src/DeviceTypeTrait.php
<?php
/**
* This file is part of the ua-device-type package.
*
* Copyright (c) 2015-2024, Thomas Mueller <mimmi20@live.de>
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
declare(strict_types = 1);
namespace UaDeviceType;
use Override;
trait DeviceTypeTrait
{
/**
* Returns the type name of the device
*
* @throws void
*/
#[Override]
public function getType(): string
{
return self::TYPE;
}
/**
* Returns the name of the type
*
* @throws void
*/
#[Override]
public function getName(): string | null
{
return self::NAME;
}
/**
* Returns True, if the device is a mobile device
*
* @throws void
*/
#[Override]
public function isMobile(): bool
{
return self::MOBILE;
}
/**
* Returns True, if the device is a desktop device
*
* @throws void
*/
#[Override]
public function isDesktop(): bool
{
return self::DESKTOP;
}
/**
* Returns True, if the device is a gaming device
*
* @throws void
*/
#[Override]
public function isConsole(): bool
{
return self::CONSOLE;
}
/**
* Returns True, if the device is a tv device
*
* @throws void
*/
#[Override]
public function isTv(): bool
{
return self::TV;
}
/**
* Returns True, if the device is a phone device
*
* @throws void
*/
#[Override]
public function isPhone(): bool
{
return self::PHONE;
}
/**
* Returns True, if the device is a tablet device
*
* @throws void
*/
#[Override]
public function isTablet(): bool
{
return self::TABLET;
}
/**
* Returns a description for the device
*
* @throws void
*/
#[Override]
public function getDescription(): string
{
return self::DESCRIPTION;
}
}