mashirozx/mastodon

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Similar blocks of code found in 2 locations. Consider refactoring.
Open

          <p className='error-boundary__footer'>Mastodon v{version} · <a href={source_url} rel='noopener noreferrer' target='_blank'><FormattedMessage id='errors.unexpected_crash.report_issue' defaultMessage='Report issue' /></a> · <button onClick={this.handleCopyStackTrace} className={copied ? 'copied' : ''}><FormattedMessage id='errors.unexpected_crash.copy_stacktrace' defaultMessage='Copy stacktrace to clipboard' /></button></p>
Severity: Minor
Found in app/javascript/mastodon/components/error_boundary.js and 1 other location - About 30 mins to fix
app/javascript/mastodon/components/timeline_hint.js on lines 9..9

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

const mapDispatchToProps = dispatch => ({
  onChange: value => dispatch(changeListEditorTitle(value)),
  onSubmit: () => dispatch(submitListEditor(true)),
});
app/javascript/mastodon/features/list_editor/components/edit_list_form.js on lines 17..20

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  def to_following_accounts_csv
    CSV.generate(headers: ['Account address', 'Show boosts'], write_headers: true) do |csv|
      account.active_relationships.includes(:target_account).reorder(id: :desc).each do |follow|
        csv << [acct(follow.target_account), follow.show_reblogs]
Severity: Minor
Found in app/models/export.rb and 1 other location - About 30 mins to fix
app/models/export.rb on lines 24..27

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  def to_muted_accounts_csv
    CSV.generate(headers: ['Account address', 'Hide notifications'], write_headers: true) do |csv|
      account.mute_relationships.includes(:target_account).reorder(id: :desc).each do |mute|
        csv << [acct(mute.target_account), mute.hide_notifications]
Severity: Minor
Found in app/models/export.rb and 1 other location - About 30 mins to fix
app/models/export.rb on lines 32..35

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    {
      blocking: Account.blocking_map(account_ids, account.id),
      blocked_by: Account.blocked_by_map(account_ids, account.id),
      muting: Account.muting_map(account_ids, account.id),
      following: Account.following_map(account_ids, account.id),
Severity: Minor
Found in app/models/concerns/status_threading_concern.rb and 1 other location - About 25 mins to fix
app/services/search_service.rb on lines 117..122

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 31.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

          when :filesystem
            begin
              FileUtils.chmod(0o600 & ~File.umask, attachment.path(style)) unless attachment.path(style).nil?
            rescue Errno::ENOENT
              Rails.logger.warn "Tried to change permission on non-existent file #{attachment.path(style)}"
Severity: Minor
Found in app/services/suspend_account_service.rb and 1 other location - About 25 mins to fix
app/services/unsuspend_account_service.rb on lines 83..87

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 31.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    {
      blocking: Account.blocking_map(account_ids, account.id),
      blocked_by: Account.blocked_by_map(account_ids, account.id),
      muting: Account.muting_map(account_ids, account.id),
      following: Account.following_map(account_ids, account.id),
Severity: Minor
Found in app/services/search_service.rb and 1 other location - About 25 mins to fix
app/models/concerns/status_threading_concern.rb on lines 120..125

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 31.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

          when :filesystem
            begin
              FileUtils.chmod(0o666 & ~File.umask, attachment.path(style)) unless attachment.path(style).nil?
            rescue Errno::ENOENT
              Rails.logger.warn "Tried to change permission on non-existent file #{attachment.path(style)}"
Severity: Minor
Found in app/services/unsuspend_account_service.rb and 1 other location - About 25 mins to fix
app/services/suspend_account_service.rb on lines 86..90

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 31.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function textAtCursorMatchesToken has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

const textAtCursorMatchesToken = (str, caretPosition) => {
  let word;

  let left  = str.slice(0, caretPosition).search(/\S+$/);
  let right = str.slice(caretPosition).search(/\s/);
Severity: Minor
Found in app/javascript/mastodon/components/autosuggest_textarea.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function mapDispatchToProps has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

const mapDispatchToProps = (dispatch, { intl, conversationId }) => ({

  markRead () {
    dispatch(markConversationRead(conversationId));
  },

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function shouldComponentUpdate has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  shouldComponentUpdate (nextProps, nextState) {
    const isUnrendered = !this.state.isIntersecting && (this.state.isHidden || this.props.cachedHeight);
    const willBeUnrendered = !nextState.isIntersecting && (nextState.isHidden || nextProps.cachedHeight);
    if (!!isUnrendered !== !!willBeUnrendered) {
      // If we're going from rendered to unrendered (or vice versa) then update
Severity: Minor
Found in app/javascript/mastodon/components/intersection_observer_article.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function createFilterStatus has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

export const createFilterStatus = (params, onSuccess, onFail) => (dispatch, getState) => {
  dispatch(createFilterStatusRequest());

  api(getState).post(`/api/v1/filters/${params.filter_id}/statuses`, params).then(response => {
    dispatch(createFilterStatusSuccess(response.data));
Severity: Minor
Found in app/javascript/mastodon/actions/filters.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getImageUrl has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

const getImageUrl = inputFile => new Promise((resolve, reject) => {
  if (window.URL && URL.createObjectURL) {
    try {
      resolve(URL.createObjectURL(inputFile));
    } catch (error) {
Severity: Minor
Found in app/javascript/mastodon/utils/resize_image.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function _selectChild has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  _selectChild (index, align_top) {
    const container = this.node.node;
    const element = container.querySelector(`article:nth-of-type(${index + 1}) .focusable`);

    if (element) {
Severity: Minor
Found in app/javascript/mastodon/components/status_list.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function deepMerge has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

function deepMerge(a, b) {
  let o = {};

  for (let key in a) {
    let originalValue = a[key],
Severity: Minor
Found in app/javascript/mastodon/features/emoji/emoji_utils.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function pluralRuleFunction has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  pluralRuleFunction: function (e, a) {
    return a ? 1 == e ? "one" : "other" : e >= 0 && e < 2 ? "one" : "other";
  },
Severity: Minor
Found in app/javascript/mastodon/locales/locale-data/oc.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function pluralRuleFunction has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  pluralRuleFunction: function (e, a) {
    return a ? 1 == e ? "one" : "other" : e >= 0 && e < 2 ? "one" : "other";
  },
Severity: Minor
Found in app/javascript/mastodon/locales/locale-data/co.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function submitReport has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

export const submitReport = (params, onSuccess, onFail) => (dispatch, getState) => {
  dispatch(submitReportRequest());

  api(getState).post('/api/v1/reports', params).then(response => {
    dispatch(submitReportSuccess(response.data));
Severity: Minor
Found in app/javascript/mastodon/actions/reports.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function render has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  render () {
    const { intl, multiColumn, isSearching, layout } = this.props;

    return (
      <Column bindToDocument={!multiColumn} ref={this.setRef} label={intl.formatMessage(messages.title)}>
Severity: Minor
Found in app/javascript/mastodon/features/explore/index.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function renderOption has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  renderOption (option, optionIndex, showResults) {
    const { poll, disabled, intl } = this.props;
    const pollVotesCount  = poll.get('voters_count') || poll.get('votes_count');
    const percent         = pollVotesCount === 0 ? 0 : (option.get('votes_count') / pollVotesCount) * 100;
    const leading         = poll.get('options').filterNot(other => other.get('title') === option.get('title')).every(other => option.get('votes_count') >= other.get('votes_count'));
Severity: Minor
Found in app/javascript/mastodon/components/poll.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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