lillian-lemmer/hypatia

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hypatia/sprites.py

Summary

Maintainability
C
1 day
Test Coverage

File sprites.py has 279 lines of code (exceeds 250 allowed). Consider refactoring.
Open

# This module is part of Hypatia and is released under the
# MIT license: http://opensource.org/licenses/MIT

"""Sprites!
Severity: Minor
Found in hypatia/sprites.py - About 2 hrs to fix

    Function __init__ has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
    Open

        def __init__(self, directory, position=None, children=None):
            """
    
            Args:
                directory (str): directory containing (animated)
    Severity: Minor
    Found in hypatia/sprites.py - About 2 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function palette_cycle has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

    def palette_cycle(surface):
        """get_palette is not sufficient; it generates superflous colors.
    
        Note:
          Need to see if I can convert 32bit alpha to 8 bit temporarily,
    Severity: Minor
    Found in hypatia/sprites.py - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function runtime_setup has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        def runtime_setup(self):
            """Perform actions to setup the walkabout. Actions performed
            once pygame is running and walkabout has been initialized.
    
            Convert and play all the animations, run init for children.
    Severity: Minor
    Found in hypatia/sprites.py - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

                    for direction in constants.Direction.cardinals_and_ordinals():
    
                        # We set everything to the Stand South animation since
                        # it was set first.
                        try:
    Severity: Major
    Found in hypatia/sprites.py and 1 other location - About 1 hr to fix
    hypatia/sprites.py on lines 175..178

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 43.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

                try:
                    self.animations[action][direction] = animation
                except KeyError:
                    self.animations[action] = {direction: animation}
    Severity: Major
    Found in hypatia/sprites.py and 1 other location - About 1 hr to fix
    hypatia/sprites.py on lines 194..201

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 43.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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