File functions.inc.php
has 1132 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/*
* LibreNMS Network Management and Monitoring System
* Copyright (C) 2006-2011, Observium Developers - http://www.observium.org
Function discovery_process
has a Cognitive Complexity of 126 (exceeds 5 allowed). Consider refactoring. Open
function discovery_process(&$valid, $os, $sensor_class, $pre_cache)
{
$discovery = $os->getDiscovery('sensors');
$device = $os->getDeviceArray();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function get_device_divisor
has a Cognitive Complexity of 37 (exceeds 5 allowed). Consider refactoring. Open
function get_device_divisor($device, $os_version, $sensor_type, $oid)
{
if ($device['os'] == 'poweralert') {
if ($sensor_type == 'current' || $sensor_type == 'frequency') {
if (version_compare($os_version, '12.06.0068', '>=')) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function discover_sensor
has a Cognitive Complexity of 37 (exceeds 5 allowed). Consider refactoring. Open
function discover_sensor(&$valid, $class, $device, $oid, $index, $type, $descr, $divisor = 1, $multiplier = 1, $low_limit = null, $low_warn_limit = null, $warn_limit = null, $high_limit = null, $current = null, $poller_type = 'snmp', $entPhysicalIndex = null, $entPhysicalIndex_measured = null, $user_func = null, $group = null, $rrd_type = 'GAUGE')
{
$guess_limits = Config::get('sensors.guess_limits', true);
$low_limit = set_null($low_limit);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method discover_sensor
has 126 lines of code (exceeds 25 allowed). Consider refactoring. Open
function discover_sensor(&$valid, $class, $device, $oid, $index, $type, $descr, $divisor = 1, $multiplier = 1, $low_limit = null, $low_warn_limit = null, $warn_limit = null, $high_limit = null, $current = null, $poller_type = 'snmp', $entPhysicalIndex = null, $entPhysicalIndex_measured = null, $user_func = null, $group = null, $rrd_type = 'GAUGE')
{
$guess_limits = Config::get('sensors.guess_limits', true);
$low_limit = set_null($low_limit);
Method discovery_process
has 113 lines of code (exceeds 25 allowed). Consider refactoring. Open
function discovery_process(&$valid, $os, $sensor_class, $pre_cache)
{
$discovery = $os->getDiscovery('sensors');
$device = $os->getDeviceArray();
Function discover_device
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
function discover_device(&$device, $force_module = false)
{
if ($device['snmp_disable'] == '1') {
return true;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function build_bgp_peers
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
function build_bgp_peers($device, $data, $peer2)
{
d_echo("Peers : $data\n");
$remove = [
'ARISTA-BGP4V2-MIB::aristaBgp4V2PeerRemoteAs.1.',
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function find_device_id
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
function find_device_id($name = '', $ip = '', $mac_address = '')
{
$where = [];
$params = [];
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method discover_sensor
has 20 arguments (exceeds 4 allowed). Consider refactoring. Open
function discover_sensor(&$valid, $class, $device, $oid, $index, $type, $descr, $divisor = 1, $multiplier = 1, $low_limit = null, $low_warn_limit = null, $warn_limit = null, $high_limit = null, $current = null, $poller_type = 'snmp', $entPhysicalIndex = null, $entPhysicalIndex_measured = null, $user_func = null, $group = null, $rrd_type = 'GAUGE')
Function can_skip_discovery
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
function can_skip_discovery($sysName, $sysDescr = '', $platform = '')
{
if ($sysName) {
foreach ((array) Config::get('autodiscovery.xdp_exclude.sysname_regexp') as $needle) {
if (preg_match($needle . 'i', $sysName)) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function discover_process_ipv4
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
function discover_process_ipv4(&$valid_v4, $device, int $ifIndex, $ipv4_address, $mask, $context_name = '')
{
$cidr = IPv4::netmask2cidr($mask);
try {
$ipv4 = new IPv4($ipv4_address . '/' . $cidr);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method discover_entity_physical
has 19 arguments (exceeds 4 allowed). Consider refactoring. Open
function discover_entity_physical(&$valid, $device, $entPhysicalIndex, $entPhysicalDescr, $entPhysicalClass, $entPhysicalName, $entPhysicalModelName, $entPhysicalSerialNum, $entPhysicalContainedIn, $entPhysicalMfgName, $entPhysicalParentRelPos, $entPhysicalVendorType, $entPhysicalHardwareRev, $entPhysicalFirmwareRev, $entPhysicalSoftwareRev, $entPhysicalIsFRU, $entPhysicalAlias, $entPhysicalAssetID, $ifIndex)
Function find_port_id
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
function find_port_id($description, $identifier = '', $device_id = 0, $mac_address = null)
{
if (! ($device_id || $mac_address)) {
return 0;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function discover_new_device
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
function discover_new_device($hostname, $device, $method, $interface = null)
{
d_echo("discovering $hostname\n");
if (IP::isValid($hostname)) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method find_device_id
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
function find_device_id($name = '', $ip = '', $mac_address = '')
{
$where = [];
$params = [];
Method discover_new_device
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
function discover_new_device($hostname, $device, $method, $interface = null)
{
d_echo("discovering $hostname\n");
if (IP::isValid($hostname)) {
Method discover_entity_physical
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
function discover_entity_physical(&$valid, $device, $entPhysicalIndex, $entPhysicalDescr, $entPhysicalClass, $entPhysicalName, $entPhysicalModelName, $entPhysicalSerialNum, $entPhysicalContainedIn, $entPhysicalMfgName, $entPhysicalParentRelPos, $entPhysicalVendorType, $entPhysicalHardwareRev, $entPhysicalFirmwareRev, $entPhysicalSoftwareRev, $entPhysicalIsFRU, $entPhysicalAlias, $entPhysicalAssetID, $ifIndex)
{
d_echo("Discover Inventory Item: $entPhysicalIndex, $entPhysicalDescr, $entPhysicalClass, $entPhysicalName, $entPhysicalModelName, $entPhysicalSerialNum, $entPhysicalContainedIn, $entPhysicalMfgName, $entPhysicalParentRelPos, $entPhysicalVendorType, $entPhysicalHardwareRev, $entPhysicalFirmwareRev, $entPhysicalSoftwareRev, $entPhysicalIsFRU, $entPhysicalAlias, $entPhysicalAssetID, $ifIndex\n");
if ($entPhysicalDescr || $entPhysicalName) {
Method discover_device
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
