app/scripts/gameStates/HomeState.js
define(['jquery','gameStates/BaseState', 'modules/DeckModule', 'text!templates/home.html'],function($, BaseState, Deck, homeHtml){
'use strict';
function HomeState(game){
BaseState.call(this, game, 'Home');
this.data = new Deck().shuffle().cards.splice(0,6);
}
HomeState.prototype = Object.create(BaseState.prototype);
HomeState.prototype.constructor = HomeState;
HomeState.prototype.templates = function(){
var templates = BaseState.prototype.templates();
templates.page = homeHtml;
templates.continueButton = !!this.game ? '<button id="continueGameButton">Continue Game</button>' : '';
return templates;
};
HomeState.prototype.bindEvents = function(){
$('#newGameButton').on('click', function(){
this.mediator.publish('start');
}.bind(this));
$('#continueGameButton').on('click', function(){
this.mediator.publish('continue');
}.bind(this));
$('a.settings-link').on('click', function(){
this.mediator.publish('transition', 'Settings');
}.bind(this));
$(document).off('backbutton').on('backbutton', function(){
this.mediator.publish('transition', 'Back');
}.bind(this));
};
return HomeState;
});