Showing 103 of 103 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
public function analyze(ElementInterface $element): iterable
{
if (
$element instanceof DocBlockAwareInterface
&& $element->hasDocBlock() === true
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 160.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function enrich
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
public function enrich(ProjectInterface $project): void
{
$enrichers = $this->enrichers->getEnrichers();
$elements = $project->getElements();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 3 locations. Consider refactoring. Open
<?php
declare(strict_types=1);
namespace Klitsche\Dog\Analyzer\Rules;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 136.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
<?php
declare(strict_types=1);
namespace Klitsche\Dog\Analyzer\Rules;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 136.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
<?php
declare(strict_types=1);
namespace Klitsche\Dog\Analyzer\Rules;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 136.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function enrich
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
public function enrich(DataAwareInterface $dataHolder): void
{
if ($dataHolder instanceof Trait_) {
$usedBy = [];
$project = $dataHolder->getProject();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class_
has 22 functions (exceeds 20 allowed). Consider refactoring. Open
class Class_ implements ElementInterface, FqsenAwareInterface, DocBlockAwareInterface, ProjectAwareInterface, DataAwareInterface
{
use DocBlockTrait;
use ProjectTrait;
use FqsenTrait;
Method validateFunction
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
private function validateFunction(ElementInterface $element): iterable
{
foreach ($element->getArguments() as $i => $argument) {
if (
$argument->getType() === null
Method functionLink
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function functionLink(?ElementInterface $element): string
{
if ($element === null) {
return '';
}
Method __construct
has 13 arguments (exceeds 4 allowed). Consider refactoring. Open
int $files,
int $loc,
int $ncloc,
int $classes,
int $coveredclasses,
Method __construct
has 12 arguments (exceeds 4 allowed). Consider refactoring. Open
int $loc,
int $ncloc,
int $classes,
int $coveredclasses,
int $methods,
Method enrich
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function enrich(DataAwareInterface $dataHolder): void
{
switch (true) {
case $dataHolder instanceof ProjectInterface:
$elements = $this->clover->xpath('//project');
Function analyze
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
public function analyze(ElementInterface $element): iterable
{
if (
$element instanceof DocBlockAwareInterface
&& $element->hasDocBlock() === true
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method outputError
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
private function outputError(ErrorEvent $event): void
{
$exception = $event->getThrowable();
$this->style->error(
[
Method execute
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function execute(InputInterface $input, OutputInterface $output)
{
$analyzeOption = $input->getOption('analyze');
$generateOption = $input->getOption('generate');
if ($analyzeOption === $generateOption) {
Method analyze
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function analyze(ElementInterface $element): iterable
{
if (
$element instanceof DocBlockAwareInterface
&& $element->hasDocBlock() === true
Method createFromConfig
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function createFromConfig(ConfigInterface $config)
{
$rules = [];
$rulesConfig = self::mergeWithDefaultRules($config->getRules());
Function mergeWithDefaultRules
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
private static function mergeWithDefaultRules(array $rulesConfig): array
{
$mergedRuleConfig = self::DEFAULT;
foreach ($rulesConfig as $id => $config) {
if (is_array($config) === false) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function addFile
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public function addFile(File $file): void
{
$this->files[$file->getPath()] = $file;
foreach ($this->walk([$file]) as $element) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method enrich
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function enrich(ProjectInterface $project): void
{
$enrichers = $this->enrichers->getEnrichers();
$elements = $project->getElements();