karyfoundation/graph

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core/objects/dot/drag-move.ts

Summary

Maintainability
B
5 hrs
Test Coverage

Function DragModeFunctionEditMode has 5 arguments (exceeds 4 allowed). Consider refactoring.
Open

        export function DragModeFunctionEditMode( circle: ISnapObject, dx: number,
                                                  dy: number, posx: number, posy: number ) {
Severity: Minor
Found in core/objects/dot/drag-move.ts - About 35 mins to fix

    Function DragModeFunctionMoveMode has 5 arguments (exceeds 4 allowed). Consider refactoring.
    Open

            export function DragModeFunctionMoveMode( circle: ISnapObject, dx: number,
                                                      dy: number, posx: number, posy: number ) {
    Severity: Minor
    Found in core/objects/dot/drag-move.ts - About 35 mins to fix

      Function DragModeFunctionRemoveMode has 5 arguments (exceeds 4 allowed). Consider refactoring.
      Open

              export function DragModeFunctionRemoveMode( circle: ISnapObject, dx: number,
                                                          dy: number, posx: number, posy: number ) {
      Severity: Minor
      Found in core/objects/dot/drag-move.ts - About 35 mins to fix

        Function DragModeFunctionSelectMode has 5 arguments (exceeds 4 allowed). Consider refactoring.
        Open

                export function DragModeFunctionSelectMode( circle: ISnapObject, dx: number,
                                                            dy: number, posx: number, posy: number ) {
        Severity: Minor
        Found in core/objects/dot/drag-move.ts - About 35 mins to fix

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

                  export function DragModeFunctionRemoveMode( circle: ISnapObject, dx: number,
                                                              dy: number, posx: number, posy: number ) {
          
                      ScriptEngine.EventHandler.RunEvents( 'OnRemove', circle.id );
                  }
          Severity: Major
          Found in core/objects/dot/drag-move.ts and 1 other location - About 1 hr to fix
          core/objects/dot/drag-move.ts on lines 46..50

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 66.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

                  export function DragModeFunctionEditMode( circle: ISnapObject, dx: number,
                                                            dy: number, posx: number, posy: number ) {
          
                      ScriptEngine.EventHandler.RunEvents( 'OnMove', circle.id );
                  }
          Severity: Major
          Found in core/objects/dot/drag-move.ts and 1 other location - About 1 hr to fix
          core/objects/dot/drag-move.ts on lines 36..40

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 66.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

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