Function get
has a Cognitive Complexity of 47 (exceeds 5 allowed). Consider refactoring. Open
public function get(Request $request, CustomMap $map): JsonResponse
{
$this->authorize('view', $map);
$edges = [];
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get
has 120 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function get(Request $request, CustomMap $map): JsonResponse
{
$this->authorize('view', $map);
$edges = [];
Method save
has 93 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function save(Request $request, CustomMap $map): JsonResponse
{
$this->authorize('update', $map);
$data = $this->validate($request, [
File CustomMapDataController.php
has 312 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/**
* CustomMapController.php
*
* Controller for custom maps
The class CustomMapDataController has an overall complexity of 63 which is very high. The configured complexity threshold is 50. Open
class CustomMapDataController extends Controller
{
public function get(Request $request, CustomMap $map): JsonResponse
{
$this->authorize('view', $map);
- Exclude checks
Function save
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
public function save(Request $request, CustomMap $map): JsonResponse
{
$this->authorize('update', $map);
$data = $this->validate($request, [
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function snmpSpeed
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
private function snmpSpeed(string $speeds): int
{
// Only succeed if the string startes with a number optionally followed by a unit
if (preg_match('/^(\d+)([kMGTP])?/', $speeds, $matches)) {
$speed = (int) $matches[1];
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return intval($rate / 1000000000000) . ' Tbps';
Avoid too many return
statements within this method. Open
return intval($rate / 1000000000000000) . ' Pbps';
Avoid too many return
statements within this method. Open
return '#FF00FF';
Function rateString
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private function rateString(int $rate): string
{
if ($rate < 1000) {
return $rate . ' bps';
} elseif ($rate < 1000000) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The method get() has 141 lines of code. Current threshold is set to 100. Avoid really long methods. Open
public function get(Request $request, CustomMap $map): JsonResponse
{
$this->authorize('view', $map);
$edges = [];
- Exclude checks
The method save() has 108 lines of code. Current threshold is set to 100. Avoid really long methods. Open
public function save(Request $request, CustomMap $map): JsonResponse
{
$this->authorize('update', $map);
$data = $this->validate($request, [
- Exclude checks
The method get() has an NPath complexity of 6534. The configured NPath complexity threshold is 200. Open
public function get(Request $request, CustomMap $map): JsonResponse
{
$this->authorize('view', $map);
$edges = [];
- Read upRead up
- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The method save() has an NPath complexity of 17199. The configured NPath complexity threshold is 200. Open
public function save(Request $request, CustomMap $map): JsonResponse
{
$this->authorize('update', $map);
$data = $this->validate($request, [
- Read upRead up
- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The method get() has a Cyclomatic Complexity of 20. The configured cyclomatic complexity threshold is 10. Open
public function get(Request $request, CustomMap $map): JsonResponse
{
$this->authorize('view', $map);
$edges = [];
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method save() has a Cyclomatic Complexity of 19. The configured cyclomatic complexity threshold is 10. Open
public function save(Request $request, CustomMap $map): JsonResponse
{
$this->authorize('update', $map);
$data = $this->validate($request, [
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
Avoid unused parameters such as '$request'. Open
public function get(Request $request, CustomMap $map): JsonResponse
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- Exclude checks
UnusedFormalParameter
Since: 0.2
Avoid passing parameters to methods or constructors and then not using those parameters.
Example
class Foo
{
private function bar($howdy)
{
// $howdy is not used
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedformalparameter
The method get uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$speedto = $this->snmpSpeed($speed_parts[0]);
$speedfrom = $this->snmpSpeed($speed_parts[1]);
}
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- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method get uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$device_style = $this->nodeUpStyle();
}
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- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method save uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$dbedge = $dbedges[$edgeid];
if (! $dbedge) {
Log::error('Could not find existing edge for edge id ' . $edgeid);
abort(404);
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- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method save uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$dbnode = $dbnodes[$nodeid];
if (! $dbnode) {
Log::error('Could not find existing node for node id ' . $nodeid);
abort(404);
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- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method rateString uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
return intval($rate / 1000000000000000) . ' Pbps';
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method get uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$edges[$edgeid]['port_topct'] = round($rateto / $speedto * 100.0, 2);
$edges[$edgeid]['port_frompct'] = round($ratefrom / $speedfrom * 100.0, 2);
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method get uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$ratefrom = $edge->port->ifOutOctets_rate * 8;
$rateto = $edge->port->ifInOctets_rate * 8;
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method get uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$edges[$edgeid]['colour_to'] = $this->speedColour($edges[$edgeid]['port_topct']);
$edges[$edgeid]['colour_from'] = $this->speedColour($edges[$edgeid]['port_frompct']);
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}