merlos/panatrans-api

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public/examples/heatmap/heatmap.min.js

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/*
 * heatmap.js v2.0.0 | JavaScript Heatmap Library
 *
 * Copyright 2008-2014 Patrick Wied <heatmapjs@patrick-wied.at> - All rights reserved.
 * Dual licensed under MIT and Beerware license 
 *
 * :: 2014-08-05 01:42
 */
(function(a) {
    var b = {
        defaultRadius: 40,
        defaultRenderer: "canvas2d",
        defaultGradient: {
            .25: "rgb(0,0,255)",
            .55: "rgb(0,255,0)",
            .85: "yellow",
            1: "rgb(255,0,0)"
        },
        defaultMaxOpacity: 1,
        defaultMinOpacity: 0,
        defaultBlur: .85,
        defaultXField: "x",
        defaultYField: "y",
        defaultValueField: "value",
        plugins: {}
    };
    var c = function i() {
        var a = function d(a) {
            this._coordinator = {};
            this._data = [];
            this._radi = [];
            this._min = 0;
            this._max = 1;
            this._xField = a["xField"] || a.defaultXField;
            this._yField = a["yField"] || a.defaultYField;
            this._valueField = a["valueField"] || a.defaultValueField;
            if (a["radius"]) {
                this._cfgRadius = a["radius"]
            }
        };
        var c = b.defaultRadius;
        a.prototype = {
            _organiseData: function(a, b) {
                var d = a[this._xField];
                var e = a[this._yField];
                var f = this._radi;
                var g = this._data;
                var h = this._max;
                var i = this._min;
                var j = a[this._valueField] || 1;
                var k = a.radius || this._cfgRadius || c;
                if (!g[d]) {
                    g[d] = [];
                    f[d] = []
                }
                if (!g[d][e]) {
                    g[d][e] = j;
                    f[d][e] = k
                } else {
                    g[d][e] += j
                }
                if (g[d][e] > h) {
                    if (!b) {
                        this._max = g[d][e]
                    } else {
                        this.setDataMax(g[d][e])
                    }
                    return false
                } else {
                    return {
                        x: d,
                        y: e,
                        value: j,
                        radius: k,
                        min: i,
                        max: h
                    }
                }
            },
            _unOrganizeData: function() {
                var a = [];
                var b = this._data;
                var c = this._radi;
                for (var d in b) {
                    for (var e in b[d]) {
                        a.push({
                            x: d,
                            y: e,
                            radius: c[d][e],
                            value: b[d][e]
                        })
                    }
                }
                return {
                    min: this._min,
                    max: this._max,
                    data: a
                }
            },
            _onExtremaChange: function() {
                this._coordinator.emit("extremachange", {
                    min: this._min,
                    max: this._max
                })
            },
            addData: function() {
                if (arguments[0].length > 0) {
                    var a = arguments[0];
                    var b = a.length;
                    while (b--) {
                        this.addData.call(this, a[b])
                    }
                } else {
                    var c = this._organiseData(arguments[0], true);
                    if (c) {
                        this._coordinator.emit("renderpartial", {
                            min: this._min,
                            max: this._max,
                            data: [c]
                        })
                    }
                }
                return this
            },
            setData: function(a) {
                var b = a.data;
                var c = b.length;
                this._max = a.max;
                this._min = a.min || 0;
                this._data = [];
                this._radi = [];
                for (var d = 0; d < c; d++) {
                    this._organiseData(b[d], false)
                }
                this._onExtremaChange();
                this._coordinator.emit("renderall", this._getInternalData());
                return this
            },
            removeData: function() {},
            setDataMax: function(a) {
                this._max = a;
                this._onExtremaChange();
                this._coordinator.emit("renderall", this._getInternalData());
                return this
            },
            setDataMin: function(a) {
                this._min = a;
                this._onExtremaChange();
                this._coordinator.emit("renderall", this._getInternalData());
                return this
            },
            setCoordinator: function(a) {
                this._coordinator = a
            },
            _getInternalData: function() {
                return {
                    max: this._max,
                    min: this._min,
                    data: this._data,
                    radi: this._radi
                }
            },
            getData: function() {
                return this._unOrganizeData()
            }
        };
        return a
    }();
    var d = function j() {
        var a = function(a) {
            var b = a.gradient || a.defaultGradient;
            var c = document.createElement("canvas");
            var d = c.getContext("2d");
            c.width = 256;
            c.height = 1;
            var e = d.createLinearGradient(0, 0, 256, 1);
            for (var f in b) {
                e.addColorStop(f, b[f])
            }
            d.fillStyle = e;
            d.fillRect(0, 0, 256, 1);
            return d.getImageData(0, 0, 256, 1).data
        };
        var b = function(a, b) {
