liushoukai/node-hashes

View on GitHub
src/MurmurHash3.cpp

Summary

Maintainability
Test Coverage
//-----------------------------------------------------------------------------
// MurmurHash3 was written by Austin Appleby, and is placed in the public
// domain. The author hereby disclaims copyright to this source code.

// Note - The x86 and x64 versions do _not_ produce the same results, as the
// algorithms are optimized for their respective platforms. You can still
// compile and run any of them on any platform, but your performance with the
// non-native version will be less than optimal.

#include "MurmurHash3.h"

//-----------------------------------------------------------------------------
// Platform-specific functions and macros

// Microsoft Visual Studio

#if defined(_MSC_VER)

#define FORCE_INLINE    __forceinline

#include <stdlib.h>

#define ROTL32(x,y)    _rotl(x,y)
#define ROTL64(x,y)    _rotl64(x,y)

#define BIG_CONSTANT(x) (x)

// Other compilers

#else    // defined(_MSC_VER)
#define    FORCE_INLINE inline __attribute__((always_inline))

inline uint32_t rotl32(uint32_t x, int8_t r) {
    return (x << r) | (x >> (32 - r));
}

inline uint64_t rotl64(uint64_t x, int8_t r) {
    return (x << r) | (x >> (64 - r));
}

#define    ROTL32(x,y)    rotl32(x,y)
#define ROTL64(x,y)    rotl64(x,y)

#define BIG_CONSTANT(x) (x##LLU)

#endif // !defined(_MSC_VER)
/* NO-OP for little-endian platforms */
#if defined(__BYTE_ORDER__) && defined(__ORDER_LITTLE_ENDIAN__)
# if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
#   define BYTESWAP32(x) (x)
#   define BYTESWAP64(x) (x)
# endif
/* if __BYTE_ORDER__ is not predefined (like FreeBSD), use arch */
#elif defined(__i386)  || defined(__x86_64) \
  ||  defined(__alpha) || defined(__vax)

# define BYTESWAP32(x) (x)
# define BYTESWAP64(x) (x)
/* use __builtin_bswap32 if available */
#elif defined(__GNUC__) || defined(__clang__)
# ifdef __has_builtin
#    if __has_builtin(__builtin_bswap32)
#       define BYTESWAP32(x) __builtin_bswap32(x)
#    endif // __has_builtin(__builtin_bswap32)
#    if __has_builtin(__builtin_bswap64)
#       define BYTESWAP64(x) __builtin_bswap64(x)
#    endif // __has_builtin(__builtin_bswap64)
# endif // __has_builtin
#endif // defined(__GNUC__) || defined(__clang__)
/* last resort (big-endian w/o __builtin_bswap) */
#ifndef BYTESWAP32
# define BYTESWAP32(x)   ((((x)&0xFF)<<24) \
         |(((x)>>24)&0xFF) \
         |(((x)&0x0000FF00)<<8)    \
         |(((x)&0x00FF0000)>>8)    )
#endif
#ifndef BYTESWAP64
# define BYTESWAP64(x)                               \
        (((uint64_t)(x) << 56) |                           \
         (((uint64_t)(x) << 40) & 0X00FF000000000000ULL) | \
         (((uint64_t)(x) << 24) & 0X0000FF0000000000ULL) | \
         (((uint64_t)(x) << 8)  & 0X000000FF00000000ULL) | \
         (((uint64_t)(x) >> 8)  & 0X00000000FF000000ULL) | \
         (((uint64_t)(x) >> 24) & 0X0000000000FF0000ULL) | \
         (((uint64_t)(x) >> 40) & 0X000000000000FF00ULL) | \
         ((uint64_t)(x)  >> 56))
#endif

//-----------------------------------------------------------------------------
// Block read - if your platform needs to do endian-swapping or can only
// handle aligned reads, do the conversion here

FORCE_INLINE uint32_t getblock(const uint32_t * p, int i) {
    return BYTESWAP32(p[i]);
}

FORCE_INLINE uint64_t getblock(const uint64_t * p, int i) {
    return BYTESWAP64(p[i]);
}

//-----------------------------------------------------------------------------
// Finalization mix - force all bits of a hash block to avalanche