function discover_device(&$device, $force_module = false)
{
if ($device['snmp_disable'] == '1') {
return true;
}
Method get_device_divisor
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
function get_device_divisor($device, $os_version, $sensor_type, $oid)
{
if ($device['os'] == 'poweralert') {
if ($sensor_type == 'current' || $sensor_type == 'frequency') {
if (version_compare($os_version, '12.06.0068', '>=')) {
Method discover_link
has 49 lines of code (exceeds 25 allowed). Consider refactoring. Open
function discover_link($local_port_id, $protocol, $remote_port_id, $remote_hostname, $remote_port, $remote_platform, $remote_version, $local_device_id, $remote_device_id)
{
global $link_exists;
d_echo("Discover link: $local_port_id, $protocol, $remote_port_id, $remote_hostname, $remote_port, $remote_platform, $remote_version, $remote_device_id\n");
Method build_bgp_peers
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
function build_bgp_peers($device, $data, $peer2)
{
d_echo("Peers : $data\n");
$remove = [
'ARISTA-BGP4V2-MIB::aristaBgp4V2PeerRemoteAs.1.',
Method discover_process_ipv4
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
function discover_process_ipv4(&$valid_v4, $device, int $ifIndex, $ipv4_address, $mask, $context_name = '')
{
$cidr = IPv4::netmask2cidr($mask);
try {
$ipv4 = new IPv4($ipv4_address . '/' . $cidr);
Method find_port_id
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
function find_port_id($description, $identifier = '', $device_id = 0, $mac_address = null)
{
if (! ($device_id || $mac_address)) {
return 0;
}
Function discover_storage
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
function discover_storage(&$valid, $device, $index, $type, $mib, $descr, $size, $units, $used = null)
{
if (ignore_storage($device['os'], $descr)) {
return;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method discover_process_ipv6
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
function discover_process_ipv6(&$valid, $ifIndex, $ipv6_address, $ipv6_prefixlen, $ipv6_origin, $context_name = '')
{
global $device;
if (! IPv6::isValid($ipv6_address, true)) {
Function build_cbgp_peers
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
function build_cbgp_peers($device, $peer, $af_data, $peer2)
{
d_echo('afi data :: ');
d_echo($af_data);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method discover_storage
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
function discover_storage(&$valid, $device, $index, $type, $mib, $descr, $size, $units, $used = null)
{
if (ignore_storage($device['os'], $descr)) {
return;
}
Method build_cbgp_peers
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
function build_cbgp_peers($device, $peer, $af_data, $peer2)
{
d_echo('afi data :: ');
d_echo($af_data);
Consider simplifying this complex logical expression. Open
if ($force_module === true ||
$device_module_status ||
($os_module_status && $device_module_status === null) ||
($module_status && ! isset($os_module_status) && $device_module_status === null)
) {
Consider simplifying this complex logical expression. Open
if ($oid == $sensor_entry['sensor_oid'] &&
$descr == $sensor_entry['sensor_descr'] &&
$multiplier == $sensor_entry['sensor_multiplier'] &&
$divisor == $sensor_entry['sensor_divisor'] &&
$entPhysicalIndex_measured == $sensor_entry['entPhysicalIndex_measured'] &&
Method sensor_limit
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
function sensor_limit($class, $current)
{
// matching an empty case executes code until a break is reached
switch ($class) {
case 'temperature':
Function sensors
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
function sensors($types, $os, $valid, $pre_cache = [])
{
$device = &$os->getDeviceArray();
foreach ((array) $types as $sensor_class) {
echo ucfirst($sensor_class) . ': ';
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method sensor_low_limit
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
function sensor_low_limit($class, $current)
{
// matching an empty case executes code until a break is reached
switch ($class) {
case 'temperature':
Method discover_link
has 9 arguments (exceeds 4 allowed). Consider refactoring. Open
function discover_link($local_port_id, $protocol, $remote_port_id, $remote_hostname, $remote_port, $remote_platform, $remote_version, $local_device_id, $remote_device_id)
Method discover_storage
has 9 arguments (exceeds 4 allowed). Consider refactoring. Open
function discover_storage(&$valid, $device, $index, $type, $mib, $descr, $size, $units, $used = null)
Method add_cbgp_peer
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
function add_cbgp_peer($device, $peer, $afi, $safi)
{
if (dbFetchCell('SELECT COUNT(*) from `bgpPeers_cbgp` WHERE device_id = ? AND bgpPeerIdentifier = ? AND afi=? AND safi=?', [$device['device_id'], $peer['ip'], $afi, $safi]) == 0) {
$cbgp = [
'device_id' => $device['device_id'],
Method add_bgp_peer
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
function add_bgp_peer($device, $peer)
{
if (dbFetchCell('SELECT COUNT(*) from `bgpPeers` WHERE device_id = ? AND bgpPeerIdentifier = ?', [$device['device_id'], $peer['ip']]) < '1') {
$bgpPeers = [
'device_id' => $device['device_id'],
Function check_valid_sensors
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
function check_valid_sensors($device, $class, $valid, $poller_type = 'snmp')
{
$entries = dbFetchRows('SELECT * FROM sensors AS S, devices AS D WHERE S.sensor_class=? AND S.device_id = D.device_id AND D.device_id = ? AND S.poller_type = ?', [$class, $device['device_id'], $poller_type]);
if (count($entries)) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function can_skip_sensor
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
function can_skip_sensor($device, $sensor_class = '', $sensor_descr = '')
{
if (! empty($sensor_class) && (Config::getOsSetting($device['os'], "disabled_sensors.$sensor_class") || Config::get("disabled_sensors.$sensor_class"))) {
return true;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function discover_process_ipv6
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
function discover_process_ipv6(&$valid, $ifIndex, $ipv6_address, $ipv6_prefixlen, $ipv6_origin, $context_name = '')
{
global $device;
if (! IPv6::isValid($ipv6_address, true)) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function ignore_storage
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
function ignore_storage($os, $descr)
{
foreach (Config::getCombined($os, 'ignore_mount') as $im) {
if ($im == $descr) {
d_echo("ignored $descr (matched: $im)\n");
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function sensor_limit
