k3nsei/ng-in-viewport

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projects/ng-in-viewport/src/lib/directives/in-viewport.directive.spec.ts

Summary

Maintainability
B
6 hrs
Test Coverage

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    describe('AND `trigger$` observable from service emitted partially visible value', () => {
      beforeEach(() =>
        trigger$.next({
          target: node,
          intersectionRatio: 0.5,
projects/ng-in-viewport/src/lib/directives/in-viewport.directive.spec.ts on lines 70..82

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 85.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    describe('AND `trigger$` observable from service emitted visible value', () => {
      beforeEach(() =>
        trigger$.next({
          target: node,
          intersectionRatio: 1,
projects/ng-in-viewport/src/lib/directives/in-viewport.directive.spec.ts on lines 56..68

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 85.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      it('THEN `action` method from host component should be called by action output', () => {
        expect(host.action).toHaveBeenCalledWith({
          [InViewportMetadata]: { entry: undefined },
          target: node,
          visible: false,
projects/ng-in-viewport/src/lib/directives/in-viewport.directive.spec.ts on lines 166..172

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 54.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    it('THEN `action` method from host component should be called by action output', () => {
      expect(host.action).toHaveBeenCalledWith({
        [InViewportMetadata]: { entry: undefined },
        target: node,
        visible: true,
projects/ng-in-viewport/src/lib/directives/in-viewport.directive.spec.ts on lines 116..122

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 54.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Type assertion on object literals is forbidden, use a type annotation instead.
Open

        trigger$.next({
          target: node,
          intersectionRatio: 1,
          isIntersecting: false,
        } as IntersectionObserverEntry);

Rule: no-object-literal-type-assertion

Forbids an object literal to appear in a type assertion expression. Casting to any or to unknown is still allowed.

Rationale

Always prefer const x: T = { ... }; to const x = { ... } as T;. The type assertion in the latter case is either unnecessary or hides an error. The compiler will warn for excess properties with this syntax, but not missing required fields. For example: const x: { foo: number } = {} will fail to compile, but const x = {} as { foo: number } will succeed. Additionally, the const assertion const x = { foo: 1 } as const, introduced in TypeScript 3.4, is considered beneficial and is ignored by this rule.

Notes
  • TypeScript Only

Config

One option may be configured:

  • allow-arguments allows type assertions to be used on object literals inside call expressions.
Examples
"no-object-literal-type-assertion": true
"no-object-literal-type-assertion": true,[object Object]
Schema
{
  "type": "object",
  "properties": {
    "allow-arguments": {
      "type": "boolean"
    }
  },
  "additionalProperties": false
}

For more information see this page.

Type assertion on object literals is forbidden, use a type annotation instead.
Open

        trigger$.next({
          target: node,
          intersectionRatio: 1,
          isIntersecting: true,
        } as IntersectionObserverEntry)

Rule: no-object-literal-type-assertion

Forbids an object literal to appear in a type assertion expression. Casting to any or to unknown is still allowed.

Rationale

Always prefer const x: T = { ... }; to const x = { ... } as T;. The type assertion in the latter case is either unnecessary or hides an error. The compiler will warn for excess properties with this syntax, but not missing required fields. For example: const x: { foo: number } = {} will fail to compile, but const x = {} as { foo: number } will succeed. Additionally, the const assertion const x = { foo: 1 } as const, introduced in TypeScript 3.4, is considered beneficial and is ignored by this rule.

Notes
  • TypeScript Only

Config

One option may be configured:

  • allow-arguments allows type assertions to be used on object literals inside call expressions.
Examples
"no-object-literal-type-assertion": true
"no-object-literal-type-assertion": true,[object Object]
Schema
{
  "type": "object",
  "properties": {
    "allow-arguments": {
      "type": "boolean"
    }
  },
  "additionalProperties": false
}

For more information see this page.

Type assertion on object literals is forbidden, use a type annotation instead.
Open

        trigger$.next({
          target: node,
          intersectionRatio: 0.5,
          isIntersecting: true,
        } as IntersectionObserverEntry)

Rule: no-object-literal-type-assertion

Forbids an object literal to appear in a type assertion expression. Casting to any or to unknown is still allowed.

Rationale

Always prefer const x: T = { ... }; to const x = { ... } as T;. The type assertion in the latter case is either unnecessary or hides an error. The compiler will warn for excess properties with this syntax, but not missing required fields. For example: const x: { foo: number } = {} will fail to compile, but const x = {} as { foo: number } will succeed. Additionally, the const assertion const x = { foo: 1 } as const, introduced in TypeScript 3.4, is considered beneficial and is ignored by this rule.

Notes
  • TypeScript Only

Config

One option may be configured:

  • allow-arguments allows type assertions to be used on object literals inside call expressions.
Examples
"no-object-literal-type-assertion": true
"no-object-literal-type-assertion": true,[object Object]
Schema
{
  "type": "object",
  "properties": {
    "allow-arguments": {
      "type": "boolean"
    }
  },
  "additionalProperties": false
}

For more information see this page.

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