lorefnon/workflow-orchestrator

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Method assign_workflow has 35 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    def assign_workflow(specification_object)

      # Merging two workflow specifications can **not** be done automically, so
      # just make the latest specification win. Same for inheritance -
      # definition in the subclass wins.
Severity: Minor
Found in lib/workflow.rb - About 1 hr to fix

Method included has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

  def self.included(klass)
    klass.send :include, InstanceMethods

    # backup the parent workflow spec, making accessible through #inherited_workflow_spec
    if klass.superclass.respond_to?(:workflow_spec, true)
Severity: Minor
Found in lib/workflow.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method initialize has 5 arguments (exceeds 4 allowed). Consider refactoring.
Open

    def initialize(name, transitions_to, condition = nil, meta = {}, &action)
Severity: Minor
Found in lib/workflow/event.rb - About 35 mins to fix

Method run_on_error has 5 arguments (exceeds 4 allowed). Consider refactoring.
Open

    def run_on_error(error, from, to, event, *args)
Severity: Minor
Found in lib/workflow.rb - About 35 mins to fix

Method run_on_exit has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    def run_on_exit(state, new_state, triggering_event, *args)
      if state
        if state.on_exit
          instance_exec(new_state.name, triggering_event, *args, &state.on_exit)
        else
Severity: Minor
Found in lib/workflow.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method process_event! has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    def process_event!(name, *args)
      event = current_state.events.first_applicable(name, self)
      if event.nil?
        return run_on_unavailable_transition(current_state, name, *args)
      end
Severity: Minor
Found in lib/workflow.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        if state.on_exit
          instance_exec(new_state.name, triggering_event, *args, &state.on_exit)
        else
          hook_name = "on_#{state}_exit"
          self.send hook_name, new_state, triggering_event, *args if has_callback?(hook_name)
Severity: Minor
Found in lib/workflow.rb and 1 other location - About 20 mins to fix
lib/workflow.rb on lines 242..246

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 28.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      if state.on_entry
        instance_exec(prior_state.name, triggering_event, *args, &state.on_entry)
      else
        hook_name = "on_#{state}_entry"
        self.send hook_name, prior_state, triggering_event, *args if has_callback?(hook_name)
Severity: Minor
Found in lib/workflow.rb and 1 other location - About 20 mins to fix
lib/workflow.rb on lines 252..256

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 28.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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