lib/SteamCondenser/Community/GameAchievement/Instance.php
<?php
/**
* This code is free software; you can redistribute it and/or modify it under
* the terms of the new BSD License.
*
* Copyright (c) 2015, Sebastian Staudt
*
* @license http://www.opensource.org/licenses/bsd-license.php New BSD License
*/
namespace SteamCondenser\Community\GameAchievement;
use SteamCondenser\Community\GameAchievement;
use SteamCondenser\Community\SteamId;
class Instance {
/**
* @var GameAchievement
*/
protected $achievement;
/**
* @var bool
*/
protected $unlocked;
/**
* @var SteamId
*/
protected $user;
/**
* @param GameAchievement $achievement
* @param SteamId $user
* @param bool $unlocked
*/
public function __construct(GameAchievement $achievement, SteamId $user, $unlocked) {
$this->achievement = $achievement;
$this->unlocked = $unlocked;
$this->user = $user;
}
/**
* @return GameAchievement
*/
public function getAchievement() {
return $this->achievement;
}
/**
* @return SteamId
*/
public function getUser() {
return $this->user;
}
/**
* @return bool
*/
public function isUnlocked() {
return $this->unlocked;
}
public function __toString() {
return sprintf("%s{%s unlocked=%s}", get_class(), $this->achievement->getApiName(), $this->unlocked);
}
}