engine/plugins/actor_effects/hide-wedge.luz.rb
class ActorEffectHideWedge < ActorEffect
title "Hide Wedge"
description "Hides a wedge of the actor."
categories :special
setting 'wedge_size', :float, :range => 0.0..1.0, :default => 0.0..1.0
setting 'start_angle', :float, :default => 0.0..1.0
def render
# Draw "left" half
with_clip_plane_right_of_angle(start_angle) {
with_clip_plane_right_of_angle(start_angle - wedge_size / 2) {
yield
}
}
# Draw "right" half
with_clip_plane_left_of_angle(start_angle) {
with_clip_plane_left_of_angle(start_angle + wedge_size / 2) {
yield
}
}
end
end