gui/gui_director_view.rb
class GuiDirectorView < GuiBox
attr_accessor :director
def gui_render
if false
camera.using {
scaffolding.render
@director.render if @director
}
else
@director.render! if @director
end
end
#
# Scrollwheel behavior
#
SCROLL_AMOUNT = 0.1
def scroll_up!(pointer)
if pointer.hold?
camera.move_up(SCROLL_AMOUNT)
else
camera.move_forward(SCROLL_AMOUNT)
end
end
def scroll_down!(pointer)
if pointer.hold?
camera.move_up(-SCROLL_AMOUNT)
else
camera.move_forward(-SCROLL_AMOUNT)
end
end
def scroll_left!(pointer)
camera.move_left(SCROLL_AMOUNT)
end
def scroll_right!(pointer)
camera.move_left(-SCROLL_AMOUNT)
end
private
def camera
@camera ||= GLCamera.new
end
def scaffolding
@scaffolding ||= CartesianScaffolding.new
end
end