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
function sensor_limit($class, $current)
{
// matching an empty case executes code until a break is reached
switch ($class) {
case 'temperature':
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function sensor_low_limit
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
function sensor_low_limit($class, $current)
{
// matching an empty case executes code until a break is reached
switch ($class) {
case 'temperature':
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method discover_process_ipv6
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
function discover_process_ipv6(&$valid, $ifIndex, $ipv6_address, $ipv6_prefixlen, $ipv6_origin, $context_name = '')
Function discover_entity_physical
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
function discover_entity_physical(&$valid, $device, $entPhysicalIndex, $entPhysicalDescr, $entPhysicalClass, $entPhysicalName, $entPhysicalModelName, $entPhysicalSerialNum, $entPhysicalContainedIn, $entPhysicalMfgName, $entPhysicalParentRelPos, $entPhysicalVendorType, $entPhysicalHardwareRev, $entPhysicalFirmwareRev, $entPhysicalSoftwareRev, $entPhysicalIsFRU, $entPhysicalAlias, $entPhysicalAssetID, $ifIndex)
{
d_echo("Discover Inventory Item: $entPhysicalIndex, $entPhysicalDescr, $entPhysicalClass, $entPhysicalName, $entPhysicalModelName, $entPhysicalSerialNum, $entPhysicalContainedIn, $entPhysicalMfgName, $entPhysicalParentRelPos, $entPhysicalVendorType, $entPhysicalHardwareRev, $entPhysicalFirmwareRev, $entPhysicalSoftwareRev, $entPhysicalIsFRU, $entPhysicalAlias, $entPhysicalAssetID, $ifIndex\n");
if ($entPhysicalDescr || $entPhysicalName) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method discover_process_ipv4
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
function discover_process_ipv4(&$valid_v4, $device, int $ifIndex, $ipv4_address, $mask, $context_name = '')
Method discover_juniAtmVp
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function discover_juniAtmVp(&$valid, $device, $port_id, $vp_id, $vp_descr)
Function discover_link
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
function discover_link($local_port_id, $protocol, $remote_port_id, $remote_hostname, $remote_port, $remote_platform, $remote_version, $local_device_id, $remote_device_id)
{
global $link_exists;
d_echo("Discover link: $local_port_id, $protocol, $remote_port_id, $remote_hostname, $remote_port, $remote_platform, $remote_version, $remote_device_id\n");
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return 1;
Avoid too many return
statements within this method. Open
return 1;
Avoid too many return
statements within this method. Open
return 10;
Avoid too many return
statements within this method. Open
return $remote_device->device_id;
Avoid too many return
statements within this method. Open
return 1;
Avoid too many return
statements within this method. Open
return 1;
Avoid too many return
statements within this method. Open
return 10;
Avoid too many return
statements within this method. Open
return 1;
Avoid too many return
statements within this method. Open
return 100;
Avoid too many return
statements within this method. Open
return 60;
Avoid too many return
statements within this method. Open
return false;
Avoid too many return
statements within this method. Open
return false;
Avoid too many return
statements within this method. Open
return 10;
Avoid too many return
statements within this method. Open
return 60;
The function get_device_divisor() has an NPath complexity of 1188. The configured NPath complexity threshold is 200. Open
function get_device_divisor($device, $os_version, $sensor_type, $oid)
{
if ($device['os'] == 'poweralert') {
if ($sensor_type == 'current' || $sensor_type == 'frequency') {
if (version_compare($os_version, '12.06.0068', '>=')) {
- Read upRead up
- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The function discover_sensor() has an NPath complexity of 420228. The configured NPath complexity threshold is 200. Open
function discover_sensor(&$valid, $class, $device, $oid, $index, $type, $descr, $divisor = 1, $multiplier = 1, $low_limit = null, $low_warn_limit = null, $warn_limit = null, $high_limit = null, $current = null, $poller_type = 'snmp', $entPhysicalIndex = null, $entPhysicalIndex_measured = null, $user_func = null, $group = null, $rrd_type = 'GAUGE')
{
$guess_limits = Config::get('sensors.guess_limits', true);
$low_limit = set_null($low_limit);
- Read upRead up
- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The function discovery_process() has an NPath complexity of 87592328. The configured NPath complexity threshold is 200. Open
function discovery_process(&$valid, $os, $sensor_class, $pre_cache)
{
$discovery = $os->getDiscovery('sensors');
$device = $os->getDeviceArray();
- Read upRead up
- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The function discovery_process() has 151 lines of code. Current threshold is set to 100. Avoid really long methods. Open
function discovery_process(&$valid, $os, $sensor_class, $pre_cache)
{
$discovery = $os->getDiscovery('sensors');
$device = $os->getDeviceArray();
- Exclude checks
The function discover_sensor() has 160 lines of code. Current threshold is set to 100. Avoid really long methods. Open
function discover_sensor(&$valid, $class, $device, $oid, $index, $type, $descr, $divisor = 1, $multiplier = 1, $low_limit = null, $low_warn_limit = null, $warn_limit = null, $high_limit = null, $current = null, $poller_type = 'snmp', $entPhysicalIndex = null, $entPhysicalIndex_measured = null, $user_func = null, $group = null, $rrd_type = 'GAUGE')
{
$guess_limits = Config::get('sensors.guess_limits', true);
$low_limit = set_null($low_limit);
- Exclude checks
The function discover_sensor has 20 parameters. Consider reducing the number of parameters to less than 10. Open
function discover_sensor(&$valid, $class, $device, $oid, $index, $type, $descr, $divisor = 1, $multiplier = 1, $low_limit = null, $low_warn_limit = null, $warn_limit = null, $high_limit = null, $current = null, $poller_type = 'snmp', $entPhysicalIndex = null, $entPhysicalIndex_measured = null, $user_func = null, $group = null, $rrd_type = 'GAUGE')
{
$guess_limits = Config::get('sensors.guess_limits', true);
$low_limit = set_null($low_limit);
- Exclude checks
The function discover_entity_physical has 19 parameters. Consider reducing the number of parameters to less than 10. Open
function discover_entity_physical(&$valid, $device, $entPhysicalIndex, $entPhysicalDescr, $entPhysicalClass, $entPhysicalName, $entPhysicalModelName, $entPhysicalSerialNum, $entPhysicalContainedIn, $entPhysicalMfgName, $entPhysicalParentRelPos, $entPhysicalVendorType, $entPhysicalHardwareRev, $entPhysicalFirmwareRev, $entPhysicalSoftwareRev, $entPhysicalIsFRU, $entPhysicalAlias, $entPhysicalAssetID, $ifIndex)
