kengz/SLM-Lab

View on GitHub
slm_lab/env/vizdoom/cfgs/learning.cfg

Summary

Maintainability
Test Coverage
doom_scenario_path = basic.wad

# Rewards
living_reward = -1

# Rendering options
screen_resolution = RES_640X480
screen_format = GRAY8
render_hud = false
render_crosshair = false
render_weapon = true
render_decals = false
render_particles = false
window_visible = false

# make episodes start after 20 tics (after unholstering the gun)
episode_start_time = 14

# make episodes finish after 300 actions (tics)
episode_timeout = 300

# Available buttons
available_buttons = 
    { 
        MOVE_LEFT 
        MOVE_RIGHT 
        ATTACK 
    }

mode = PLAYER