Showing 148 of 148 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
return this.overlay.position()
.flexibleConnectedTo(this.elementRef)
.withFlexibleDimensions(false)
.withGrowAfterOpen(false)
.withLockedPosition(true)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
return this.overlay
.position()
.flexibleConnectedTo(this.elementRef)
.withPush(true)
.withFlexibleDimensions(false)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function handleKeydown
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
handleKeydown(event: KeyboardEvent) {
const keyCode = event.keyCode;
switch (keyCode) {
case ESCAPE:
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function selectTabHeader
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
selectTabHeader(tab: KalTabComponent, tabIndex: number, params = {emitEvent: true}) {
if (!tab.disabled) {
this.selectedTabIndex = tabIndex;
this.keyManager.setActiveItem(this.selectedIndex);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateOptionsList
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private updateOptionsList(expression = '') {
if (this.autocompleteComponent) {
let optionsList = this._optionsList;
if ((expression || '').trim() !== '') {
try {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function hideTooltip
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
@HostListener('mouseleave')
@HostListener('touchleave')
hideTooltip(): void {
if (this.overlayRef) {
const instance: KalTooltipComponent = this.componentRef.instance;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getDate
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private static getDate(rawDate: KalDateType, format = 'dd/MM/yyyy'): Dayjs {
let date: Dayjs;
if (rawDate instanceof Date) {
date = dayjs(rawDate);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function selectionMode
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
set selectionMode(value: KalListSelectionMode) {
switch (value) {
case KalListSelectionMode.Multiple:
case KalListSelectionMode.None:
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function triggerValue
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
get triggerValue(): string {
if (!this.selection || this.selection.length === 0) {
return null;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function select
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
select(value: any, withNotify = false): void {
if (this.isMultiple && value instanceof Array) {
const multipleOptions = this.options.filter((item) => value.indexOf(item.value) >= 0);
this.multipleOptionSelected(multipleOptions, withNotify);
} else {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function buildPositionsConfig
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
@Memoize({
resolver(targetHeight, positionsList) {
return targetHeight + positionsList.sort().join('');
}
})
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function checked
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
set checked(value: boolean) {
const isChecked = coerceBooleanProperty(value);
if (this.isChecked !== isChecked) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
asterisks in jsdoc must be aligned Open
export class DumbComponent implements OnDestroy {
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- Exclude checks
Rule: jsdoc-format
Enforces basic format rules for JSDoc comments.
The following rules are enforced for JSDoc comments (comments starting with /**
):
- each line contains an asterisk and asterisks must be aligned
- each asterisk must be followed by either a space or a newline (except for the first and the last)
- the only characters before the asterisk on each line must be whitespace characters
- one line comments must start with
/**
and end with*/
- multiline comments don't allow text after
/**
in the first line (with option"check-multiline-start"
)
Rationale
Helps maintain a consistent, readable style for JSDoc comments.
Config
You can optionally specify the option "check-multiline-start"
to enforce the first line of a
multiline JSDoc comment to be empty.
Examples
"jsdoc-format": true
"jsdoc-format": true,check-multiline-start
Schema
{
"type": "array",
"minItems": 0,
"maxItems": 1,
"items": {
"type": "string",
"enum": [
"check-multiline-start"
]
}
}
For more information see this page.
A maximum of 1 class per file is allowed. Open
@Component({
selector: 'kal-tooltip',
template: `
<div
[kalTheme]="theme"
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- Exclude checks
Rule: max-classes-per-file
A file may not contain more than the specified number of classes
Rationale
Ensures that files have a single responsibility so that that classes each exist in their own files
Config
The one required argument is an integer indicating the maximum number of classes that can appear in a
file. An optional argument "exclude-class-expressions"
can be provided to exclude class expressions
from the overall class count.
Examples
"max-classes-per-file": true,1
"max-classes-per-file": true,5,exclude-class-expressions
Schema
{
"type": "array",
"items": [
{
"type": "number",
"minimum": 1
},
{
"type": "string",
"enum": [
"exclude-class-expressions"
]
}
],
"additionalItems": false,
"minLength": 1,
"maxLength": 2
}
For more information see this page.
Expected property shorthand in object literal ('{exports}'). Open
exports: exports,
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- Exclude checks
Rule: object-literal-shorthand
Enforces/disallows use of ES6 object literal shorthand.
Notes
- Has Fix
Config
"always"
assumed to be default option, thus with no options provided
the rule enforces object literal methods and properties shorthands.
With "never"
option provided, any shorthand object literal syntax causes an error.
The rule can be configured in a more granular way.
With {"property": "never"}
provided (which is equivalent to {"property": "never", "method": "always"}
),
the rule only flags property shorthand assignments,
and respectively with {"method": "never"}
(equivalent to {"property": "always", "method": "never"}
),
the rule fails only on method shorthands.
Examples
"object-literal-shorthand": true
"object-literal-shorthand": true,never
"object-literal-shorthand": true,[object Object]
Schema
{
"oneOf": [
{
"type": "string",
"enum": [
"never"
]
},
{
"type": "object",
"properties": {
"property": {
"type": "string",
"enum": [
"never"
]
},
"method": {
"type": "string",
"enum": [
"never"
]
}
},
"minProperties": 1,
"maxProperties": 2
}
]
}
For more information see this page.
