Module has too many lines. [204/100] Open
module FlaggingController
unless included_modules.include? FlaggingController
# set up our helper methods
def self.included(klass)
klass.helper_method :can_preview?
- Read upRead up
- Exclude checks
This cop checks if the length a module exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Method has too many lines. [54/10] Open
def restore
setup_flagging_vars
current_version = @item.version
- Read upRead up
- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Assignment Branch Condition size for restore is too high. [57.8/15] Open
def restore
setup_flagging_vars
current_version = @item.version
- Read upRead up
- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Assignment Branch Condition size for preview is too high. [36.63/15] Open
def preview
setup_flagging_vars
# no need to preview live version
if @item.version.to_s == @version
- Read upRead up
- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Assignment Branch Condition size for setup_flagging_vars is too high. [33.36/15] Open
def setup_flagging_vars
@item = item_from_controller_and_id
@flag = !params[:flag].blank? ? params[:flag] : nil
@version = !params[:version].blank? ? params[:version] : @item.version
@version_after_update = @item.max_version + 1
- Read upRead up
- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Assignment Branch Condition size for history is too high. [32.94/15] Open
def history
@item = item_from_controller_and_id
# Only show private versions to authorized people.
if permitted_to_view_private_items?
- Read upRead up
- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Method has too many lines. [26/10] Open
def preview
setup_flagging_vars
# no need to preview live version
if @item.version.to_s == @version
- Read upRead up
- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Method has too many lines. [25/10] Open
def history
@item = item_from_controller_and_id
# Only show private versions to authorized people.
if permitted_to_view_private_items?
- Read upRead up
- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Method restore
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
def restore
setup_flagging_vars
current_version = @item.version
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method preview
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
def preview
setup_flagging_vars
# no need to preview live version
if @item.version.to_s == @version
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method has too many lines. [16/10] Open
def flag_version
setup_flagging_vars
# Revert to the passed in version if applicable
@item.revert_to(params[:version]) if !params[:version].blank?
- Read upRead up
- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Method has too many lines. [16/10] Open
def review
setup_flagging_vars
@item.review_this(
@version, message: @message,
- Read upRead up
- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Method has too many lines. [16/10] Open
def reject
setup_flagging_vars
@item.reject_this(
@version, message: @message,
- Read upRead up
- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Method restore
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
def restore
setup_flagging_vars
current_version = @item.version
Cyclomatic complexity for preview is too high. [10/6] Open
def preview
setup_flagging_vars
# no need to preview live version
if @item.version.to_s == @version
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Perceived complexity for preview is too high. [11/7] Open
def preview
setup_flagging_vars
# no need to preview live version
if @item.version.to_s == @version
- Read upRead up
- Exclude checks
This cop tries to produce a complexity score that's a measure of the
complexity the reader experiences when looking at a method. For that
reason it considers when
nodes as something that doesn't add as much
complexity as an if
or a &&
. Except if it's one of those special
case
/when
constructs where there's no expression after case
. Then
the cop treats it as an if
/elsif
/elsif
... and lets all the when
nodes count. In contrast to the CyclomaticComplexity cop, this cop
considers else
nodes as adding complexity.
Example:
def my_method # 1
if cond # 1
case var # 2 (0.8 + 4 * 0.2, rounded)
when 1 then func_one
when 2 then func_two
when 3 then func_three
when 4..10 then func_other
end
else # 1
do_something until a && b # 2
end # ===
end # 7 complexity points
Assignment Branch Condition size for flag_version is too high. [19.34/15] Open
def flag_version
setup_flagging_vars
# Revert to the passed in version if applicable
@item.revert_to(params[:version]) if !params[:version].blank?
- Read upRead up
- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Perceived complexity for restore is too high. [9/7] Open
def restore
setup_flagging_vars
current_version = @item.version
- Read upRead up
- Exclude checks
This cop tries to produce a complexity score that's a measure of the
complexity the reader experiences when looking at a method. For that
reason it considers when
nodes as something that doesn't add as much
complexity as an if
or a &&
. Except if it's one of those special
case
/when
constructs where there's no expression after case
. Then
the cop treats it as an if
/elsif
/elsif
... and lets all the when
nodes count. In contrast to the CyclomaticComplexity cop, this cop
considers else
nodes as adding complexity.
