librenms/librenms

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app/Console/Commands/BashCompletionCommand.php

Summary

Maintainability
C
1 day
Test Coverage

Function handle has a Cognitive Complexity of 34 (exceeds 5 allowed). Consider refactoring.
Open

    public function handle()
    {
        $completions = new Collection();
        $line = getenv('COMP_LINE');
        $current = getenv('COMP_CURRENT');
Severity: Minor
Found in app/Console/Commands/BashCompletionCommand.php - About 5 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method handle has 44 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public function handle()
    {
        $completions = new Collection();
        $line = getenv('COMP_LINE');
        $current = getenv('COMP_CURRENT');
Severity: Minor
Found in app/Console/Commands/BashCompletionCommand.php - About 1 hr to fix

    Method completeOption has 27 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        private function completeOption($command, $partial, $prev_options)
        {
            // default options
            $options = collect([
                '-h',
    Severity: Minor
    Found in app/Console/Commands/BashCompletionCommand.php - About 1 hr to fix

      Function optionExpectsValue has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
      Open

          private function optionExpectsValue($current, $previous, $command_def)
          {
              // handle long option =
              if (Str::startsWith($current, '--') && Str::contains($current, '=')) {
                  [$previous, $current] = explode('=', $current);
      Severity: Minor
      Found in app/Console/Commands/BashCompletionCommand.php - About 45 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      The method handle() has a Cyclomatic Complexity of 11. The configured cyclomatic complexity threshold is 10.
      Open

          public function handle()
          {
              $completions = new Collection();
              $line = getenv('COMP_LINE');
              $current = getenv('COMP_CURRENT');

      CyclomaticComplexity

      Since: 0.1

      Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

      Example

      // Cyclomatic Complexity = 11
      class Foo {
      1   public function example() {
      2       if ($a == $b) {
      3           if ($a1 == $b1) {
                      fiddle();
      4           } elseif ($a2 == $b2) {
                      fiddle();
                  } else {
                      fiddle();
                  }
      5       } elseif ($c == $d) {
      6           while ($c == $d) {
                      fiddle();
                  }
      7        } elseif ($e == $f) {
      8           for ($n = 0; $n < $h; $n++) {
                      fiddle();
                  }
              } else {
                  switch ($z) {
      9               case 1:
                          fiddle();
                          break;
      10              case 2:
                          fiddle();
                          break;
      11              case 3:
                          fiddle();
                          break;
                      default:
                          fiddle();
                          break;
                  }
              }
          }
      }

      Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

      The method handle uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
      Open

              } else {
                  $commands = $this->getApplication()->all();
                  if (isset($commands[$command_name])) {
                      $command = $commands[$command_name];
                      $command_def = $command->getDefinition();

      ElseExpression

      Since: 1.4.0

      An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

      Example

      class Foo
      {
          public function bar($flag)
          {
              if ($flag) {
                  // one branch
              } else {
                  // another branch
              }
          }
      }

      Source https://phpmd.org/rules/cleancode.html#elseexpression

      The method handle uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
      Open

                      } else {
                          $completions = new Collection();
                          if (! Str::startsWith($previous, '-')) {
                              $completions = $this->completeArguments($command_name, $current, end($words));
                          }

      ElseExpression

      Since: 1.4.0

      An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

      Example

      class Foo
      {
          public function bar($flag)
          {
              if ($flag) {
                  // one branch
              } else {
                  // another branch
              }
          }
      }

      Source https://phpmd.org/rules/cleancode.html#elseexpression

      Avoid assigning values to variables in if clauses and the like (line '75', column '21').
      Open

          public function handle()
          {
              $completions = new Collection();
              $line = getenv('COMP_LINE');
              $current = getenv('COMP_CURRENT');

      IfStatementAssignment

      Since: 2.7.0

      Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.

      Example

      class Foo
      {
          public function bar($flag)
          {
              if ($foo = 'bar') { // possible typo
                  // ...
              }
              if ($baz = 0) { // always false
                  // ...
              }
          }
      }

      Source http://phpmd.org/rules/cleancode.html#ifstatementassignment

      Avoid assigning values to variables in if clauses and the like (line '125', column '13').
      Open

          private function parseOption(InputOption $def)
          {
              $opts = [];
      
              if ($shortcut = $def->getShortcut()) {

      IfStatementAssignment

      Since: 2.7.0

      Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.

      Example

      class Foo
      {
          public function bar($flag)
          {
              if ($foo = 'bar') { // possible typo
                  // ...
              }
              if ($baz = 0) { // always false
                  // ...
              }
          }
      }

      Source http://phpmd.org/rules/cleancode.html#ifstatementassignment

      Avoid assigning values to variables in if clauses and the like (line '129', column '13').
      Open

          private function parseOption(InputOption $def)
          {
              $opts = [];
      
              if ($shortcut = $def->getShortcut()) {

      IfStatementAssignment

      Since: 2.7.0

      Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.

      Example

      class Foo
      {
          public function bar($flag)
          {
              if ($foo = 'bar') { // possible typo
                  // ...
              }
              if ($baz = 0) { // always false
                  // ...
              }
          }
      }

      Source http://phpmd.org/rules/cleancode.html#ifstatementassignment

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