packages/nucleus/src/parsing-structs/v4.0.0/README.md
v4.0.0 documentation and save game parsing is in the works!
If you would like to contribute, the basic idea is I use the [bin/checkSavedataBlocks](../../../bin/checkSavedataBlocks.js) as well as the [bin/saveViewer](../../../bin/saveViewer.js) scripts to make sure that I am parsing all save data correctly. When I am confident I have identified all new blocks and repaired old ones, the structs will be published here
# Changes
### Additions
| Nimblebit block name | name on json save | purpose |
| :------------------: | :---------------: | :-------------: |
| Pex | ex | idk yet |
| PAir | air | airport |
| PHouse | house | player house |
| Pmhst | missionHist | mission history |
### Updates
| Nimblebit block name | name on json save | purpose |
| :------------------: | :---------------: | :-----------------------------------------: |
| Pmiss | mission | mission now includes the bitizen to display |
### Removals
none