg_value = 0;
  bool has_fixed_right_arg =
      op_ == Token::MOD &&
      right->ToInt32(&fixed_right_arg_value) &&
      fixed_right_arg_value > 0 &&
      IsPowerOf2(fixed_right_arg_value) &&
      FixedRightArgValueField::is_valid(WhichPowerOf2(fixed_right_arg_value)) &&
      (left_kind_ == SMI || left_kind_ == INT32) &&
      (result_kind_ == NONE || !fixed_right_arg_.has_value);
  fixed_right_arg_ = Maybe<int32_t>(has_fixed_right_arg,
                                    fixed_right_arg_value);

  result_kind_ = UpdateKind(result, result_kind_);

  if (!Token::IsTruncatingBinaryOp(op_)) {
    Kind input_kind = Max(left_kind_, right_kind_);
    if (result_kind_ < input_kind && input_kind <= NUMBER) {
      result_kind_ = input_kind;
    }
  }

  // We don't want to distinguish INT32 and NUMBER for string add (because
  // NumberToString can't make use of this anyway).
  if (left_kind_ == STRING && right_kind_ == INT32) {
    DCHECK_EQ(STRING, result_kind_);
    DCHECK_EQ(Token::ADD, op_);
    right_kind_ = NUMBER;
  } else if (right_kind_ == STRING && left_kind_ == INT32) {
    DCHECK_EQ(STRING, result_kind_);
    DCHECK_EQ(Token::ADD, op_);
    left_kind_ = NUMBER;
  }

  // Reset overwrite mode unless we can actually make use of it, or may be able
  // to make use of it at some point in the future.
  if ((mode_ == OVERWRITE_LEFT && left_kind_ > NUMBER) ||
      (mode_ == OVERWRITE_RIGHT && right_kind_ > NUMBER) ||
      result_kind_ > NUMBER) {
    mode_ = NO_OVERWRITE;
  }

  if (old_extra_ic_state == GetExtraICState()) {
    // Tagged operations can lead to non-truncating HChanges
    if (left->IsUndefined() || left->IsBoolean()) {
      left_kind_ = GENERIC;
    } else {
      DCHECK(right->IsUndefined() || right->IsBoolean());
      right_kind_ = GENERIC;
    }
  }
}


BinaryOpIC::State::Kind BinaryOpIC::State::UpdateKind(Handle<Object> object,
                                                      Kind kind) const {
  Kind new_kind = GENERIC;
  bool is_truncating = Token::IsTruncatingBinaryOp(op());
  if (object->IsBoolean() && is_truncating) {
    // Booleans will be automatically truncated by HChange.
    new_kind = INT32;
  } else if (object->IsUndefined()) {
    // Undefined will be automatically truncated by HChange.
    new_kind = is_truncating ? INT32 : NUMBER;
  } else if (object->IsSmi()) {
    new_kind = SMI;
  } else if (object->IsHeapNumber()) {
    double value = Handle<HeapNumber>::cast(object)->value();
    new_kind = IsInt32Double(value) ? INT32 : NUMBER;
  } else if (object->IsString() && op() == Token::ADD) {
    new_kind = STRING;
  }
  if (new_kind == INT32 && SmiValuesAre32Bits()) {
    new_kind = NUMBER;
  }
  if (kind != NONE &&
      ((new_kind <= NUMBER && kind > NUMBER) ||
       (new_kind > NUMBER && kind <= NUMBER))) {
    new_kind = GENERIC;
  }
  return Max(kind, new_kind);
}


// static
const char* BinaryOpIC::State::KindToString(Kind kind) {
  switch (kind) {
    case NONE: return "None";
    case SMI: return "Smi";
    case INT32: return "Int32";
    case NUMBER: return "Number";
    case STRING: return "String";
    case GENERIC: return "Generic";
  }
  UNREACHABLE();
  return NULL;
}


// static
Type* BinaryOpIC::State::KindToType(Kind kind, Zone* zone) {
  switch (kind) {
    case NONE: return Type::None(zone);
    case SMI: return Type::SignedSmall(zone);
    case INT32: return Type::Signed32(zone);
    case NUMBER: return Type::Number(zone);
    case STRING: return Type::String(zone);
    case GENERIC: return Type::Any(zone);
  }
  UNREACHABLE();
  return NULL;
}