FORCE_INLINE uint32_t fmix(uint32_t h) {
    h ^= h >> 16;
    h *= 0x85ebca6b;
    h ^= h >> 13;
    h *= 0xc2b2ae35;
    h ^= h >> 16;

    return h;
}

//----------

FORCE_INLINE uint64_t fmix(uint64_t k) {
    k ^= k >> 33;
    k *= BIG_CONSTANT(0xff51afd7ed558ccd);
    k ^= k >> 33;
    k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53);
    k ^= k >> 33;

    return k;
}

//-----------------------------------------------------------------------------

void MurmurHash3_x86_32(const void * key, int len, uint32_t seed, void * out) {
    const uint8_t * data = (const uint8_t*) key;
    const int nblocks = len / 4;

    uint32_t h1 = seed;

    const uint32_t c1 = 0xcc9e2d51;
    const uint32_t c2 = 0x1b873593;

    //----------
    // body

    const uint32_t * blocks = (const uint32_t *) (data + nblocks * 4);

    for (int i = -nblocks; i; i++) {
        uint32_t k1 = getblock(blocks, i);

        k1 *= c1;
        k1 = ROTL32(k1,15);
        k1 *= c2;

        h1 ^= k1;
        h1 = ROTL32(h1,13);
        h1 = h1 * 5 + 0xe6546b64;
    }

    //----------
    // tail

    const uint8_t * tail = (const uint8_t*) (data + nblocks * 4);

    uint32_t k1 = 0;

    switch (len & 3) {
    case 3:
        k1 ^= tail[2] << 16;
    case 2:
        k1 ^= tail[1] << 8;
    case 1:
        k1 ^= tail[0];
        k1 *= c1;
        k1 = ROTL32(k1,15);
        k1 *= c2;
        h1 ^= k1;
    };

    //----------
    // finalization

    h1 ^= len;

    h1 = fmix(h1);

    *(uint32_t*) out = h1;
}

//-----------------------------------------------------------------------------

void MurmurHash3_x86_128(const void * key, const int len, uint32_t seed, void * out) {
    const uint8_t * data = (const uint8_t*) key;
    const int nblocks = len / 16;

    uint32_t h1 = seed;
    uint32_t h2 = seed;
    uint32_t h3 = seed;
    uint32_t h4 = seed;

    const uint32_t c1 = 0x239b961b;
    const uint32_t c2 = 0xab0e9789;
    const uint32_t c3 = 0x38b34ae5;
    const uint32_t c4 = 0xa1e38b93;

    //----------
    // body

    const uint32_t * blocks = (const uint32_t *) (data + nblocks * 16);

    for (int i = -nblocks; i; i++) {
        uint32_t k1 = getblock(blocks, i * 4 + 0);
        uint32_t k2 = getblock(blocks, i * 4 + 1);
        uint32_t k3 = getblock(blocks, i * 4 + 2);
        uint32_t k4 = getblock(blocks, i * 4 + 3);

        k1 *= c1;
        k1 = ROTL32(k1,15);
        k1 *= c2;
        h1 ^= k1;

        h1 = ROTL32(h1,19);
        h1 += h2;
        h1 = h1 * 5 + 0x561ccd1b;

        k2 *= c2;
        k2 = ROTL32(k2,16);
        k2 *= c3;
        h2 ^= k2;

        h2 = ROTL32(h2,17);
        h2 += h3;
        h2 = h2 * 5 + 0x0bcaa747;

        k3 *= c3;
        k3 = ROTL32(k3,17);
        k3 *= c4;
        h3 ^= k3;

        h3 = ROTL32(h3,15);
        h3 += h4;
        h3 = h3 * 5 + 0x96cd1c35;

        k4 *= c4;
        k4 = ROTL32(k4,18);
        k4 *= c1;
        h4 ^= k4;

        h4 = ROTL32(h4,13);
        h4 += h1;
        h4 = h4 * 5 + 0x32ac3b17;
    }

    //----------
    // tail

    const uint8_t * tail = (const uint8_t*) (data + nblocks * 16);

    uint32_t k1 = 0;
    uint32_t k2 = 0;
    uint32_t k3 = 0;
    uint32_t k4 = 0;

    switch (len & 15) {
    case 15:
        k4 ^= tail[14] << 16;
    case 14:
        k4 ^= tail[13] << 8;
    case 13:
        k4 ^= tail[12] << 0;
        k4 *= c4;
        k4 = ROTL32(k4,18);
        k4 *= c1;
        h4 ^= k4;

    case 12:
        k3 ^= tail[11] << 24;
    case 11:
        k3 ^= tail[10] << 16;
    case 10:
        k3 ^= tail[9] << 8;
    case 9:
        k3 ^= tail[8] << 0;
        k3 *= c3;
        k3 = ROTL32(k3,17);
        k3 *= c4;
        h3 ^= k3;