{
d_echo("Discover Inventory Item: $entPhysicalIndex, $entPhysicalDescr, $entPhysicalClass, $entPhysicalName, $entPhysicalModelName, $entPhysicalSerialNum, $entPhysicalContainedIn, $entPhysicalMfgName, $entPhysicalParentRelPos, $entPhysicalVendorType, $entPhysicalHardwareRev, $entPhysicalFirmwareRev, $entPhysicalSoftwareRev, $entPhysicalIsFRU, $entPhysicalAlias, $entPhysicalAssetID, $ifIndex\n");
if ($entPhysicalDescr || $entPhysicalName) {
- Exclude checks
The function find_port_id() has an NPath complexity of 234. The configured NPath complexity threshold is 200. Open
function find_port_id($description, $identifier = '', $device_id = 0, $mac_address = null)
{
if (! ($device_id || $mac_address)) {
return 0;
}
- Read upRead up
- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The function find_device_id() has an NPath complexity of 1008. The configured NPath complexity threshold is 200. Open
function find_device_id($name = '', $ip = '', $mac_address = '')
{
$where = [];
$params = [];
- Read upRead up
- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The function discover_device() has an NPath complexity of 3332. The configured NPath complexity threshold is 200. Open
function discover_device(&$device, $force_module = false)
{
if ($device['snmp_disable'] == '1') {
return true;
}
- Read upRead up
- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The function sensor_limit() has a Cyclomatic Complexity of 13. The configured cyclomatic complexity threshold is 10. Open
function sensor_limit($class, $current)
{
// matching an empty case executes code until a break is reached
switch ($class) {
case 'temperature':
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The function discovery_process() has a Cyclomatic Complexity of 41. The configured cyclomatic complexity threshold is 10. Open
function discovery_process(&$valid, $os, $sensor_class, $pre_cache)
{
$discovery = $os->getDiscovery('sensors');
$device = $os->getDeviceArray();
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The function can_skip_sensor() has a Cyclomatic Complexity of 10. The configured cyclomatic complexity threshold is 10. Open
function can_skip_sensor($device, $sensor_class = '', $sensor_descr = '')
{
if (! empty($sensor_class) && (Config::getOsSetting($device['os'], "disabled_sensors.$sensor_class") || Config::get("disabled_sensors.$sensor_class"))) {
return true;
}
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The function find_port_id() has a Cyclomatic Complexity of 11. The configured cyclomatic complexity threshold is 10. Open
function find_port_id($description, $identifier = '', $device_id = 0, $mac_address = null)
{
if (! ($device_id || $mac_address)) {
return 0;
}
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The function sensor_low_limit() has a Cyclomatic Complexity of 12. The configured cyclomatic complexity threshold is 10. Open
function sensor_low_limit($class, $current)
{
// matching an empty case executes code until a break is reached
switch ($class) {
case 'temperature':
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The function build_bgp_peers() has a Cyclomatic Complexity of 11. The configured cyclomatic complexity threshold is 10. Open
function build_bgp_peers($device, $data, $peer2)
{
d_echo("Peers : $data\n");
$remove = [
'ARISTA-BGP4V2-MIB::aristaBgp4V2PeerRemoteAs.1.',
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The function discover_sensor() has a Cyclomatic Complexity of 36. The configured cyclomatic complexity threshold is 10. Open
function discover_sensor(&$valid, $class, $device, $oid, $index, $type, $descr, $divisor = 1, $multiplier = 1, $low_limit = null, $low_warn_limit = null, $warn_limit = null, $high_limit = null, $current = null, $poller_type = 'snmp', $entPhysicalIndex = null, $entPhysicalIndex_measured = null, $user_func = null, $group = null, $rrd_type = 'GAUGE')
{
$guess_limits = Config::get('sensors.guess_limits', true);
$low_limit = set_null($low_limit);
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The function discover_device() has a Cyclomatic Complexity of 22. The configured cyclomatic complexity threshold is 10. Open
function discover_device(&$device, $force_module = false)
{
if ($device['snmp_disable'] == '1') {
return true;
}
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The function can_skip_discovery() has a Cyclomatic Complexity of 10. The configured cyclomatic complexity threshold is 10. Open
function can_skip_discovery($sysName, $sysDescr = '', $platform = '')
{
if ($sysName) {
foreach ((array) Config::get('autodiscovery.xdp_exclude.sysname_regexp') as $needle) {
if (preg_match($needle . 'i', $sysName)) {
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The function find_device_id() has a Cyclomatic Complexity of 15. The configured cyclomatic complexity threshold is 10. Open
function find_device_id($name = '', $ip = '', $mac_address = '')
{
$where = [];
$params = [];
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The function discover_new_device() has a Cyclomatic Complexity of 13. The configured cyclomatic complexity threshold is 10. Open
function discover_new_device($hostname, $device, $method, $interface = null)
{
d_echo("discovering $hostname\n");
if (IP::isValid($hostname)) {
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The function discover_process_ipv4() has a Cyclomatic Complexity of 11. The configured cyclomatic complexity threshold is 10. Open
function discover_process_ipv4(&$valid_v4, $device, int $ifIndex, $ipv4_address, $mask, $context_name = '')
{
$cidr = IPv4::netmask2cidr($mask);
try {
$ipv4 = new IPv4($ipv4_address . '/' . $cidr);
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The function get_device_divisor() has a Cyclomatic Complexity of 27. The configured cyclomatic complexity threshold is 10. Open
function get_device_divisor($device, $os_version, $sensor_type, $oid)
{
if ($device['os'] == 'poweralert') {
if ($sensor_type == 'current' || $sensor_type == 'frequency') {
if (version_compare($os_version, '12.06.0068', '>=')) {
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
Avoid using undefined variables such as '$high_limit' which will lead to PHP notices. Open
echo "$descr: Cur $value, Low: $low_limit, Low Warn: $low_warn_limit, Warn: $warn_limit, High: $high_limit" . PHP_EOL;
- Read upRead up
- Exclude checks
UndefinedVariable
Since: 2.8.0
Detects when a variable is used that has not been defined before.