Example:
def my_method # 1
if cond # 1
case var # 2 (0.8 + 4 * 0.2, rounded)
when 1 then func_one
when 2 then func_two
when 3 then func_three
when 4..10 then func_other
end
else # 1
do_something until a && b # 2
end # ===
end # 7 complexity points
Method has too many lines. [11/10] Open
def flag_form
@flag = params[:flag]
@form_target =
case @flag
when SystemSetting.rejected_flag
- Read upRead up
- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Cyclomatic complexity for restore is too high. [7/6] Open
def restore
setup_flagging_vars
current_version = @item.version
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Method has too many lines. [11/10] Open
def setup_flagging_vars
@item = item_from_controller_and_id
@flag = !params[:flag].blank? ? params[:flag] : nil
@version = !params[:version].blank? ? params[:version] : @item.version
@version_after_update = @item.max_version + 1
- Read upRead up
- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Method setup_flagging_vars
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def setup_flagging_vars
@item = item_from_controller_and_id
@flag = !params[:flag].blank? ? params[:flag] : nil
@version = !params[:version].blank? ? params[:version] : @item.version
@version_after_update = @item.max_version + 1
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method history
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def history
@item = item_from_controller_and_id
# Only show private versions to authorized people.
if permitted_to_view_private_items?
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method preview
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
def preview
setup_flagging_vars
# no need to preview live version
if @item.version.to_s == @version
Similar blocks of code found in 2 locations. Consider refactoring. Open
def review
setup_flagging_vars
@item.review_this(
@version, message: @message,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 36.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def reject
setup_flagging_vars
@item.reject_this(
@version, message: @message,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 36.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Useless assignment to variable - flagged_version
. Open
flagged_version = @item.flag_live_version_with(@flag, @message)
- Read upRead up
- Exclude checks
This cop checks for every useless assignment to local variable in every
scope.
The basic idea for this cop was from the warning of ruby -cw
:
assigned but unused variable - foo
Currently this cop has advanced logic that detects unreferenced reassignments and properly handles varied cases such as branch, loop, rescue, ensure, etc.
Example:
# bad
def some_method
some_var = 1
do_something
end
Example:
# good
def some_method
some_var = 1
do_something(some_var)
end
Use the return of the conditional for variable assignment and comparison. Open
if @item.contributors.empty?
@item_contributors = []
else
@item_contributors = @item.contributors.all
end
- Exclude checks
Use ||
instead of or
. Open
@at_least_a_moderator or @current_user == submitter or !@current_basket.fully_moderated?
- Read upRead up
- Exclude checks
This cop checks for uses of and
and or
, and suggests using &&
and
|| instead
. It can be configured to check only in conditions, or in
all contexts.
Example: EnforcedStyle: always (default)
# bad
foo.save and return
# bad
if foo and bar
end
# good
foo.save && return
# good
if foo && bar
end
Example: EnforcedStyle: conditionals
# bad
if foo and bar
end
# good
foo.save && return
# good
foo.save and return
# good
if foo && bar
end
Use the return of the conditional for variable assignment and comparison. Open
if !params[:message].blank? && !params[:message][0].blank?
@message = params[:message][0]
else
@message = ''
end
- Exclude checks
Use !
instead of not
. Open
if not @item.valid?
- Read upRead up
- Exclude checks
This cop checks for uses of the keyword not
instead of !
.
Example:
# bad - parentheses are required because of op precedence
x = (not something)
# good
x = !something
Favor unless
over if
for negative conditions. Open
@submitter = @item.submitter_of(@version) if !@version.nil?
- Read upRead up
- Exclude checks
Checks for uses of if with a negated condition. Only ifs without else are considered. There are three different styles:
- both
- prefix
- postfix
Example: EnforcedStyle: both (default)
# enforces `unless` for `prefix` and `postfix` conditionals
# bad
if !foo
bar
end
# good
unless foo
bar
end
# bad
bar if !foo
# good
bar unless foo
Example: EnforcedStyle: prefix
# enforces `unless` for just `prefix` conditionals
# bad
if !foo
bar
end
# good
unless foo
bar
end
# good
bar if !foo
Example: EnforcedStyle: postfix
# enforces `unless` for just `postfix` conditionals
# bad
bar if !foo
# good
bar unless foo
# good
if !foo
bar
end
Use &&
instead of and
. Open
@versions = @item.versions.reject { |v| v.respond_to?(:private) and v.private? }
- Read upRead up
- Exclude checks
This cop checks for uses of and
and or
, and suggests using &&
and
|| instead
. It can be configured to check only in conditions, or in
all contexts.
