Showing 396 of 396 total issues
Identical blocks of code found in 2 locations. Consider refactoring. Open
for (var i = 0; i < self._healthyPools.length; i++) {
if (self._healthyPools[i] === this) {
self._healthyPools.splice(i, 1);
self.emitStatus();
break;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 6 locations. Consider refactoring. Open
error.ReqlOpIndeterminateError = function(message, query, frames) {
error.ReqlRuntimeError.call(this, message, query, frames);
this.name = 'ReqlOpIndeterminateError';
};
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
} else {
args.push(new Term(this._r).expr(_args[_args.length - 1])._wrap());
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 49.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (_args.length> 0) {
args.push(new Term(this._r).expr(_args[_args.length-1])._wrap());
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 49.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Consider simplifying this complex logical expression. Open
if ((key !== 'shards') && (key !== 'replicas') &&
(key !== 'dryRun') && (key !== 'primaryReplicaTag') &&
(key !== 'nonvotingReplicaTags') && (key !== 'emergencyRepair')) {
throw new errors.ReqlDriverError('Unrecognized option `'+key+'` in `reconfigure`', self._query, 'Available options are shards: <number>, replicas: <number>, primaryReplicaTag: <object>, dryRun <boolean>, emergencyRepair: <string>, nonvotingReplicaTags: <array<string>>');
}
Function TABLE
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
TABLE: function(term, index, father, frames, options) {
Function generateNormalBacktrace
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function generateNormalBacktrace(term, index, father, frames, options) {
Function _arityRange
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Term.prototype._arityRange = function(args, min, max, method, term) {
Function GET_FIELD
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
GET_FIELD: function(term, index, father, frames, options) {
Function IMPLICIT_VAR
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
IMPLICIT_VAR: function(term, index, father, frames, options) {
Function MAP
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
MAP: function(term, index, father, frames, options) {
Function WAIT
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
WAIT: function(term, index, father, frames, options) {
Function generateWithoutPrefixBacktrace
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function generateWithoutPrefixBacktrace(term, index, father, frames, options) {
Function FUNC
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
FUNC: function(term, index, father, frames, options) {
Function generateBacktrace
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function generateBacktrace(term, index, father, frames, options) {
Function VAR
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
VAR: function(term, index, father, frames, options) {
Function MAKE_ARRAY
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
MAKE_ARRAY: function(term, index, father, frames, options) {
Function FUNCALL
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
FUNCALL: function(term, index, father, frames, options) {
Function random
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
Term.prototype.random = function() {
var _len = arguments.length; var _args = new Array(_len);
for (var _i = 0; _i < _len; _i++) {_args[_i] = arguments[_i];}
var self = this;
self._noPrefix(this, 'random');
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _flush
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
Cursor.prototype._flush = function() {
while ((this._pendingPromises.length > 0) && ((this._data.length > 0) || ((this._fetching === false) && (this._canFetch === false)))) {
var fullfiller = this._pendingPromises.shift();
var resolve = fullfiller.resolve;
var reject = fullfiller.reject;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"