MaybeHandle<Object> BinaryOpIC::Transition(
    Handle<AllocationSite> allocation_site,
    Handle<Object> left,
    Handle<Object> right) {
  State state(isolate(), target()->extra_ic_state());

  // Compute the actual result using the builtin for the binary operation.
  Object* builtin = isolate()->js_builtins_object()->javascript_builtin(
      TokenToJSBuiltin(state.op()));
  Handle<JSFunction> function = handle(JSFunction::cast(builtin), isolate());
  Handle<Object> result;
  ASSIGN_RETURN_ON_EXCEPTION(
      isolate(),
      result,
      Execution::Call(isolate(), function, left, 1, &right),
      Object);

  // Execution::Call can execute arbitrary JavaScript, hence potentially
  // update the state of this very IC, so we must update the stored state.
  UpdateTarget();
  // Compute the new state.
  State old_state(isolate(), target()->extra_ic_state());
  state.Update(left, right, result);

  // Check if we have a string operation here.
  Handle<Code> target;
  if (!allocation_site.is_null() || state.ShouldCreateAllocationMementos()) {
    // Setup the allocation site on-demand.
    if (allocation_site.is_null()) {
      allocation_site = isolate()->factory()->NewAllocationSite();
    }

    // Install the stub with an allocation site.
    BinaryOpICWithAllocationSiteStub stub(isolate(), state);
    target = stub.GetCodeCopyFromTemplate(allocation_site);

    // Sanity check the trampoline stub.
    DCHECK_EQ(*allocation_site, target->FindFirstAllocationSite());
  } else {
    // Install the generic stub.
    BinaryOpICStub stub(isolate(), state);
    target = stub.GetCode();

    // Sanity check the generic stub.
    DCHECK_EQ(NULL, target->FindFirstAllocationSite());
  }
  set_target(*target);

  if (FLAG_trace_ic) {
    OFStream os(stdout);
    os << "[BinaryOpIC" << old_state << " => " << state << " @ "
       << static_cast<void*>(*target) << " <- ";
    JavaScriptFrame::PrintTop(isolate(), stdout, false, true);
    if (!allocation_site.is_null()) {
      os << " using allocation site " << static_cast<void*>(*allocation_site);
    }
    os << "]" << endl;
  }

  // Patch the inlined smi code as necessary.
  if (!old_state.UseInlinedSmiCode() && state.UseInlinedSmiCode()) {
    PatchInlinedSmiCode(address(), ENABLE_INLINED_SMI_CHECK);
  } else if (old_state.UseInlinedSmiCode() && !state.UseInlinedSmiCode()) {
    PatchInlinedSmiCode(address(), DISABLE_INLINED_SMI_CHECK);
  }

  return result;
}


RUNTIME_FUNCTION(BinaryOpIC_Miss) {
  TimerEventScope<TimerEventIcMiss> timer(isolate);
  HandleScope scope(isolate);
  DCHECK_EQ(2, args.length());
  Handle<Object> left = args.at<Object>(BinaryOpICStub::kLeft);
  Handle<Object> right = args.at<Object>(BinaryOpICStub::kRight);
  BinaryOpIC ic(isolate);
  Handle<Object> result;
  ASSIGN_RETURN_FAILURE_ON_EXCEPTION(
      isolate,
      result,
      ic.Transition(Handle<AllocationSite>::null(), left, right));
  return *result;
}


RUNTIME_FUNCTION(BinaryOpIC_MissWithAllocationSite) {
  TimerEventScope<TimerEventIcMiss> timer(isolate);
  HandleScope scope(isolate);
  DCHECK_EQ(3, args.length());
  Handle<AllocationSite> allocation_site = args.at<AllocationSite>(
      BinaryOpWithAllocationSiteStub::kAllocationSite);
  Handle<Object> left = args.at<Object>(
      BinaryOpWithAllocationSiteStub::kLeft);
  Handle<Object> right = args.at<Object>(
      BinaryOpWithAllocationSiteStub::kRight);
  BinaryOpIC ic(isolate);
  Handle<Object> result;
  ASSIGN_RETURN_FAILURE_ON_EXCEPTION(
      isolate,
      result,
      ic.Transition(allocation_site, left, right));
  return *result;
}


