Method handle_after_consume
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def handle_after_consume
return if revoked?
if coordinator.success?
coordinator.pause_tracker.reset
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method mark_as_consumed
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def mark_as_consumed(message)
# If we are not retrying pause count is already 0, no need to try to reset the state
return super unless retrying?
# If we do not use independent marking on DLQ, we just mark as consumed
return super unless topic.dead_letter_queue.independent?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method mark_as_consumed!
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def mark_as_consumed!(message)
return super unless retrying?
return super unless topic.dead_letter_queue.independent?
return false unless super
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"