Example
class Foo
{
private function bar()
{
// $message is undefined
echo $message;
}
}
Source https://phpmd.org/rules/cleancode.html#undefinedvariable
Avoid using undefined variables such as '$low_warn_limit' which will lead to PHP notices. Open
discover_sensor($valid['sensor'], $sensor_class, $device, $oid, $uindex, $sensor_name, $descr, $divisor, $multiplier, $low_limit, $low_warn_limit, $warn_limit, $high_limit, $value, 'snmp', $entPhysicalIndex, $entPhysicalIndex_measured, $user_function, $group, $data['rrd_type'] ?? 'GAUGE');
- Read upRead up
- Exclude checks
UndefinedVariable
Since: 2.8.0
Detects when a variable is used that has not been defined before.
Example
class Foo
{
private function bar()
{
// $message is undefined
echo $message;
}
}
Source https://phpmd.org/rules/cleancode.html#undefinedvariable
Avoid using undefined variables such as '$warn_limit' which will lead to PHP notices. Open
echo "$descr: Cur $value, Low: $low_limit, Low Warn: $low_warn_limit, Warn: $warn_limit, High: $high_limit" . PHP_EOL;
- Read upRead up
- Exclude checks
UndefinedVariable
Since: 2.8.0
Detects when a variable is used that has not been defined before.
Example
class Foo
{
private function bar()
{
// $message is undefined
echo $message;
}
}
Source https://phpmd.org/rules/cleancode.html#undefinedvariable
Avoid using undefined variables such as '$warn_limit' which will lead to PHP notices. Open
discover_sensor($valid['sensor'], $sensor_class, $device, $oid, $uindex, $sensor_name, $descr, $divisor, $multiplier, $low_limit, $low_warn_limit, $warn_limit, $high_limit, $value, 'snmp', $entPhysicalIndex, $entPhysicalIndex_measured, $user_function, $group, $data['rrd_type'] ?? 'GAUGE');
- Read upRead up
- Exclude checks
UndefinedVariable
Since: 2.8.0
Detects when a variable is used that has not been defined before.
Example
class Foo
{
private function bar()
{
// $message is undefined
echo $message;
}
}
Source https://phpmd.org/rules/cleancode.html#undefinedvariable
Avoid using undefined variables such as '$low_limit' which will lead to PHP notices. Open
discover_sensor($valid['sensor'], $sensor_class, $device, $oid, $uindex, $sensor_name, $descr, $divisor, $multiplier, $low_limit, $low_warn_limit, $warn_limit, $high_limit, $value, 'snmp', $entPhysicalIndex, $entPhysicalIndex_measured, $user_function, $group, $data['rrd_type'] ?? 'GAUGE');
- Read upRead up
- Exclude checks
UndefinedVariable
Since: 2.8.0
Detects when a variable is used that has not been defined before.
Example
class Foo
{
private function bar()
{
// $message is undefined
echo $message;
}
}
Source https://phpmd.org/rules/cleancode.html#undefinedvariable
Avoid using undefined variables such as '$high_limit' which will lead to PHP notices. Open
discover_sensor($valid['sensor'], $sensor_class, $device, $oid, $uindex, $sensor_name, $descr, $divisor, $multiplier, $low_limit, $low_warn_limit, $warn_limit, $high_limit, $value, 'snmp', $entPhysicalIndex, $entPhysicalIndex_measured, $user_function, $group, $data['rrd_type'] ?? 'GAUGE');
- Read upRead up
- Exclude checks
UndefinedVariable
Since: 2.8.0
Detects when a variable is used that has not been defined before.
Example
class Foo
{
private function bar()
{
// $message is undefined
echo $message;
}
}
Source https://phpmd.org/rules/cleancode.html#undefinedvariable
Avoid using undefined variables such as '$low_limit' which will lead to PHP notices. Open
echo "$descr: Cur $value, Low: $low_limit, Low Warn: $low_warn_limit, Warn: $warn_limit, High: $high_limit" . PHP_EOL;
- Read upRead up
- Exclude checks
UndefinedVariable
Since: 2.8.0
Detects when a variable is used that has not been defined before.
Example
class Foo
{
private function bar()
{
// $message is undefined
echo $message;
}
}
Source https://phpmd.org/rules/cleancode.html#undefinedvariable
Avoid using undefined variables such as '$low_warn_limit' which will lead to PHP notices. Open
echo "$descr: Cur $value, Low: $low_limit, Low Warn: $low_warn_limit, Warn: $warn_limit, High: $high_limit" . PHP_EOL;
- Read upRead up
- Exclude checks
UndefinedVariable
Since: 2.8.0
Detects when a variable is used that has not been defined before.
Example
class Foo
{
private function bar()
{
// $message is undefined
echo $message;
}
}
Source https://phpmd.org/rules/cleancode.html#undefinedvariable
Avoid using undefined variables such as '$oid' which will lead to PHP notices. Open
unset($oid);
- Read upRead up
- Exclude checks
UndefinedVariable
Since: 2.8.0
Detects when a variable is used that has not been defined before.