Code* CompareIC::GetRawUninitialized(Isolate* isolate, Token::Value op) {
  ICCompareStub stub(isolate, op, UNINITIALIZED, UNINITIALIZED, UNINITIALIZED);
  Code* code = NULL;
  CHECK(stub.FindCodeInCache(&code));
  return code;
}


Handle<Code> CompareIC::GetUninitialized(Isolate* isolate, Token::Value op) {
  ICCompareStub stub(isolate, op, UNINITIALIZED, UNINITIALIZED, UNINITIALIZED);
  return stub.GetCode();
}


const char* CompareIC::GetStateName(State state) {
  switch (state) {
    case UNINITIALIZED: return "UNINITIALIZED";
    case SMI: return "SMI";
    case NUMBER: return "NUMBER";
    case INTERNALIZED_STRING: return "INTERNALIZED_STRING";
    case STRING: return "STRING";
    case UNIQUE_NAME: return "UNIQUE_NAME";
    case OBJECT: return "OBJECT";
    case KNOWN_OBJECT: return "KNOWN_OBJECT";
    case GENERIC: return "GENERIC";
  }
  UNREACHABLE();
  return NULL;
}


Type* CompareIC::StateToType(
    Zone* zone,
    CompareIC::State state,
    Handle<Map> map) {
  switch (state) {
    case CompareIC::UNINITIALIZED: return Type::None(zone);
    case CompareIC::SMI: return Type::SignedSmall(zone);
    case CompareIC::NUMBER: return Type::Number(zone);
    case CompareIC::STRING: return Type::String(zone);
    case CompareIC::INTERNALIZED_STRING: return Type::InternalizedString(zone);
    case CompareIC::UNIQUE_NAME: return Type::UniqueName(zone);
    case CompareIC::OBJECT: return Type::Receiver(zone);
    case CompareIC::KNOWN_OBJECT:
      return map.is_null() ? Type::Receiver(zone) : Type::Class(map, zone);
    case CompareIC::GENERIC: return Type::Any(zone);
  }
  UNREACHABLE();
  return NULL;
}


void CompareIC::StubInfoToType(uint32_t stub_key, Type** left_type,
                               Type** right_type, Type** overall_type,
                               Handle<Map> map, Zone* zone) {
  State left_state, right_state, handler_state;
  ICCompareStub::DecodeKey(stub_key, &left_state, &right_state, &handler_state,
                           NULL);
  *left_type = StateToType(zone, left_state);
  *right_type = StateToType(zone, right_state);
  *overall_type = StateToType(zone, handler_state, map);
}


CompareIC::State CompareIC::NewInputState(State old_state,
                                          Handle<Object> value) {
  switch (old_state) {
    case UNINITIALIZED:
      if (value->IsSmi()) return SMI;
      if (value->IsHeapNumber()) return NUMBER;
      if (value->IsInternalizedString()) return INTERNALIZED_STRING;
      if (value->IsString()) return STRING;
      if (value->IsSymbol()) return UNIQUE_NAME;
      if (value->IsJSObject()) return OBJECT;
      break;
    case SMI:
      if (value->IsSmi()) return SMI;
      if (value->IsHeapNumber()) return NUMBER;
      break;
    case NUMBER:
      if (value->IsNumber()) return NUMBER;
      break;
    case INTERNALIZED_STRING:
      if (value->IsInternalizedString()) return INTERNALIZED_STRING;
      if (value->IsString()) return STRING;
      if (value->IsSymbol()) return UNIQUE_NAME;
      break;
    case STRING:
      if (value->IsString()) return STRING;
      break;
    case UNIQUE_NAME:
      if (value->IsUniqueName()) return UNIQUE_NAME;
      break;
    case OBJECT:
      if (value->IsJSObject()) return OBJECT;
      break;
    case GENERIC:
      break;
    case KNOWN_OBJECT:
      UNREACHABLE();
      break;
  }
  return GENERIC;
}


