matthew-matvei/freeman

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Identical blocks of code found in 2 locations. Consider refactoring.
Open

        const chosenItems = this.selectedItems.length > 1 ? "the chosen items" : `'${this.selectedItems[0].name}'`;
Severity: Minor
Found in src/renderer/components/panels/DirectoryList.tsx and 1 other location - About 35 mins to fix
src/renderer/components/panels/DirectoryList.tsx on lines 288..288

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        const chosenItems = this.selectedItems.length > 1 ? "the chosen items" : `'${this.selectedItems[0].name}'`;
Severity: Minor
Found in src/renderer/components/panels/DirectoryList.tsx and 1 other location - About 35 mins to fix
src/renderer/components/panels/DirectoryList.tsx on lines 516..516

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

marked Regular Expression Denial of Service
Open

    "marked": {
      "version": "0.4.0",
      "resolved": "https://registry.npmjs.org/marked/-/marked-0.4.0.tgz",
      "integrity": "sha512-tMsdNBgOsrUophCAFQl0XPe6Zqk/uy9gnue+jIIKhykO51hxyu6uNx7zBPy0+y/WKYVZZMspV9YeXLNdKk+iYw==",
      "dev": true
Severity: Minor
Found in package-lock.json by nodesecurity

Regular Expression Denial of Service

Overview:

The marked module is vulnerable to a regular expression denial of service. Based on the information published in the public issue, 1k characters can block for around 6 seconds.

Recommendation:

Consider another markdown parser until the issue can be addressed.

Similar blocks of code found in 2 locations. Consider refactoring.
Open

                <ColumnHeader
                    heading="Size"
                    columnType="size"
                    columnSize={this.props.columnSizes.size}
                    onChange={this.handleSizeChange}>
Severity: Minor
Found in src/renderer/components/panels/DirectoryHeader.tsx and 1 other location - About 30 mins to fix
src/renderer/components/panels/DirectoryHeader.tsx on lines 66..72

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

                    <ColumnHeader
                        heading="Modified on"
                        columnType="lastModified"
                        columnSize={this.props.columnSizes.lastModified}
                        onChange={this.handleSizeChange}>
Severity: Minor
Found in src/renderer/components/panels/DirectoryHeader.tsx and 1 other location - About 30 mins to fix
src/renderer/components/panels/DirectoryHeader.tsx on lines 61..73

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function createItem has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    public async createItem(itemName: string, itemPath: string, itemType: ItemType): Promise<void> {
        const fullItemName = path.join(itemPath, itemName);

        if (itemType === "folder") {
            try {
Severity: Minor
Found in src/common/managers/DirectoryManager.ts - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function handleKeyUp has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    @autobind
    private async handleKeyUp(event: React.KeyboardEvent<HTMLInputElement>) {
        if (event.key === "up" || event.key === "down") {
            return;
        }
Severity: Minor
Found in src/renderer/components/modals/Goto.tsx - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function pasteFromClipboard has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    @autobind
    private async pasteFromClipboard() {
        const { directoryManager, settingsManager } = this.props;
        const { clipboardAction, clipboardItems } = this.model;

Severity: Minor
Found in src/renderer/components/panels/DirectoryList.tsx - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function handleRename has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    private handleRename(event: React.KeyboardEvent<HTMLInputElement>) {
        if (event.key === "Escape") {
            return this.props.sendUpRenameItem!();
        }

Severity: Minor
Found in src/renderer/components/blocks/InputItem.tsx - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function deleteItem has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    private async deleteItem(itemPath: string, itemType: ItemType): Promise<void> {
        if (itemType === "folder") {
            try {
                await this.fileSystemWrapper.rmdirAsync(itemPath);
            } catch {
Severity: Minor
Found in src/common/managers/DirectoryManager.ts - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function move has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    @autobind
    private move(direction: DirectoryDirection) {
        if (direction === "up") {
            if (this.state.selectedIndex > 0) {
                this.setState(prevState => ({ selectedIndex: prevState.selectedIndex - 1 } as IDirectoryListState));
Severity: Minor
Found in src/renderer/components/panels/DirectoryList.tsx - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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