slm_lab/env/vizdoom/cfgs/multi_duel.cfg
doom_scenario_path = multi_duel.wad
screen_resolution = RES_640X480
screen_format = CRCGCB
render_hud = true
render_crosshair = false
render_weapon = true
render_decals = true
render_particles = true
window_visible = true
available_buttons =
{
MOVE_LEFT
MOVE_RIGHT
ATTACK
}
mode = PLAYER
doom_skill = 5