Method send_for_follows
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
def self.send_for_follows(follows, entity, event_type, event)
return if follows.empty?
settings = get_settings_for_event(entity, event_type, event)
# we'll prbly want to put the body into the actual loop so we can pass the current user in as a local
body = renderer.render(template: settings[:template], locals: { entity: entity, event: event }, layout: false)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Assignment Branch Condition size for send_for_follows is too high. [30.43/16] Open
def self.send_for_follows(follows, entity, event_type, event)
return if follows.empty?
settings = get_settings_for_event(entity, event_type, event)
# we'll prbly want to put the body into the actual loop so we can pass the current user in as a local
body = renderer.render(template: settings[:template], locals: { entity: entity, event: event }, layout: false)
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- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Assignment Branch Condition size for notify_followers is too high. [23.69/16] Open
def self.notify_followers(entity, event_type, event, reason_filter = nil, exclude_follows = nil)
follows = entity.follows.active.where.not(user_id: event.user.id)
follows = follows.where.not(id: exclude_follows) unless exclude_follows.nil?
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- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Method has too many lines. [15/10] Open
def self.send_for_follows(follows, entity, event_type, event)
return if follows.empty?
settings = get_settings_for_event(entity, event_type, event)
# we'll prbly want to put the body into the actual loop so we can pass the current user in as a local
body = renderer.render(template: settings[:template], locals: { entity: entity, event: event }, layout: false)
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- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Cyclomatic complexity for send_for_follows is too high. [10/6] Open
def self.send_for_follows(follows, entity, event_type, event)
return if follows.empty?
settings = get_settings_for_event(entity, event_type, event)
# we'll prbly want to put the body into the actual loop so we can pass the current user in as a local
body = renderer.render(template: settings[:template], locals: { entity: entity, event: event }, layout: false)
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- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Method has too many lines. [12/10] Open
def self.get_settings_for_event(entity, event_type, event)
case event_type
when TOPIC_ADDED_TO_MAP
subject = added_to_map_subject(entity, event.map)
template = 'topic_mailer/added_to_map'
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- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Perceived complexity for send_for_follows is too high. [9/7] Open
def self.send_for_follows(follows, entity, event_type, event)
return if follows.empty?
settings = get_settings_for_event(entity, event_type, event)
# we'll prbly want to put the body into the actual loop so we can pass the current user in as a local
body = renderer.render(template: settings[:template], locals: { entity: entity, event: event }, layout: false)
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This cop tries to produce a complexity score that's a measure of the
complexity the reader experiences when looking at a method. For that
reason it considers when
nodes as something that doesn't add as much
complexity as an if
or a &&
. Except if it's one of those special
case
/when
constructs where there's no expression after case
. Then
the cop treats it as an if
/elsif
/elsif
... and lets all the when
nodes count. In contrast to the CyclomaticComplexity cop, this cop
considers else
nodes as adding complexity.
Example:
def my_method # 1
if cond # 1
case var # 2 (0.8 + 4 * 0.2, rounded)
when 1 then func_one
when 2 then func_two
when 3 then func_three
when 4..10 then func_other
end
else # 1
do_something until a && b # 2
end # ===
end # 7 complexity points
Cyclomatic complexity for message_from_devs is too high. [7/6] Open
def self.message_from_devs(subject, body, opts = {})
users = opts[:users] || User.all
obj = opts[:obj] || nil
sanitize_text = opts[:sanitize_text] || false
notification_code = opts[:notification_code] || MESSAGE_FROM_DEVS
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- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Method notify_followers
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def self.notify_followers(entity, event_type, event, reason_filter = nil, exclude_follows = nil)
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TODO found Open
# TODO: throw an error here if all the reasons aren't valid
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- Exclude checks