Showing 103 of 103 total issues
Function rrmdir
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public static function rrmdir($src)
{
// Only continue if user is a 'global' Admin
if (!($GLOBALS['xoopsUser'] instanceof \XoopsUser) || !$GLOBALS['xoopsUser']->isAdmin()) {
return false;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method b_marquee_smartsection
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
function b_marquee_smartsection($limit, $dateFormat, $itemsSize)
{
if (!class_exists('XoopsModules\Smartsection\Helper')) {
return false;
Method loadTableFromArrayWithReplace
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
function loadTableFromArrayWithReplace($table, $data, $search, $replace)
{
/** @var \XoopsMySQLDatabase $db */
$db = \XoopsDatabaseFactory::getDatabaseConnection();
Method xoops_module_install_marquee
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
function xoops_module_install_marquee(\XoopsModule $module)
{
require_once \dirname(__DIR__, 3) . '/mainfile.php';
$moduleDirName = \basename(\dirname(__DIR__));
/** @var Marquee\Helper $helper */ /** @var Marquee\Utility $utility */
Method updateBlock
has 9 arguments (exceeds 4 allowed). Consider refactoring. Open
function updateBlock($bid, $btitle, $bside, $bweight, $bvisible, $bcachetime, $bmodule, $options, $groups): void
Function recurseCopy
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
public static function recurseCopy($src, $dst): void
{
$dir = \opendir($src);
// @mkdir($dst);
try {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method xoopspartners_random
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
function xoopspartners_random($numberPartners, $random = true, $orden = '', $desc = '')
{
global $xoopsDB;
$PartnersId = [];
$ArrayReturn = [];
Method xoops_module_update_marquee
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
function xoops_module_update_marquee(\XoopsObject $module, $oldversion = null)
{
$db = \XoopsDatabaseFactory::getDatabaseConnection();
$sql = 'ALTER TABLE `' . $db->prefix('marquee') . "` MODIFY `marquee_bgcolor` VARCHAR(7) NOT NULL DEFAULT '';";
$db->query($sql);
Method loadSampleData
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
function loadSampleData(): void
{
global $xoopsConfig;
$moduleDirName = \basename(\dirname(__DIR__));
$moduleDirNameUpper = \mb_strtoupper($moduleDirName);
Method getModuleOption
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function getModuleOption($option, $repmodule = 'marquee')
{
global $xoopsModule;
$helper = Helper::getInstance();
static $tbloptions = [];
Method b_marquee_smartmedia
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
function b_marquee_smartmedia($limit, $dateFormat, $itemsSize)
{
$block = [];
if (!defined('SMARTMEDIA_DIRNAME')) {
define('SMARTMEDIA_DIRNAME', 'smartmedia');
Similar blocks of code found in 2 locations. Consider refactoring. Open
public static function queryAndCheck(\XoopsMySQLDatabase $xoopsDB, string $sql, $limit = 0, $start = 0): \mysqli_result
{
$result = $xoopsDB->query($sql, $limit, $start);
if (!$xoopsDB->isResultSet($result)) {
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 101.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public static function queryFAndCheck(\XoopsMySQLDatabase $xoopsDB, string $sql, $limit = 0, $start = 0): \mysqli_result
{
$result = $xoopsDB->queryF($sql, $limit, $start);
if (!$xoopsDB->isResultSet($result)) {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 101.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function XbMarquee
has 8 arguments (exceeds 4 allowed). Consider refactoring. Open
function XbMarquee(id, height, width, scrollAmount, scrollDelay, direction, behavior, html) {
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (this.widthUnit == '%') {
this.containerDiv.style.width =
parentNode.offsetWidth * (this.width / 100) + 'px';
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 54.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (this.heightUnit == '%') {
this.containerDiv.style.height =
parentNode.offsetHeight * (this.height / 100) + 'px';
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 54.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function b_marquee_tplleaguestats
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
function b_marquee_tplleaguestats($limit, $dateFormat, $itemsSize)
{
// require_once XOOPS_ROOT_PATH . '/modules/marquee/class/Utility.php';
//######################## SETTINGS ######################
$displaySeason = false; // display season name?
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function formMarkRequiredFields
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
public static function formMarkRequiredFields($sform)
{
$required = $elements = [];
if (self::needsAsterisk()) {
foreach ($sform->getRequired() as $item) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function b_marquee_comments
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
function b_marquee_comments($limit, $dateFormat, $itemsSize)
{
// require_once XOOPS_ROOT_PATH . '/modules/marquee/class/Utility.php';
require XOOPS_ROOT_PATH . '/include/comment_constants.php';
$block = [];
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function rmove
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
public static function rmove($src, $dest)
{
// Only continue if user is a 'global' Admin
if (!($GLOBALS['xoopsUser'] instanceof \XoopsUser) || !$GLOBALS['xoopsUser']->isAdmin()) {
return false;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"