konvajs/konva

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src/filters/Mask.ts

Summary

Maintainability
F
5 days
Test Coverage

Function erodeMask has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
Open

function erodeMask(mask, sw, sh) {
  var weights = [1, 1, 1, 1, 0, 1, 1, 1, 1];
  var side = Math.round(Math.sqrt(weights.length));
  var halfSide = Math.floor(side / 2);

Severity: Minor
Found in src/filters/Mask.ts - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function dilateMask has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
Open

function dilateMask(mask, sw, sh) {
  var weights = [1, 1, 1, 1, 1, 1, 1, 1, 1];
  var side = Math.round(Math.sqrt(weights.length));
  var halfSide = Math.floor(side / 2);

Severity: Minor
Found in src/filters/Mask.ts - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function smoothEdgeMask has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

function smoothEdgeMask(mask, sw, sh) {
  var weights = [1 / 9, 1 / 9, 1 / 9, 1 / 9, 1 / 9, 1 / 9, 1 / 9, 1 / 9, 1 / 9];
  var side = Math.round(Math.sqrt(weights.length));
  var halfSide = Math.floor(side / 2);

Severity: Minor
Found in src/filters/Mask.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Avoid deeply nested control flow statements.
Open

          if (scy >= 0 && scy < sh && scx >= 0 && scx < sw) {
            var srcOff = scy * sw + scx;
            var wt = weights[cy * side + cx];

            a += mask[srcOff] * wt;
Severity: Major
Found in src/filters/Mask.ts - About 45 mins to fix

    Function backgroundMask has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
    Open

    function backgroundMask(idata, threshold) {
      var rgbv_no = pixelAt(idata, 0, 0);
      var rgbv_ne = pixelAt(idata, idata.width - 1, 0);
      var rgbv_so = pixelAt(idata, 0, idata.height - 1);
      var rgbv_se = pixelAt(idata, idata.width - 1, idata.height - 1);
    Severity: Minor
    Found in src/filters/Mask.ts - About 45 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Avoid deeply nested control flow statements.
    Open

              if (scy >= 0 && scy < sh && scx >= 0 && scx < sw) {
                var srcOff = scy * sw + scx;
                var wt = weights[cy * side + cx];
    
                a += mask[srcOff] * wt;
    Severity: Major
    Found in src/filters/Mask.ts - About 45 mins to fix

      Avoid deeply nested control flow statements.
      Open

                if (scy >= 0 && scy < sh && scx >= 0 && scx < sw) {
                  var srcOff = scy * sw + scx;
                  var wt = weights[cy * side + cx];
      
                  a += mask[srcOff] * wt;
      Severity: Major
      Found in src/filters/Mask.ts - About 45 mins to fix

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        function erodeMask(mask, sw, sh) {
          var weights = [1, 1, 1, 1, 0, 1, 1, 1, 1];
          var side = Math.round(Math.sqrt(weights.length));
          var halfSide = Math.floor(side / 2);
        
        
        Severity: Major
        Found in src/filters/Mask.ts and 1 other location - About 1 day to fix
        src/filters/Mask.ts on lines 109..138

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 348.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        function dilateMask(mask, sw, sh) {
          var weights = [1, 1, 1, 1, 1, 1, 1, 1, 1];
          var side = Math.round(Math.sqrt(weights.length));
          var halfSide = Math.floor(side / 2);
        
        
        Severity: Major
        Found in src/filters/Mask.ts and 1 other location - About 1 day to fix
        src/filters/Mask.ts on lines 78..107

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 348.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            Math.pow(p1[0] - p2[0], 2) +
              Math.pow(p1[1] - p2[1], 2) +
        Severity: Minor
        Found in src/filters/Mask.ts and 1 other location - About 35 mins to fix
        src/BezierFunctions.ts on lines 733..733

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 47.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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