            var c = document.createElement("canvas");
            var d = c.getContext("2d");
            var e = a;
            var f = a;
            c.width = c.height = a * 2;
            if (b == 1) {
                d.beginPath();
                d.arc(e, f, a, 0, 2 * Math.PI, false);
                d.fillStyle = "rgba(0,0,0,1)";
                d.fill()
            } else {
                var g = d.createRadialGradient(e, f, a * b, e, f, a);
                g.addColorStop(0, "rgba(0,0,0,1)");
                g.addColorStop(1, "rgba(0,0,0,0)");
                d.fillStyle = g;
                d.fillRect(0, 0, 2 * a, 2 * a)
            }
            return c
        };
        var c = function(a) {
            var b = [];
            var c = a.min;
            var d = a.max;
            var e = a.radi;
            var a = a.data;
            var f = Object.keys(a);
            var g = f.length;
            while (g--) {
                var h = f[g];
                var i = Object.keys(a[h]);
                var j = i.length;
                while (j--) {
                    var k = i[j];
                    var l = a[h][k];
                    var m = e[h][k];
                    b.push({
                        x: h,
                        y: k,
                        value: l,
                        radius: m
                    })
                }
            }
            return {
                min: c,
                max: d,
                data: b
            }
        };
        function d(b) {
            var c = b.container;
            var d = this.shadowCanvas = document.createElement("canvas");
            var e = this.canvas = b.canvas || document.createElement("canvas");
            var f = this._renderBoundaries = [1e4, 1e4, 0, 0];
            var g = getComputedStyle(b.container) || {};
            e.className = "heatmap-canvas";
            this._width = e.width = d.width =+ g.width.replace(/px/, "");
            this._height = e.height = d.height =+ g.height.replace(/px/, "");
            this.shadowCtx = d.getContext("2d");
            this.ctx = e.getContext("2d");
            e.style.cssText = d.style.cssText = "position:absolute;left:0;top:0;";
            c.style.position = "relative";
            c.appendChild(e);
            this._palette = a(b);
            this._templates = {};
            this._setStyles(b)
        }
        d.prototype = {
            renderPartial: function(a) {
                this._drawAlpha(a);
                this._colorize()
            },
            renderAll: function(a) {
                this._clear();
                this._drawAlpha(c(a));
                this._colorize()
            },
            _updateGradient: function(b) {
                this._palette = a(b)
            },
            updateConfig: function(a) {
                if (a["gradient"]) {
                    this._updateGradient(a)
                }
                this._setStyles(a)
            },
            setDimensions: function(a, b) {
                this._width = a;
                this._height = b;
                this.canvas.width = this.shadowCanvas.width = a;
                this.canvas.height = this.shadowCanvas.height = b
            },
            _clear: function() {
                this.shadowCtx.clearRect(0, 0, this._width, this._height);
                this.ctx.clearRect(0, 0, this._width, this._height)
            },
            _setStyles: function(a) {
                this._blur = a.blur == 0 ? 0 : a.blur || a.defaultBlur;
                if (a.backgroundColor) {
                    this.canvas.style.backgroundColor = a.backgroundColor
                }
                this._opacity = (a.opacity || 0) * 255;
                this._maxOpacity = (a.maxOpacity || a.defaultMaxOpacity) * 255;
                this._minOpacity = (a.minOpacity || a.defaultMinOpacity) * 255
            },
            _drawAlpha: function(a) {
                var c = this._min = a.min;
                var d = this._max = a.max;
                var a = a.data || [];
                var e = a.length;
                var f = 1 - this._blur;
                while (e--) {
                    var g = a[e];
                    var h = g.x;
                    var i = g.y;
                    var j = g.radius;
                    var k = g.value;
                    var l = h - j;
                    var m = i - j;
                    var n = this.shadowCtx;
                    var o;
                    if (!this._templates[j]) {
                        this._templates[j] = o = b(j, f)
                    } else {
                        o = this._templates[j]
                    }
                    n.globalAlpha = k / Math.abs(d - c);
                    n.drawImage(o, l, m);
                    if (l < this._renderBoundaries[0]) {
                        this._renderBoundaries[0] = l
                    }
                    if (m < this._renderBoundaries[1]) {
                        this._renderBoundaries[1] = m
                    }
                    if (l + 2 * j > this._renderBoundaries[2]) {
                        this._renderBoundaries[2] = l + 2 * j
                    }
                    if (m + 2 * j > this._renderBoundaries[3]) {
                        this._renderBoundaries[3] = m + 2 * j
                    }
                }
            },
            _colorize: function() {
                var a = this._renderBoundaries[0];
                var b = this._renderBoundaries[1];
                var c = this._renderBoundaries[2] - a;
                var d = this._renderBoundaries[3] - b;
                var e = this._width;
                var f = this._height;
                var g = this._opacity;
                var h = this._maxOpacity;
                var i = this._minOpacity;
                if (a < 0) {
                    a = 0
                }
                if (b < 0) {
                    b = 0
                }
                if (a + c > e) {
                    c = e - a
                }
                if (b + d > f) {
                    d = f - b
                }
