Showing 25 of 25 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
def add_corners_when_out(dim_index, direction, k)
v1 = direction * k * shift_vector(1, dim_index)
v2 = direction * k * shift_vector(2, dim_index)
p1 = edge.inside.p1.plus(v1)
coords = []
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 127.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def add_boxes_when_in(dim_index, direction, k)
v1 = k * direction * shift_vector(1, dim_index)
v2 = k * direction * shift_vector(2, dim_index)
p1 = edge.inside.p1.plus(v1)
coords = []
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 127.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method parse
has 86 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.parse(args)
banner_text = <<-EOF
#{('Laser-Cutter v'+ Laser::Cutter::VERSION).bold}
Usage: laser-cutter [options] -o filename.pdf
Method render
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
def render pdf = nil
banner = <<-EOF
Made with Laser Cutter Ruby Gem (v#{Laser::Cutter::VERSION})
Credits to Prawn for ruby PDF generation,
Method validate!
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def validate!
missing = []
REQUIRED.each { |k| missing << k if self[k].nil? }
raise MissingOption.new("#{missing.join(', ')} #{missing.size > 1 ? 'are' : 'is'} required, but missing.") unless missing.empty?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method generate_notches
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
def generate_notches
position_faces!
corner_face = pick_corners_face
self.notches = []
faces.each_with_index do |face, face_index|
Method render
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def render
renderer = self
renderers = []
box_renderer = BoxRenderer.new(config)
Method define_shifts
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def define_shifts
along_iter = create_iterator_along
across_iter = create_iterator_across
shifts = []
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parse
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def self.parse(args)
banner_text = <<-EOF
#{('Laser-Cutter v'+ Laser::Cutter::VERSION).bold}
Usage: laser-cutter [options] -o filename.pdf
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method serialize
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def serialize
output = if options.write_file.eql?('-')
$stdout
elsif options.write_file
File.open(options.write_file, 'w')
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method change_units
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def change_units(new_units)
return if new_units.to_sym == units.to_sym
return if (units.to_sym.eql?(new_units) || !UNIT_SPECIFIC_DEFAULTS.keys.include?(new_units.to_sym))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method corner_box_sides
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def corner_box_sides
boxes = []
extra_lines = []
sides = []
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method deserialize
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def deserialize
string = if options.read_file.eql?('-')
$stdin.read
elsif File.exist?(options.read_file)
File.read(options.read_file)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method value_from_units
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def value_from_units value, from_units = nil
multiplier = if from_units.nil?
if units.eql?('in')
1.0 / 72.0 # PDF units per inch
else
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def initialize(options = {})
::Hashie::Extensions::SymbolizeKeys.symbolize_keys!(options)
options.delete_if { |k, v| v.nil? }
if options[:units] && !UNIT_SPECIFIC_DEFAULTS.keys.include?(options[:units].to_sym)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method enclosure
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def enclosure
generate_notches if self.notches.empty?
p1 = notches.first.p1.to_a
p2 = notches.first.p2.to_a
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method generate_notches
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def generate_notches
position_faces!
corner_face = pick_corners_face
self.notches = []
faces.each_with_index do |face, face_index|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method render
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def render
renderer = self
renderers = []
box_renderer = BoxRenderer.new(config)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method deoverlap!
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def deoverlap!
lines_to_delete = []
lines_to_add = []
count = lines.size
for i in 0..(count - 1) do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def initialize(*args)
x = args.first
coordinates = if x.is_a?(String)
parse_string(x)
elsif x.is_a?(Hash)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"