CompareIC::State CompareIC::TargetState(State old_state,
                                        State old_left,
                                        State old_right,
                                        bool has_inlined_smi_code,
                                        Handle<Object> x,
                                        Handle<Object> y) {
  switch (old_state) {
    case UNINITIALIZED:
      if (x->IsSmi() && y->IsSmi()) return SMI;
      if (x->IsNumber() && y->IsNumber()) return NUMBER;
      if (Token::IsOrderedRelationalCompareOp(op_)) {
        // Ordered comparisons treat undefined as NaN, so the
        // NUMBER stub will do the right thing.
        if ((x->IsNumber() && y->IsUndefined()) ||
            (y->IsNumber() && x->IsUndefined())) {
          return NUMBER;
        }
      }
      if (x->IsInternalizedString() && y->IsInternalizedString()) {
        // We compare internalized strings as plain ones if we need to determine
        // the order in a non-equality compare.
        return Token::IsEqualityOp(op_) ? INTERNALIZED_STRING : STRING;
      }
      if (x->IsString() && y->IsString()) return STRING;
      if (!Token::IsEqualityOp(op_)) return GENERIC;
      if (x->IsUniqueName() && y->IsUniqueName()) return UNIQUE_NAME;
      if (x->IsJSObject() && y->IsJSObject()) {
        if (Handle<JSObject>::cast(x)->map() ==
            Handle<JSObject>::cast(y)->map()) {
          return KNOWN_OBJECT;
        } else {
          return OBJECT;
        }
      }
      return GENERIC;
    case SMI:
      return x->IsNumber() && y->IsNumber() ? NUMBER : GENERIC;
    case INTERNALIZED_STRING:
      DCHECK(Token::IsEqualityOp(op_));
      if (x->IsString() && y->IsString()) return STRING;
      if (x->IsUniqueName() && y->IsUniqueName()) return UNIQUE_NAME;
      return GENERIC;
    case NUMBER:
      // If the failure was due to one side changing from smi to heap number,
      // then keep the state (if other changed at the same time, we will get
      // a second miss and then go to generic).
      if (old_left == SMI && x->IsHeapNumber()) return NUMBER;
      if (old_right == SMI && y->IsHeapNumber()) return NUMBER;
      return GENERIC;
    case KNOWN_OBJECT:
      DCHECK(Token::IsEqualityOp(op_));
      if (x->IsJSObject() && y->IsJSObject()) return OBJECT;
      return GENERIC;
    case STRING:
    case UNIQUE_NAME:
    case OBJECT:
    case GENERIC:
      return GENERIC;
  }
  UNREACHABLE();
  return GENERIC;  // Make the compiler happy.
}


Code* CompareIC::UpdateCaches(Handle<Object> x, Handle<Object> y) {
  HandleScope scope(isolate());
  State previous_left, previous_right, previous_state;
  ICCompareStub::DecodeKey(target()->stub_key(), &previous_left,
                           &previous_right, &previous_state, NULL);
  State new_left = NewInputState(previous_left, x);
  State new_right = NewInputState(previous_right, y);
  State state = TargetState(previous_state, previous_left, previous_right,
                            HasInlinedSmiCode(address()), x, y);
  ICCompareStub stub(isolate(), op_, new_left, new_right, state);
  if (state == KNOWN_OBJECT) {
    stub.set_known_map(
        Handle<Map>(Handle<JSObject>::cast(x)->map(), isolate()));
  }
  Handle<Code> new_target = stub.GetCode();
  set_target(*new_target);

  if (FLAG_trace_ic) {
    PrintF("[CompareIC in ");
    JavaScriptFrame::PrintTop(isolate(), stdout, false, true);
    PrintF(" ((%s+%s=%s)->(%s+%s=%s))#%s @ %p]\n",
           GetStateName(previous_left),
           GetStateName(previous_right),
           GetStateName(previous_state),
           GetStateName(new_left),
           GetStateName(new_right),
           GetStateName(state),
           Token::Name(op_),
           static_cast<void*>(*stub.GetCode()));
  }

  // Activate inlined smi code.
  if (previous_state == UNINITIALIZED) {
    PatchInlinedSmiCode(address(), ENABLE_INLINED_SMI_CHECK);
  }

  return *new_target;
}


// Used from ICCompareStub::GenerateMiss in code-stubs-<arch>.cc.
RUNTIME_FUNCTION(CompareIC_Miss) {
  TimerEventScope<TimerEventIcMiss> timer(isolate);
  HandleScope scope(isolate);
  DCHECK(args.length() == 3);
  CompareIC ic(isolate, static_cast<Token::Value>(args.smi_at(2)));
  return ic.UpdateCaches(args.at<Object>(0), args.at<Object>(1));
}


void CompareNilIC::Clear(Address address,
                         Code* target,
                         ConstantPoolArray* constant_pool) {
  if (IsCleared(target)) return;
  ExtraICState state = target->extra_ic_state();