    case 8:
        k2 ^= tail[7] << 24;
    case 7:
        k2 ^= tail[6] << 16;
    case 6:
        k2 ^= tail[5] << 8;
    case 5:
        k2 ^= tail[4] << 0;
        k2 *= c2;
        k2 = ROTL32(k2,16);
        k2 *= c3;
        h2 ^= k2;

    case 4:
        k1 ^= tail[3] << 24;
    case 3:
        k1 ^= tail[2] << 16;
    case 2:
        k1 ^= tail[1] << 8;
    case 1:
        k1 ^= tail[0] << 0;
        k1 *= c1;
        k1 = ROTL32(k1,15);
        k1 *= c2;
        h1 ^= k1;
    };

    //----------
    // finalization

    h1 ^= len;
    h2 ^= len;
    h3 ^= len;
    h4 ^= len;

    h1 += h2;
    h1 += h3;
    h1 += h4;
    h2 += h1;
    h3 += h1;
    h4 += h1;

    h1 = fmix(h1);
    h2 = fmix(h2);
    h3 = fmix(h3);
    h4 = fmix(h4);

    h1 += h2;
    h1 += h3;
    h1 += h4;
    h2 += h1;
    h3 += h1;
    h4 += h1;

    ((uint32_t*) out)[0] = h1;
    ((uint32_t*) out)[1] = h2;
    ((uint32_t*) out)[2] = h3;
    ((uint32_t*) out)[3] = h4;
}

//-----------------------------------------------------------------------------

void MurmurHash3_x64_128(const void * key, const int len, const uint32_t seed, void * out) {
    const uint8_t * data = (const uint8_t*) key;
    const int nblocks = len / 16;

    uint64_t h1 = seed;
    uint64_t h2 = seed;

    const uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5);
    const uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f);

    //----------
    // body

    const uint64_t * blocks = (const uint64_t *) (data);

    for (int i = 0; i < nblocks; i++) {
        uint64_t k1 = getblock(blocks, i * 2 + 0);
        uint64_t k2 = getblock(blocks, i * 2 + 1);

        k1 *= c1;
        k1 = ROTL64(k1,31);
        k1 *= c2;
        h1 ^= k1;

        h1 = ROTL64(h1,27);
        h1 += h2;
        h1 = h1 * 5 + 0x52dce729;

        k2 *= c2;
        k2 = ROTL64(k2,33);
        k2 *= c1;
        h2 ^= k2;

        h2 = ROTL64(h2,31);
        h2 += h1;
        h2 = h2 * 5 + 0x38495ab5;
    }

    //----------
    // tail

    const uint8_t * tail = (const uint8_t*) (data + nblocks * 16);

    uint64_t k1 = 0;
    uint64_t k2 = 0;

    switch (len & 15) {
    case 15:
        k2 ^= uint64_t(tail[14]) << 48;
    case 14:
        k2 ^= uint64_t(tail[13]) << 40;
    case 13:
        k2 ^= uint64_t(tail[12]) << 32;
    case 12:
        k2 ^= uint64_t(tail[11]) << 24;
    case 11:
        k2 ^= uint64_t(tail[10]) << 16;
    case 10:
        k2 ^= uint64_t(tail[9]) << 8;
    case 9:
        k2 ^= uint64_t(tail[8]) << 0;
        k2 *= c2;
        k2 = ROTL64(k2,33);
        k2 *= c1;
        h2 ^= k2;

    case 8:
        k1 ^= uint64_t(tail[7]) << 56;
    case 7:
        k1 ^= uint64_t(tail[6]) << 48;
    case 6:
        k1 ^= uint64_t(tail[5]) << 40;
    case 5:
        k1 ^= uint64_t(tail[4]) << 32;
    case 4:
        k1 ^= uint64_t(tail[3]) << 24;
    case 3:
        k1 ^= uint64_t(tail[2]) << 16;
    case 2:
        k1 ^= uint64_t(tail[1]) << 8;
    case 1:
        k1 ^= uint64_t(tail[0]) << 0;
        k1 *= c1;
        k1 = ROTL64(k1,31);
        k1 *= c2;
        h1 ^= k1;
    };

    //----------
    // finalization

    h1 ^= len;
    h2 ^= len;

    h1 += h2;
    h2 += h1;

    h1 = fmix(h1);
    h2 = fmix(h2);

    h1 += h2;
    h2 += h1;

    ((uint64_t*) out)[0] = h1;
    ((uint64_t*) out)[1] = h2;
}

//-----------------------------------------------------------------------------