Example
class Foo
{
private function bar()
{
// $message is undefined
echo $message;
}
}
Source https://phpmd.org/rules/cleancode.html#undefinedvariable
The method discover_device has a boolean flag argument $force_module, which is a certain sign of a Single Responsibility Principle violation. Open
function discover_device(&$device, $force_module = false)
- Read upRead up
- Exclude checks
BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
Missing class import via use statement (line '139', column '19'). Open
$helper = new \LibreNMS\Polling\ConnectivityHelper(DeviceCache::getPrimary());
- Read upRead up
- Exclude checks
MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
The method discover_device uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
echo "Module [ $module ] disabled globally.\n\n";
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method discover_sensor uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$sensor_entry = dbFetchRow('SELECT * FROM `sensors` WHERE `sensor_class` = ? AND `device_id` = ? AND `sensor_type` = ? AND `sensor_index` = ?', [$class, $device['device_id'], $type, (string) $index]);
if (! isset($high_limit)) {
if ($guess_limits && ! $sensor_entry['sensor_limit']) {
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method get_device_divisor uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
return 1;
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method discovery_process uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$uindex = $data['index'];
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method discover_storage uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$perc_warn = Config::get('storage_perc_warn', 60);
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method discover_entity_physical uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
echo '.';
$update_data = [
'entPhysicalIndex' => $entPhysicalIndex,
'entPhysicalDescr' => $entPhysicalDescr,
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method discovery_process uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$value = (new UserFuncHelper($value, $snmp_data[$data['value']], $data))->{$user_function}();
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method build_cbgp_peers uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$safi = array_pop($afisafi_tmp);
$afi = array_pop($afisafi_tmp);
$bgp_ip = str_replace(".$afi.$safi", '', $k);
if ($device['os_group'] === 'arista') {
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- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid assigning values to variables in if clauses and the like (line '1388', column '13'). Open
function find_device_id($name = '', $ip = '', $mac_address = '')
{
$where = [];
$params = [];
- Read upRead up
- Exclude checks
IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
The method discover_juniAtmVp uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
echo '.';
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method discover_new_device uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
d_echo("Discovery failed: '$hostname' is not a valid ip or dns name\n");
return false;
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method discover_storage uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
echo '.';
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method build_bgp_peers uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
if (strstr($peer_ip, ':')) {
$peer_ip_snmp = preg_replace('/:/', ' ', $peer_ip);
$peer_ip = preg_replace('/(\S+\s+\S+)\s/', '$1:', $peer_ip_snmp);
$peer_ip = str_replace('"', '', str_replace(' ', '', $peer_ip));
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid assigning values to variables in if clauses and the like (line '1400', column '13'). Open
function find_device_id($name = '', $ip = '', $mac_address = '')
{
$where = [];
$params = [];
- Read upRead up
- Exclude checks
IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
Avoid assigning values to variables in if clauses and the like (line '57', column '13'). Open
function discover_new_device($hostname, $device, $method, $interface = null)
{
d_echo("discovering $hostname\n");
if (IP::isValid($hostname)) {
- Read upRead up
- Exclude checks
IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
The method discover_sensor uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
// Use existing limit
$low_limit = $sensor_entry['sensor_limit_low'];
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method discover_sensor uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
// Use existing limit
$high_limit = $sensor_entry['sensor_limit'];
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method discover_link uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$sql = 'SELECT `id`,`local_device_id`,`remote_platform`,`remote_version`,`remote_device_id`,`remote_port_id` FROM `links`';
$sql .= ' WHERE `remote_hostname` = ? AND `local_port_id` = ? AND `protocol` = ? AND `remote_port` = ?';
$data = dbFetchRow($sql, [$remote_hostname, $local_port_id, $protocol, $remote_port]);
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method discovery_process uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$value = false;
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method discovery_process uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$$limit = (new UserFuncHelper($$limit))->{$user_function}();
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method discover_link uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$updated = dbUpdate($update_data, 'links', '`id` = ?', [$id]);
echo 'U';
d_echo("( $updated updated )");
}//end if
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method add_bgp_peer uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
dbUpdate(['bgpPeerRemoteAs' => $peer['as'], 'astext' => $peer['astext']], 'bgpPeers', 'device_id=? AND bgpPeerIdentifier=?', [$device['device_id'], $peer['ip']]);
echo '.';
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method discover_process_ipv4 uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
d_echo('No port id found for ifindex: ' . $ifIndex . PHP_EOL);
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method discover_sensor uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$update = [
'sensor_oid' => $oid,
'sensor_descr' => $descr,
'sensor_multiplier' => $multiplier,
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method discover_storage uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$updated = dbUpdate(['storage_descr' => $descr, 'storage_type' => $type, 'storage_units' => $units, 'storage_size' => $size], 'storage', '`device_id` = ? AND `storage_index` = ? AND `storage_mib` = ?', [$device['device_id'], $index, $mib]);
if ($updated) {
echo 'U';
} else {
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid assigning values to variables in if clauses and the like (line '1358', column '13'). Open
function find_device_id($name = '', $ip = '', $mac_address = '')
{
$where = [];
$params = [];
- Read upRead up
- Exclude checks
IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
The method discovery_process uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
// We default to 1 for both divisors / multipliers so it should be safe to do the calculation using both.
$value = ($value / $divisor) * $multiplier;
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid assigning values to variables in if clauses and the like (line '1382', column '13'). Open
function find_device_id($name = '', $ip = '', $mac_address = '')
{
$where = [];
$params = [];
- Read upRead up
- Exclude checks
IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
The method discovery_process uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$$limit = YamlDiscovery::getValueFromData($limit, $index, $data, $pre_cache, 'null');
if (is_numeric($$limit)) {
$$limit = ($$limit / $divisor) * $multiplier;
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method find_port_id uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$statements[] = 'SELECT `port_id` FROM `ports` WHERE `device_id`=? AND (`ifDescr`=? OR `ifName`=?)';
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method build_bgp_peers uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
// ipv4
$peer_ip = implode('.', array_slice(explode('.', $peer_ip), -4));
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid unused local variables such as '$v'. Open
foreach ($af_data as $k => $v) {
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- Exclude checks
UnusedLocalVariable
Since: 0.2
Detects when a local variable is declared and/or assigned, but not used.
Example
class Foo {
public function doSomething()
{
$i = 5; // Unused
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable
Avoid unused local variables such as '$oid'. Open
unset($oid);
- Read upRead up
- Exclude checks
UnusedLocalVariable
Since: 0.2
Detects when a local variable is declared and/or assigned, but not used.
Example
class Foo {
public function doSomething()
{
$i = 5; // Unused
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable
Avoid unused parameters such as '$context_name'. Open
function discover_process_ipv4(&$valid_v4, $device, int $ifIndex, $ipv4_address, $mask, $context_name = '')
- Read upRead up
- Exclude checks
UnusedFormalParameter
Since: 0.2
Avoid passing parameters to methods or constructors and then not using those parameters.