  CompareNilICStub stub(target->GetIsolate(),
                        state,
                        HydrogenCodeStub::UNINITIALIZED);
  stub.ClearState();

  Code* code = NULL;
  CHECK(stub.FindCodeInCache(&code));

  SetTargetAtAddress(address, code, constant_pool);
}


Handle<Object> CompareNilIC::DoCompareNilSlow(Isolate* isolate,
                                              NilValue nil,
                                              Handle<Object> object) {
  if (object->IsNull() || object->IsUndefined()) {
    return handle(Smi::FromInt(true), isolate);
  }
  return handle(Smi::FromInt(object->IsUndetectableObject()), isolate);
}


Handle<Object> CompareNilIC::CompareNil(Handle<Object> object) {
  ExtraICState extra_ic_state = target()->extra_ic_state();

  CompareNilICStub stub(isolate(), extra_ic_state);

  // Extract the current supported types from the patched IC and calculate what
  // types must be supported as a result of the miss.
  bool already_monomorphic = stub.IsMonomorphic();

  stub.UpdateStatus(object);

  NilValue nil = stub.GetNilValue();

  // Find or create the specialized stub to support the new set of types.
  Handle<Code> code;
  if (stub.IsMonomorphic()) {
    Handle<Map> monomorphic_map(already_monomorphic && FirstTargetMap() != NULL
                                ? FirstTargetMap()
                                : HeapObject::cast(*object)->map());
    code = PropertyICCompiler::ComputeCompareNil(monomorphic_map, &stub);
  } else {
    code = stub.GetCode();
  }
  set_target(*code);
  return DoCompareNilSlow(isolate(), nil, object);
}


RUNTIME_FUNCTION(CompareNilIC_Miss) {
  TimerEventScope<TimerEventIcMiss> timer(isolate);
  HandleScope scope(isolate);
  Handle<Object> object = args.at<Object>(0);
  CompareNilIC ic(isolate);
  return *ic.CompareNil(object);
}


RUNTIME_FUNCTION(Unreachable) {
  UNREACHABLE();
  CHECK(false);
  return isolate->heap()->undefined_value();
}


Builtins::JavaScript BinaryOpIC::TokenToJSBuiltin(Token::Value op) {
  switch (op) {
    default:
      UNREACHABLE();
    case Token::ADD:
      return Builtins::ADD;
      break;
    case Token::SUB:
      return Builtins::SUB;
      break;
    case Token::MUL:
      return Builtins::MUL;
      break;
    case Token::DIV:
      return Builtins::DIV;
      break;
    case Token::MOD:
      return Builtins::MOD;
      break;
    case Token::BIT_OR:
      return Builtins::BIT_OR;
      break;
    case Token::BIT_AND:
      return Builtins::BIT_AND;
      break;
    case Token::BIT_XOR:
      return Builtins::BIT_XOR;
      break;
    case Token::SAR:
      return Builtins::SAR;
      break;
    case Token::SHR:
      return Builtins::SHR;
      break;
    case Token::SHL:
      return Builtins::SHL;
      break;
  }
}


Handle<Object> ToBooleanIC::ToBoolean(Handle<Object> object) {
  ToBooleanStub stub(isolate(), target()->extra_ic_state());
  bool to_boolean_value = stub.UpdateStatus(object);
  Handle<Code> code = stub.GetCode();
  set_target(*code);
  return handle(Smi::FromInt(to_boolean_value ? 1 : 0), isolate());
}


RUNTIME_FUNCTION(ToBooleanIC_Miss) {
  TimerEventScope<TimerEventIcMiss> timer(isolate);
  DCHECK(args.length() == 1);
  HandleScope scope(isolate);
  Handle<Object> object = args.at<Object>(0);
  ToBooleanIC ic(isolate);
  return *ic.ToBoolean(object);
}


static const Address IC_utilities[] = {
#define ADDR(name) FUNCTION_ADDR(name),
    IC_UTIL_LIST(ADDR)
    NULL
#undef ADDR
};


Address IC::AddressFromUtilityId(IC::UtilityId id) {
  return IC_utilities[id];
}


} }  // namespace v8::internal