Example: EnforcedStyle: always (default)
# bad
foo.save and return
# bad
if foo and bar
end
# good
foo.save && return
# good
if foo && bar
end
Example: EnforcedStyle: conditionals
# bad
if foo and bar
end
# good
foo.save && return
# good
foo.save and return
# good
if foo && bar
end
Use ||
instead of or
. Open
@at_least_a_moderator or @current_user == submitter or !@current_basket.fully_moderated?
- Read upRead up
- Exclude checks
This cop checks for uses of and
and or
, and suggests using &&
and
|| instead
. It can be configured to check only in conditions, or in
all contexts.
Example: EnforcedStyle: always (default)
# bad
foo.save and return
# bad
if foo and bar
end
# good
foo.save && return
# good
if foo && bar
end
Example: EnforcedStyle: conditionals
# bad
if foo and bar
end
# good
foo.save && return
# good
foo.save and return
# good
if foo && bar
end
Favor unless
over if
for negative conditions. Open
@item.revert_to(params[:version]) if !params[:version].blank?
- Read upRead up
- Exclude checks
Checks for uses of if with a negated condition. Only ifs without else are considered. There are three different styles:
- both
- prefix
- postfix
Example: EnforcedStyle: both (default)
# enforces `unless` for `prefix` and `postfix` conditionals
# bad
if !foo
bar
end
# good
unless foo
bar
end
# bad
bar if !foo
# good
bar unless foo
Example: EnforcedStyle: prefix
# enforces `unless` for just `prefix` conditionals
# bad
if !foo
bar
end
# good
unless foo
bar
end
# good
bar if !foo
Example: EnforcedStyle: postfix
# enforces `unless` for just `postfix` conditionals
# bad
bar if !foo
# good
bar unless foo
# good
if !foo
bar
end
Favor unless
over if
for negative conditions. Open
@flag_messages << tagging.message if !tagging.message.blank?
- Read upRead up
- Exclude checks
Checks for uses of if with a negated condition. Only ifs without else are considered. There are three different styles:
- both
- prefix
- postfix
Example: EnforcedStyle: both (default)
# enforces `unless` for `prefix` and `postfix` conditionals
# bad
if !foo
bar
end
# good
unless foo
bar
end
# bad
bar if !foo
# good
bar unless foo
Example: EnforcedStyle: prefix
# enforces `unless` for just `prefix` conditionals
# bad
if !foo
bar
end
# good
unless foo
bar
end
# good
bar if !foo
Example: EnforcedStyle: postfix
# enforces `unless` for just `postfix` conditionals
# bad
bar if !foo
# good
bar unless foo
# good
if !foo
bar
end
Favor a normal if-statement over a modifier clause in a multiline statement. Open
@item.private_version do
@current_private_version = @item.version
end if @item.respond_to?(:private_version)
- Read upRead up
- Exclude checks
Checks for uses of if/unless modifiers with multiple-lines bodies.
Example:
# bad
{
result: 'this should not happen'
} unless cond
# good
{ result: 'ok' } if cond
end
at 19, 28 is not aligned with case
at 12, 8. Open
end
- Read upRead up
- Exclude checks
This cop checks whether the end keywords are aligned properly.
Three modes are supported through the EnforcedStyleAlignWith
configuration parameter:
If it's set to keyword
(which is the default), the end
shall be aligned with the start of the keyword (if, class, etc.).
If it's set to variable
the end
shall be aligned with the
left-hand-side of the variable assignment, if there is one.
If it's set to start_of_line
, the end
shall be aligned with the
start of the line where the matching keyword appears.
Example: EnforcedStyleAlignWith: keyword (default)
# bad
variable = if true
end
# good
variable = if true
end
Example: EnforcedStyleAlignWith: variable
# bad
variable = if true
end
# good
variable = if true
end
Example: EnforcedStyleAlignWith: startofline
# bad
variable = if true
end
# good
puts(if true
end)