Example
class Foo
{
private function bar($howdy)
{
// $howdy is not used
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedformalparameter
Avoid unused local variables such as '$peertype'. Open
$peertype = array_shift($afisafi_tmp);
- Read upRead up
- Exclude checks
UnusedLocalVariable
Since: 0.2
Detects when a local variable is declared and/or assigned, but not used.
Example
class Foo {
public function doSomething()
{
$i = 5; // Unused
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable
Avoid unused local variables such as '$vpninst_id'. Open
$vpninst_id = array_shift($afisafi_tmp);
- Read upRead up
- Exclude checks
UnusedLocalVariable
Since: 0.2
Detects when a local variable is declared and/or assigned, but not used.
Example
class Foo {
public function doSomething()
{
$i = 5; // Unused
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable
FIXME found Open
// FIXME vv no $device!
- Exclude checks
Similar blocks of code found in 2 locations. Consider refactoring. Open
if ((string) $sensor_entry['sensor_limit_low_warn'] != (string) $low_warn_limit && $sensor_entry['sensor_custom'] == 'No') {
$update = ['sensor_limit_low_warn' => $low_warn_limit];
$updated = dbUpdate($update, 'sensors', '`sensor_id` = ?', [$sensor_entry['sensor_id']]);
d_echo("( $updated updated )\n");
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 156.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if ((string) $high_limit != (string) $sensor_entry['sensor_limit'] && $sensor_entry['sensor_custom'] == 'No') {
$update = ['sensor_limit' => $high_limit];
$updated = dbUpdate($update, 'sensors', '`sensor_id` = ?', [$sensor_entry['sensor_id']]);
d_echo("( $updated updated )\n");
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 156.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if ((string) $sensor_entry['sensor_limit_low'] != (string) $low_limit && $sensor_entry['sensor_custom'] == 'No') {
$update = ['sensor_limit_low' => $low_limit];
$updated = dbUpdate($update, 'sensors', '`sensor_id` = ?', [$sensor_entry['sensor_id']]);
d_echo("( $updated updated )\n");
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 156.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if ((string) $warn_limit != (string) $sensor_entry['sensor_limit_warn'] && $sensor_entry['sensor_custom'] == 'No') {
$update = ['sensor_limit_warn' => $warn_limit];
$updated = dbUpdate($update, 'sensors', '`sensor_id` = ?', [$sensor_entry['sensor_id']]);
d_echo("( $updated updated )\n");
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 156.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
$update_data = [
'entPhysicalIndex' => $entPhysicalIndex,
'entPhysicalDescr' => $entPhysicalDescr,
'entPhysicalClass' => $entPhysicalClass,
'entPhysicalName' => $entPhysicalName,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 93.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Avoid excessively long variable names like $entPhysicalContainedIn. Keep variable name length under 20. Open
function discover_entity_physical(&$valid, $device, $entPhysicalIndex, $entPhysicalDescr, $entPhysicalClass, $entPhysicalName, $entPhysicalModelName, $entPhysicalSerialNum, $entPhysicalContainedIn, $entPhysicalMfgName, $entPhysicalParentRelPos, $entPhysicalVendorType, $entPhysicalHardwareRev, $entPhysicalFirmwareRev, $entPhysicalSoftwareRev, $entPhysicalIsFRU, $entPhysicalAlias, $entPhysicalAssetID, $ifIndex)
- Read upRead up
- Exclude checks
LongVariable
Since: 0.2
Detects when a field, formal or local variable is declared with a long name.
Example
class Something {
protected $reallyLongIntName = -3; // VIOLATION - Field
public static function main( array $interestingArgumentsList[] ) { // VIOLATION - Formal
$otherReallyLongName = -5; // VIOLATION - Local
for ($interestingIntIndex = 0; // VIOLATION - For
$interestingIntIndex < 10;
$interestingIntIndex++ ) {
}
}
}
Source https://phpmd.org/rules/naming.html#longvariable
Avoid excessively long variable names like $entPhysicalFirmwareRev. Keep variable name length under 20. Open
function discover_entity_physical(&$valid, $device, $entPhysicalIndex, $entPhysicalDescr, $entPhysicalClass, $entPhysicalName, $entPhysicalModelName, $entPhysicalSerialNum, $entPhysicalContainedIn, $entPhysicalMfgName, $entPhysicalParentRelPos, $entPhysicalVendorType, $entPhysicalHardwareRev, $entPhysicalFirmwareRev, $entPhysicalSoftwareRev, $entPhysicalIsFRU, $entPhysicalAlias, $entPhysicalAssetID, $ifIndex)
- Read upRead up
- Exclude checks
LongVariable
Since: 0.2
Detects when a field, formal or local variable is declared with a long name.
Example
class Something {
protected $reallyLongIntName = -3; // VIOLATION - Field
public static function main( array $interestingArgumentsList[] ) { // VIOLATION - Formal
$otherReallyLongName = -5; // VIOLATION - Local
for ($interestingIntIndex = 0; // VIOLATION - For
$interestingIntIndex < 10;
$interestingIntIndex++ ) {
}
}
}
Source https://phpmd.org/rules/naming.html#longvariable
Avoid excessively long variable names like $entPhysicalVendorType. Keep variable name length under 20. Open
function discover_entity_physical(&$valid, $device, $entPhysicalIndex, $entPhysicalDescr, $entPhysicalClass, $entPhysicalName, $entPhysicalModelName, $entPhysicalSerialNum, $entPhysicalContainedIn, $entPhysicalMfgName, $entPhysicalParentRelPos, $entPhysicalVendorType, $entPhysicalHardwareRev, $entPhysicalFirmwareRev, $entPhysicalSoftwareRev, $entPhysicalIsFRU, $entPhysicalAlias, $entPhysicalAssetID, $ifIndex)
- Read upRead up
- Exclude checks
LongVariable
Since: 0.2
Detects when a field, formal or local variable is declared with a long name.
