Showing 9 of 11 total issues
Function nextBestMove
has a Cognitive Complexity of 140 (exceeds 5 allowed). Consider refactoring. Open
Open
function nextBestMove(board, boardSize) {
var m,
l,
position,
type,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Consider simplifying this complex logical expression. Open
Open
if (
// vertical
((j === 0 &&
(position = i + boardSize * m) !== false &&
n == position % boardSize) ||
Function nextBestMove
has 128 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
function nextBestMove(board, boardSize) {
var m,
l,
position,
type,
Avoid deeply nested control flow statements. Open
Open
if (!m) {
board[i] = 0;
}
Avoid deeply nested control flow statements. Open
Open
for (l = 5; l--; ) {
if (board[line[l + 1]] == type) {
totalCells++;
}
}
Avoid deeply nested control flow statements. Open
Open
if (
// vertical
((j === 0 &&
(position = i + boardSize * m) !== false &&
n == position % boardSize) ||
Avoid deeply nested control flow statements. Open
Open
for (
l = line.indexOf(i) - 1;
l >= 0;
// if the cell is of the same type,
//increment the number of consecutive cells
Avoid deeply nested control flow statements. Open
Open
for (
l = line.indexOf(i);
l < line.length;
// if the cell is of the same type,
// increment the number of consecutive cells
Avoid deeply nested control flow statements. Open
Open
if (score > directionScore[type - 1]) {
directionScore[type - 1] = score;
}