microting/eform-sdk-dotnet

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eFormSDK.CheckLists.Tests/EntityItemsUTest.cs

Summary

Maintainability
D
1 day
Test Coverage

Method EntityItems_Update_DoesUpdate has 75 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        [Test]
        public async Task EntityItems_Update_DoesUpdate()
        {
            //Arrange

Severity: Major
Found in eFormSDK.CheckLists.Tests/EntityItemsUTest.cs - About 3 hrs to fix

    Method EntityItems_Delete_DoesSetWorkflowStateToRemoved has 63 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

            [Test]
            public async Task EntityItems_Delete_DoesSetWorkflowStateToRemoved()
            {
                //Arrange
    
    
    Severity: Major
    Found in eFormSDK.CheckLists.Tests/EntityItemsUTest.cs - About 2 hrs to fix

      Method EntityItems_Create_DoesCreate has 51 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

              [Test]
              public async Task EntityItems_Create_DoesCreate()
              {
                  //Arrange
      
      
      Severity: Major
      Found in eFormSDK.CheckLists.Tests/EntityItemsUTest.cs - About 2 hrs to fix

        Identical blocks of code found in 3 locations. Consider refactoring.
        Open

                    EntityItem entityItem = new EntityItem
                    {
                        Description = Guid.NewGuid().ToString(),
                        Name = Guid.NewGuid().ToString(),
                        Synced = (short)rnd.Next(shortMinValue, shortmaxValue),
        Severity: Major
        Found in eFormSDK.CheckLists.Tests/EntityItemsUTest.cs and 2 other locations - About 1 hr to fix
        eFormSDK.CheckLists.Tests/EntityItemsUTest.cs on lines 129..138
        eFormSDK.CheckLists.Tests/EntityItemsUTest.cs on lines 230..239

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 122.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 3 locations. Consider refactoring.
        Open

                    EntityItem entityItem = new EntityItem
                    {
                        Description = Guid.NewGuid().ToString(),
                        Name = Guid.NewGuid().ToString(),
                        Synced = (short)rnd.Next(shortMinValue, shortmaxValue),
        Severity: Major
        Found in eFormSDK.CheckLists.Tests/EntityItemsUTest.cs and 2 other locations - About 1 hr to fix
        eFormSDK.CheckLists.Tests/EntityItemsUTest.cs on lines 58..67
        eFormSDK.CheckLists.Tests/EntityItemsUTest.cs on lines 230..239

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 122.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 3 locations. Consider refactoring.
        Open

                    EntityItem entityItem = new EntityItem
                    {
                        Description = Guid.NewGuid().ToString(),
                        Name = Guid.NewGuid().ToString(),
                        Synced = (short)rnd.Next(shortMinValue, shortmaxValue),
        Severity: Major
        Found in eFormSDK.CheckLists.Tests/EntityItemsUTest.cs and 2 other locations - About 1 hr to fix
        eFormSDK.CheckLists.Tests/EntityItemsUTest.cs on lines 58..67
        eFormSDK.CheckLists.Tests/EntityItemsUTest.cs on lines 129..138

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 122.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 12 locations. Consider refactoring.
        Open

                    EntityGroup entityGroup = new EntityGroup
                    {
                        Name = Guid.NewGuid().ToString(),
                        Type = Guid.NewGuid().ToString(),
                        MicrotingUid = Guid.NewGuid().ToString()
        Severity: Major
        Found in eFormSDK.CheckLists.Tests/EntityItemsUTest.cs and 11 other locations - About 30 mins to fix
        eFormSDK.CheckLists.Tests/EntityGroupsUTest.cs on lines 43..48
        eFormSDK.CheckLists.Tests/EntityGroupsUTest.cs on lines 88..93
        eFormSDK.CheckLists.Tests/EntityGroupsUTest.cs on lines 153..158
        eFormSDK.CheckLists.Tests/EntityItemsUTest.cs on lines 122..127
        eFormSDK.CheckLists.Tests/EntityItemsUTest.cs on lines 223..228
        eFormSDK.CheckLists.Tests/FieldValuesUTest.cs on lines 100..105
        eFormSDK.CheckLists.Tests/FieldValuesUTest.cs on lines 331..336
        eFormSDK.CheckLists.Tests/FieldValuesUTest.cs on lines 601..606
        eFormSDK.CheckLists.Tests/FieldsUTest.cs on lines 100..105
        eFormSDK.CheckLists.Tests/FieldsUTest.cs on lines 339..344
        eFormSDK.CheckLists.Tests/FieldsUTest.cs on lines 676..681

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 62.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 12 locations. Consider refactoring.
        Open

                    EntityGroup entityGroup = new EntityGroup
                    {
                        Name = Guid.NewGuid().ToString(),
                        Type = Guid.NewGuid().ToString(),
                        MicrotingUid = Guid.NewGuid().ToString()
        Severity: Major
        Found in eFormSDK.CheckLists.Tests/EntityItemsUTest.cs and 11 other locations - About 30 mins to fix
        eFormSDK.CheckLists.Tests/EntityGroupsUTest.cs on lines 43..48
        eFormSDK.CheckLists.Tests/EntityGroupsUTest.cs on lines 88..93
        eFormSDK.CheckLists.Tests/EntityGroupsUTest.cs on lines 153..158
        eFormSDK.CheckLists.Tests/EntityItemsUTest.cs on lines 50..55
        eFormSDK.CheckLists.Tests/EntityItemsUTest.cs on lines 122..127
        eFormSDK.CheckLists.Tests/FieldValuesUTest.cs on lines 100..105
        eFormSDK.CheckLists.Tests/FieldValuesUTest.cs on lines 331..336
        eFormSDK.CheckLists.Tests/FieldValuesUTest.cs on lines 601..606
        eFormSDK.CheckLists.Tests/FieldsUTest.cs on lines 100..105
        eFormSDK.CheckLists.Tests/FieldsUTest.cs on lines 339..344
        eFormSDK.CheckLists.Tests/FieldsUTest.cs on lines 676..681

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 62.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 12 locations. Consider refactoring.
        Open

                    EntityGroup entityGroup = new EntityGroup
                    {
                        Name = Guid.NewGuid().ToString(),
                        Type = Guid.NewGuid().ToString(),
                        MicrotingUid = Guid.NewGuid().ToString()
        Severity: Major
        Found in eFormSDK.CheckLists.Tests/EntityItemsUTest.cs and 11 other locations - About 30 mins to fix
        eFormSDK.CheckLists.Tests/EntityGroupsUTest.cs on lines 43..48
        eFormSDK.CheckLists.Tests/EntityGroupsUTest.cs on lines 88..93
        eFormSDK.CheckLists.Tests/EntityGroupsUTest.cs on lines 153..158
        eFormSDK.CheckLists.Tests/EntityItemsUTest.cs on lines 50..55
        eFormSDK.CheckLists.Tests/EntityItemsUTest.cs on lines 223..228
        eFormSDK.CheckLists.Tests/FieldValuesUTest.cs on lines 100..105
        eFormSDK.CheckLists.Tests/FieldValuesUTest.cs on lines 331..336
        eFormSDK.CheckLists.Tests/FieldValuesUTest.cs on lines 601..606
        eFormSDK.CheckLists.Tests/FieldsUTest.cs on lines 100..105
        eFormSDK.CheckLists.Tests/FieldsUTest.cs on lines 339..344
        eFormSDK.CheckLists.Tests/FieldsUTest.cs on lines 676..681

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 62.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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