Don't use 'Function' as a type. Avoid using the Function
type. Prefer a specific function type, like () => void
. Open
on(eventName: string, callback: Function): void;
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- Exclude checks
Rule: ban-types
Bans specific types from being used. Does not ban the corresponding runtime objects from being used.
Notes
- TypeScript Only
Config
A list of ["regex", "optional explanation here"]
, which bans
types that match regex
Examples
"ban-types": true,Object,Use {} instead.,String
Schema
{
"type": "list",
"listType": {
"type": "array",
"items": {
"type": "string"
},
"minLength": 1,
"maxLength": 2
}
}
For more information see this page.
Expected property shorthand in object literal ('{exports}'). Open
exports: exports,
- Read upRead up
- Exclude checks
Rule: object-literal-shorthand
Enforces/disallows use of ES6 object literal shorthand.
Notes
- Has Fix
Config
"always"
assumed to be default option, thus with no options provided
the rule enforces object literal methods and properties shorthands.
With "never"
option provided, any shorthand object literal syntax causes an error.
The rule can be configured in a more granular way.
With {"property": "never"}
provided (which is equivalent to {"property": "never", "method": "always"}
),
the rule only flags property shorthand assignments,
and respectively with {"method": "never"}
(equivalent to {"property": "always", "method": "never"}
),
the rule fails only on method shorthands.
Examples
"object-literal-shorthand": true
"object-literal-shorthand": true,never
"object-literal-shorthand": true,[object Object]
Schema
{
"oneOf": [
{
"type": "string",
"enum": [
"never"
]
},
{
"type": "object",
"properties": {
"property": {
"type": "string",
"enum": [
"never"
]
},
"method": {
"type": "string",
"enum": [
"never"
]
}
},
"minProperties": 1,
"maxProperties": 2
}
]
}
For more information see this page.
jsdoc is not formatted correctly on this line Open
/** Evergreen browsers require these. **/
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- Exclude checks
Rule: jsdoc-format
Enforces basic format rules for JSDoc comments.
The following rules are enforced for JSDoc comments (comments starting with /**
):
- each line contains an asterisk and asterisks must be aligned
- each asterisk must be followed by either a space or a newline (except for the first and the last)
- the only characters before the asterisk on each line must be whitespace characters
- one line comments must start with
/**
and end with*/
- multiline comments don't allow text after
/**
in the first line (with option"check-multiline-start"
)
Rationale
Helps maintain a consistent, readable style for JSDoc comments.
Config
You can optionally specify the option "check-multiline-start"
to enforce the first line of a
multiline JSDoc comment to be empty.
Examples
"jsdoc-format": true
"jsdoc-format": true,check-multiline-start
Schema
{
"type": "array",
"minItems": 0,
"maxItems": 1,
"items": {
"type": "string",
"enum": [
"check-multiline-start"
]
}
}
For more information see this page.
asterisks in jsdoc must be aligned Open
- Read upRead up
- Exclude checks
Rule: jsdoc-format
Enforces basic format rules for JSDoc comments.
The following rules are enforced for JSDoc comments (comments starting with /**
):
- each line contains an asterisk and asterisks must be aligned
- each asterisk must be followed by either a space or a newline (except for the first and the last)
- the only characters before the asterisk on each line must be whitespace characters
- one line comments must start with
/**
and end with*/
- multiline comments don't allow text after
/**
in the first line (with option"check-multiline-start"
)
Rationale
Helps maintain a consistent, readable style for JSDoc comments.
Config
You can optionally specify the option "check-multiline-start"
to enforce the first line of a
multiline JSDoc comment to be empty.
Examples
"jsdoc-format": true
"jsdoc-format": true,check-multiline-start
Schema
{
"type": "array",
"minItems": 0,
"maxItems": 1,
"items": {
"type": "string",
"enum": [
"check-multiline-start"
]
}
}
For more information see this page.
jsdoc is not formatted correctly on this line Open
```
- Read upRead up
- Exclude checks
Rule: jsdoc-format
Enforces basic format rules for JSDoc comments.
The following rules are enforced for JSDoc comments (comments starting with /**
):
- each line contains an asterisk and asterisks must be aligned
- each asterisk must be followed by either a space or a newline (except for the first and the last)
- the only characters before the asterisk on each line must be whitespace characters
- one line comments must start with
/**
and end with*/
- multiline comments don't allow text after
/**
in the first line (with option"check-multiline-start"
)
Rationale
Helps maintain a consistent, readable style for JSDoc comments.
Config
You can optionally specify the option "check-multiline-start"
to enforce the first line of a
multiline JSDoc comment to be empty.
Examples
"jsdoc-format": true
"jsdoc-format": true,check-multiline-start
Schema
{
"type": "array",
"minItems": 0,
"maxItems": 1,
"items": {
"type": "string",
"enum": [
"check-multiline-start"
]
}
}
For more information see this page.