Example
class Something {
protected $reallyLongIntName = -3; // VIOLATION - Field
public static function main( array $interestingArgumentsList[] ) { // VIOLATION - Formal
$otherReallyLongName = -5; // VIOLATION - Local
for ($interestingIntIndex = 0; // VIOLATION - For
$interestingIntIndex < 10;
$interestingIntIndex++ ) {
}
}
}
Source https://phpmd.org/rules/naming.html#longvariable
Avoid excessively long variable names like $entPhysicalIndex_measured. Keep variable name length under 20. Open
function discover_sensor(&$valid, $class, $device, $oid, $index, $type, $descr, $divisor = 1, $multiplier = 1, $low_limit = null, $low_warn_limit = null, $warn_limit = null, $high_limit = null, $current = null, $poller_type = 'snmp', $entPhysicalIndex = null, $entPhysicalIndex_measured = null, $user_func = null, $group = null, $rrd_type = 'GAUGE')
- Read upRead up
- Exclude checks
LongVariable
Since: 0.2
Detects when a field, formal or local variable is declared with a long name.
Example
class Something {
protected $reallyLongIntName = -3; // VIOLATION - Field
public static function main( array $interestingArgumentsList[] ) { // VIOLATION - Formal
$otherReallyLongName = -5; // VIOLATION - Local
for ($interestingIntIndex = 0; // VIOLATION - For
$interestingIntIndex < 10;
$interestingIntIndex++ ) {
}
}
}
Source https://phpmd.org/rules/naming.html#longvariable
Avoid excessively long variable names like $entPhysicalParentRelPos. Keep variable name length under 20. Open
function discover_entity_physical(&$valid, $device, $entPhysicalIndex, $entPhysicalDescr, $entPhysicalClass, $entPhysicalName, $entPhysicalModelName, $entPhysicalSerialNum, $entPhysicalContainedIn, $entPhysicalMfgName, $entPhysicalParentRelPos, $entPhysicalVendorType, $entPhysicalHardwareRev, $entPhysicalFirmwareRev, $entPhysicalSoftwareRev, $entPhysicalIsFRU, $entPhysicalAlias, $entPhysicalAssetID, $ifIndex)
- Read upRead up
- Exclude checks
LongVariable
Since: 0.2
Detects when a field, formal or local variable is declared with a long name.
Example
class Something {
protected $reallyLongIntName = -3; // VIOLATION - Field
public static function main( array $interestingArgumentsList[] ) { // VIOLATION - Formal
$otherReallyLongName = -5; // VIOLATION - Local
for ($interestingIntIndex = 0; // VIOLATION - For
$interestingIntIndex < 10;
$interestingIntIndex++ ) {
}
}
}
Source https://phpmd.org/rules/naming.html#longvariable
Avoid excessively long variable names like $entPhysicalSoftwareRev. Keep variable name length under 20. Open
function discover_entity_physical(&$valid, $device, $entPhysicalIndex, $entPhysicalDescr, $entPhysicalClass, $entPhysicalName, $entPhysicalModelName, $entPhysicalSerialNum, $entPhysicalContainedIn, $entPhysicalMfgName, $entPhysicalParentRelPos, $entPhysicalVendorType, $entPhysicalHardwareRev, $entPhysicalFirmwareRev, $entPhysicalSoftwareRev, $entPhysicalIsFRU, $entPhysicalAlias, $entPhysicalAssetID, $ifIndex)
- Read upRead up
- Exclude checks
LongVariable
Since: 0.2
Detects when a field, formal or local variable is declared with a long name.
Example
class Something {
protected $reallyLongIntName = -3; // VIOLATION - Field
public static function main( array $interestingArgumentsList[] ) { // VIOLATION - Formal
$otherReallyLongName = -5; // VIOLATION - Local
for ($interestingIntIndex = 0; // VIOLATION - For
$interestingIntIndex < 10;
$interestingIntIndex++ ) {
}
}
}
Source https://phpmd.org/rules/naming.html#longvariable
Avoid excessively long variable names like $entPhysicalHardwareRev. Keep variable name length under 20. Open
function discover_entity_physical(&$valid, $device, $entPhysicalIndex, $entPhysicalDescr, $entPhysicalClass, $entPhysicalName, $entPhysicalModelName, $entPhysicalSerialNum, $entPhysicalContainedIn, $entPhysicalMfgName, $entPhysicalParentRelPos, $entPhysicalVendorType, $entPhysicalHardwareRev, $entPhysicalFirmwareRev, $entPhysicalSoftwareRev, $entPhysicalIsFRU, $entPhysicalAlias, $entPhysicalAssetID, $ifIndex)
- Read upRead up
- Exclude checks
LongVariable
Since: 0.2
Detects when a field, formal or local variable is declared with a long name.
Example
class Something {
protected $reallyLongIntName = -3; // VIOLATION - Field
public static function main( array $interestingArgumentsList[] ) { // VIOLATION - Formal
$otherReallyLongName = -5; // VIOLATION - Local
for ($interestingIntIndex = 0; // VIOLATION - For
$interestingIntIndex < 10;
$interestingIntIndex++ ) {
}
}
}
Source https://phpmd.org/rules/naming.html#longvariable
Avoid excessively long variable names like $entPhysicalIndex_measured. Keep variable name length under 20. Open
$entPhysicalIndex_measured = isset($data['entPhysicalIndex_measured']) ? $data['entPhysicalIndex_measured'] : null;
- Read upRead up
- Exclude checks
LongVariable
Since: 0.2
Detects when a field, formal or local variable is declared with a long name.
Example
class Something {
protected $reallyLongIntName = -3; // VIOLATION - Field
public static function main( array $interestingArgumentsList[] ) { // VIOLATION - Formal
$otherReallyLongName = -5; // VIOLATION - Local
for ($interestingIntIndex = 0; // VIOLATION - For
$interestingIntIndex < 10;
$interestingIntIndex++ ) {
}
}
}
Source https://phpmd.org/rules/naming.html#longvariable
Avoid variables with short names like $ip. Configured minimum length is 3. Open
$ip = $hostname;
- Read upRead up
- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $id. Configured minimum length is 3. Open
$id = $data['id'];
- Read upRead up
- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $os. Configured minimum length is 3. Open
function sensors($types, $os, $valid, $pre_cache = [])
- Read upRead up
- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $os. Configured minimum length is 3. Open
function discovery_process(&$valid, $os, $sensor_class, $pre_cache)
- Read upRead up
- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $os. Configured minimum length is 3. Open
function ignore_storage($os, $descr)
- Read upRead up
- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $ip. Configured minimum length is 3. Open
function find_device_id($name = '', $ip = '', $mac_address = '')
- Read upRead up
- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}