mambax7/extcal

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Function Expander has a Cognitive Complexity of 45 (exceeds 5 allowed). Consider refactoring.
Open

    hs.Expander = function (a, params, custom, contentType) {
        if (document.readyState && hs.ie && !hs.isReady) {
            hs.addEventListener(document, 'ready', function () {
                new hs.Expander(a, params, custom, contentType);
            });
Severity: Minor
Found in assets/js/highslide.js - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function PclTarHandleAddList has a Cognitive Complexity of 45 (exceeds 5 allowed). Consider refactoring.
Open

    function PclTarHandleAddList($p_tar, $p_list, $p_mode, &$p_list_detail, $p_add_dir, $p_remove_dir)
    {
        TrFctStart(__FILE__, __LINE__, 'PclTarHandleAddList', "tar='$p_tar', list, mode='$p_mode', add_dir='$p_add_dir', remove_dir='$p_remove_dir'");
        $v_result = 1;
        $v_header = [];
Severity: Minor
Found in class/pcltar.lib.php - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        reuseOverlay: function (o, el) {
            if (!this.last) return false;
            for (var i = 0; i < this.last.overlays.length; i++) {
                var oDiv = hs.$('hsId' + this.last.overlays[i]);
                if (oDiv && oDiv.hsId == o.hsId) {
Severity: Major
Found in assets/js/highslide-full.js and 1 other location - About 6 hrs to fix
assets/js/highslide-with-gallery.js on lines 1802..1814

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 173.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        reuseOverlay: function (o, el) {
            if (!this.last) return false;
            for (var i = 0; i < this.last.overlays.length; i++) {
                var oDiv = hs.$('hsId' + this.last.overlays[i]);
                if (oDiv && oDiv.hsId == o.hsId) {
Severity: Major
Found in assets/js/highslide-with-gallery.js and 1 other location - About 6 hrs to fix
assets/js/highslide-full.js on lines 2289..2301

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 173.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function mouseClickHandler has a Cognitive Complexity of 44 (exceeds 5 allowed). Consider refactoring.
Open

        mouseClickHandler: function (e) {
            if (!e) e = window.event;
            if (e.button > 1) return true;
            if (!e.target) e.target = e.srcElement;

Severity: Minor
Found in assets/js/highslide.js - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function mouseClickHandler has a Cognitive Complexity of 44 (exceeds 5 allowed). Consider refactoring.
Open

        mouseClickHandler: function (e) {
            if (!e) e = window.event;
            if (e.button > 1) return true;
            if (!e.target) e.target = e.srcElement;

Severity: Minor
Found in assets/js/highslide-with-gallery.js - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function addEventToCalArray has a Cognitive Complexity of 44 (exceeds 5 allowed). Consider refactoring.
Open

    public function addEventToCalArray(&$event, &$eventsArray, $startPeriod, $endPeriod)
    {
        global $timeHandler, $xoopsUser, $month, $year;

        // Calculating the start and the end of the event
Severity: Minor
Found in class/EventHandler.php - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function insert has a Cognitive Complexity of 44 (exceeds 5 allowed). Consider refactoring.
Open

    public function insert(\XoopsObject $obj, $force = false, $checkObject = true)
    {
        if (false !== $checkObject) {
            if (!\is_object($obj)) {
                //                var_dump($obj);
Severity: Minor
Found in class/ExtcalPersistableObjectHandler.php - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Identical blocks of code found in 3 locations. Consider refactoring.
Open

        focusTopmost: function () {
            var topZ = 0,
                topmostKey = -1,
                expanders = hs.expanders,
                exp,
Severity: Major
Found in assets/js/highslide.js and 2 other locations - About 6 hrs to fix
assets/js/highslide-full.js on lines 457..475
assets/js/highslide-with-gallery.js on lines 315..333

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 170.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function objectToArray has a Cognitive Complexity of 44 (exceeds 5 allowed). Consider refactoring.
Open

    public function objectToArray($objects, $externalKeys = [], $format = 's')
    {
        static $cache;
        if (!\is_array($externalKeys)) {
            $externalKeys = [$externalKeys];
Severity: Minor
Found in class/ExtcalPersistableObjectHandler.php - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Identical blocks of code found in 3 locations. Consider refactoring.
Open

        focusTopmost: function () {
            var topZ = 0,
                topmostKey = -1,
                expanders = hs.expanders,
                exp,
Severity: Major
Found in assets/js/highslide-full.js and 2 other locations - About 6 hrs to fix
assets/js/highslide-with-gallery.js on lines 315..333
assets/js/highslide.js on lines 230..248

