gui/gui_numeric.rb
Method on_key_press
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
Open
def on_key_press(key)
return super if key.control?
case key
when 'space'
# ignore
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method on_key_press
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
def on_key_press(key)
return super if key.control?
case key
when 'space'
# ignore
Method gui_render
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
Open
def gui_render
with_gui_object_properties {
if keyboard_focus? && @value_change_in_progress.length > 0
# faint display of current value
with_alpha(0.1) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"