Showing 24 of 24 total issues
Function update
has a Cognitive Complexity of 71 (exceeds 5 allowed). Consider refactoring. Open
Collection.prototype.update = function update(criteria, updateCriteria, options, callback) {
if (typeof options === 'function') {
callback = options;
options = undefined;
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function connect
has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring. Open
module.exports.connect = function (collections, options, callback) {
if (typeof collections === 'function') {
callback = collections;
collections = undefined;
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function update
has 83 lines of code (exceeds 25 allowed). Consider refactoring. Open
Collection.prototype.update = function update(criteria, updateCriteria, options, callback) {
if (typeof options === 'function') {
callback = options;
options = undefined;
}
Function find
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
Collection.prototype.find = function find(criteria, options, callback) {
if (typeof options === 'function') {
callback = options;
options = undefined;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File collection.js
has 283 lines of code (exceeds 250 allowed). Consider refactoring. Open
/**
* (C) Copyright 2015 Manuel Martins.
*
* This module is inspired by json_file_system.
* (json_file_system is Copyright (c) 2014 Jalal Hejazi,
Function connect
has 66 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports.connect = function (collections, options, callback) {
if (typeof collections === 'function') {
callback = collections;
collections = undefined;
}
Function Memory
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
function Memory(options) {
options = options || {};
var self = this;
self.flush = options.db._db._memory.flush || false;
self.flushInterval = options.db._db._memory.flushInterval || 10000;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function afterLockFile
has 49 lines of code (exceeds 25 allowed). Consider refactoring. Open
self._dataHandler.lock(function afterLockFile(err) {
if (err) {
return callback(err);
}
self._dataHandler.get(function afterReadFile(err, documents) {
Function afterReadFile
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
self._dataHandler.get(function afterReadFile(err, documents) {
if (err) {
self._dataHandler.unlock();
return callback(err);
}
Function insert
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
Collection.prototype.insert = function insert(data, callback) {
if (typeof data === 'function' || !data) {
callback = data;
data = undefined;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function remove
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
Collection.prototype.remove = function remove(criteria, options, callback) {
if (typeof options === 'function') {
callback = options;
options = {
multi: true
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function find
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
Collection.prototype.find = function find(criteria, options, callback) {
if (typeof options === 'function') {
callback = options;
options = undefined;
}
Function remove
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
Collection.prototype.remove = function remove(criteria, options, callback) {
if (typeof options === 'function') {
callback = options;
options = {
multi: true
Function insert
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
Collection.prototype.insert = function insert(data, callback) {
if (typeof data === 'function' || !data) {
callback = data;
data = undefined;
}
Function attachOrCreateCollections
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
function attachOrCreateCollections() {
if (!_.isArray(collections)) {
collections = [collections];
}
// in parallel initialize each collection
Function Memory
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
function Memory(options) {
options = options || {};
var self = this;
self.flush = options.db._db._memory.flush || false;
self.flushInterval = options.db._db._memory.flushInterval || 10000;
Function afterFilter
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
}, function afterFilter(err, filteredDocuments) {
if (err) {
self._dataHandler.unlock();
return callback(err);
}
Function findAndModify
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
Collection.prototype.findAndModify = function findAndModify(criteria, updateCriteria, options, callback) {
if (typeof options === 'function') {
callback = options;
options = undefined;
}
Similar blocks of code found in 2 locations. Consider refactoring. Open
Memory.prototype.lock = function lock(callback) {
process.nextTick(function(){
callback = callback || defaultCallback;
return callback(undefined);
});
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 56.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
Memory.prototype.unlock = function unlock(callback) {
process.nextTick(function(){
callback = callback || defaultCallback;
return callback(undefined);
});
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 56.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76