engine/actor_effect.rb
multi_require 'child_user_object', 'drawing'
class ActorEffect < ChildUserObject
include Drawing
RADIUS = 0.5 # (used by children)
attr_accessor :parent_user_object # set just before render time
def self.new_renderer
GuiUserObjectClassRenderer.new(self)
end
def new_renderer
GuiActorEffectRenderer.new(self)
end
def after_load
set_default_instance_variables(:enabled => true)
super
end
#
# helper methods for use inside plugin tick/render methods
#
def child_index
$env[:child_index] || 0
end
def total_children
$env[:total_children] || 1
end
def child_number
child_index + 1
end
#
# default implementations
#
def render
yield # dfeault just renders Actor once (ie does nothing)
end
end