lighttroupe/luz

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engine/director.rb

Summary

Maintainability
A
3 hrs
Test Coverage

Method render! has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
Open

    def render!
        user_object_try {
            if (offscreen_render_actor.present? && !$env[:hit_test])
                with_offscreen_buffer { |buffer|
                    # render scene to offscreen buffer
Severity: Minor
Found in engine/director.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method render! has 27 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    def render!
        user_object_try {
            if (offscreen_render_actor.present? && !$env[:hit_test])
                with_offscreen_buffer { |buffer|
                    # render scene to offscreen buffer
Severity: Minor
Found in engine/director.rb - About 1 hr to fix

    Method render_scene_recursive has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
    Open

        def render_scene_recursive(effect_index = 0, options = {}, &proc)
            if (effect_index and effect = effects[effect_index])
                if !effect.usable?
                    render_scene_recursive(effect_index + 1, options, &proc)        # Skip this effect
                else
    Severity: Minor
    Found in engine/director.rb - About 45 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

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