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 170.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 3 locations. Consider refactoring.
Open

        focusTopmost: function () {
            var topZ = 0,
                topmostKey = -1,
                expanders = hs.expanders,
                exp,
Severity: Major
Found in assets/js/highslide-with-gallery.js and 2 other locations - About 6 hrs to fix
assets/js/highslide-full.js on lines 457..475
assets/js/highslide.js on lines 230..248

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 170.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function changeSize has a Cognitive Complexity of 43 (exceeds 5 allowed). Consider refactoring.
Open

        changeSize: function (up, to, dur) {
            // transition
            var trans = this.transitions,
                other = up ? (this.last ? this.last.a : null) : hs.upcoming,
                t = (trans[1] && other
Severity: Minor
Found in assets/js/highslide-with-gallery.js - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

EventHandler has 47 functions (exceeds 20 allowed). Consider refactoring.
Open

class EventHandler extends ExtcalPersistableObjectHandler
{
    private $extcalPerm;
    private $extcalTime;

Severity: Minor
Found in class/EventHandler.php - About 6 hrs to fix

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

            genOverlayBox: function () {
                if (!this.overlayBox) this.overlayBox = hs.createElement(
                    'div', {
                        className: this.wrapperClassName
                    }, {
    Severity: Major
    Found in assets/js/highslide.js and 2 other locations - About 6 hrs to fix
    assets/js/highslide-full.js on lines 2837..2853
    assets/js/highslide-with-gallery.js on lines 2252..2268

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 164.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

            genOverlayBox: function () {
                if (!this.overlayBox) this.overlayBox = hs.createElement(
                    'div', {
                        className: this.wrapperClassName
                    }, {
    Severity: Major
    Found in assets/js/highslide-full.js and 2 other locations - About 6 hrs to fix
    assets/js/highslide-with-gallery.js on lines 2252..2268
    assets/js/highslide.js on lines 1735..1751

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 164.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

            genOverlayBox: function () {
                if (!this.overlayBox) this.overlayBox = hs.createElement(
                    'div', {
                        className: this.wrapperClassName
                    }, {
    Severity: Major
    Found in assets/js/highslide-with-gallery.js and 2 other locations - About 6 hrs to fix
    assets/js/highslide-full.js on lines 2837..2853
    assets/js/highslide.js on lines 1735..1751

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 164.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Function showHideElements has a Cognitive Complexity of 42 (exceeds 5 allowed). Consider refactoring.
    Open

            showHideElements: function (tagName, visibility) {
                var els = document.getElementsByTagName(tagName);
                var prop = tagName == '*' ? 'overflow' : 'visibility';
                for (var i = 0; i < els.length; i++) {
                    if (prop == 'visibility' || (document.defaultView.getComputedStyle(
    Severity: Minor
    Found in assets/js/highslide-full.js - About 6 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function showHideElements has a Cognitive Complexity of 42 (exceeds 5 allowed). Consider refactoring.
    Open

            showHideElements: function (tagName, visibility) {
                var els = document.getElementsByTagName(tagName);
                var prop = tagName == '*' ? 'overflow' : 'visibility';
                for (var i = 0; i < els.length; i++) {
                    if (prop == 'visibility' || (document.defaultView.getComputedStyle(
    Severity: Minor
    Found in assets/js/highslide-with-gallery.js - About 6 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method PclTarMerge has 158 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        function PclTarMerge($p_tarname, $p_tarname_add, $p_mode = '', $p_mode_add = '')
        {
            TrFctStart(__FILE__, __LINE__, 'PclTarMerge', "tar='$p_tarname', tar_add='$p_tarname_add', mode='$p_mode', mode_add='$p_mode_add'");
            $v_result = 1;
    
    
    Severity: Major
    Found in class/pcltar.lib.php - About 6 hrs to fix
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