                var j = this.shadowCtx.getImageData(a, b, c, d);
                var k = j.data;
                var l = k.length;
                var m = this._palette;
                for (var n = 3; n < l; n += 4) {
                    var o = k[n];
                    var p = o * 4;
                    if (!p) {
                        continue
                    }
                    var q;
                    if (g > 0) {
                        q = g
                    } else {
                        if (o < h) {
                            if (o < i) {
                                q = i
                            } else {
                                q = o
                            }
                        } else {
                            q = h
                        }
                    }
                    k[n - 3] = m[p];
                    k[n - 2] = m[p + 1];
                    k[n - 1] = m[p + 2];
                    k[n] = q
                }
                j.data = k;
                this.ctx.putImageData(j, a, b);
                this._renderBoundaries = [1e3, 1e3, 0, 0]
            },
            getValueAt: function(a) {
                var b;
                var c = this.shadowCtx;
                var d = c.getImageData(a.x, a.y, 1, 1);
                var e = d.data[3];
                var f = this._max;
                var g = this._min;
                b = Math.abs(f - g) * (e / 255)>>0;
                return b
            },
            getDataURL: function() {
                return this.canvas.toDataURL()
            }
        };
        return d
    }();
    var e = function k() {
        var a = false;
        if (b["defaultRenderer"] === "canvas2d") {
            a = d
        }
        return a
    }();
    var f = {
        merge: function() {
            var a = {};
            var b = arguments.length;
            for (var c = 0; c < b; c++) {
                var d = arguments[c];
                for (var e in d) {
                    a[e] = d[e]
                }
            }
            return a
        }
    };
    var g = function l() {
        var a = function h() {
            function a() {
                this.cStore = {}
            }
            a.prototype = {
                on: function(a, b, c) {
                    var d = this.cStore;
                    if (!d[a]) {
                        d[a] = []
                    }
                    d[a].push(function(a) {
                        return b.call(c, a)
                    })
                },
                emit: function(a, b) {
                    var c = this.cStore;
                    if (c[a]) {
                        var d = c[a].length;
                        for (var e = 0; e < d; e++) {
                            var f = c[a][e];
                            f(b)
                        }
                    }
                }
            };
            return a
        }();
        var d = function(a) {
            var b = a._renderer;
            var c = a._coordinator;
            var d = a._store;
            c.on("renderpartial", b.renderPartial, b);
            c.on("renderall", b.renderAll, b);
            c.on("extremachange", function(b) {
                a._config.onExtremaChange && a._config.onExtremaChange({
                    min: b.min,
                    max: b.max,
                    gradient: a._config["gradient"] || a._config["defaultGradient"]
                })
            });
            d.setCoordinator(c)
        };
        function g() {
            var g = this._config = f.merge(b, arguments[0] || {});
            this._coordinator = new a;
            if (g["plugin"]) {
                var h = g["plugin"];
                if (!b.plugins[h]) {
                    throw new Error("Plugin '" + h + "' not found. Maybe it was not registered.")
                } else {
                    var i = b.plugins[h];
                    this._renderer = i.renderer;
                    this._store = i.store
                }
            } else {
                this._renderer = new e(g);
                this._store = new c(g)
            }
            d(this)
        }
        g.prototype = {
            addData: function() {
                this._store.addData.apply(this._store, arguments);
                return this
            },
            removeData: function() {
                this._store.removeData && this._store.removeData.apply(this._store, arguments);
                return this
            },
            setData: function() {
                this._store.setData.apply(this._store, arguments);
                return this
            },
            setDataMax: function() {
                this._store.setDataMax.apply(this._store, arguments);
                return this
            },
            setDataMin: function() {
                this._store.setDataMin.apply(this._store, arguments);
                return this
            },
            configure: function(a) {
                this._config = f.merge(this._config, a);
                this._renderer.updateConfig(this._config);
                this._coordinator.emit("renderall", this._store._getInternalData());
                return this
            },
            repaint: function() {
                this._coordinator.emit("renderall", this._store._getInternalData());
                return this
            },
            getData: function() {
                return this._store.getData()
            },
            getDataURL: function() {
                return this._renderer.getDataURL()
            },
            getValueAt: function(a) {
                if (this._store.getValueAt) {
                    return this._store.getValueAt(a)
                } else if (this._renderer.getValueAt) {
                    return this._renderer.getValueAt(a)
                } else {
                    return null
                }
            }
        };
        return g
    }();
    var h = {
        create: function(a) {
            return new g(a)
        },
        register: function(a, c) {
            b.plugins[a] = c
        }
    };
    a["h337"] = h
})(this || window);