Showing 447 of 447 total issues
Method build_message
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def build_message
errors = @result['writeErrors']
return nil unless errors
fragment = ""
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method find_one_and_delete
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
def find_one_and_delete(opts = {})
with_session(opts) do |session|
write_concern = if opts[:write_concern]
WriteConcern.get(opts[:write_concern])
else
Method parallel_scan
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
def parallel_scan(cursor_count, options = {})
if options[:session]
# The session would be overwritten by the one in +options+ later.
session = client.send(:get_session, @options)
else
Method deserialize
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.deserialize(io,
max_message_size = MAX_MESSAGE_SIZE,
expected_response_to = nil,
options = {}
)
Method execute
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
def execute
operation_id = Monitoring.next_operation_id
result_combiner = ResultCombiner.new
operations = op_combiner.combine
validate_requests!
Method server_version_gte?
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def server_version_gte?(version)
required_wv = case version
when '7.0'
21
when '6.0'
Method do_check_in
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def do_check_in(connection)
# When a connection is interrupted it is checked back into the pool
# and closed. The operation that was using the connection before it was
# interrupted will attempt to check it back into the pool, and we
# should ignore it since its already been closed and removed from the pool.
Method run_sdam_flow
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def run_sdam_flow(previous_desc, updated_desc, options = {})
if load_balanced?
if updated_desc.config.empty?
unless options[:keep_connection_pool]
servers_list.each do |server|
Method handshake!
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def handshake!(speculative_auth_doc: nil)
unless socket
raise Error::InternalDriverError, "Cannot handshake because there is no usable socket (for #{address})"
end
Method initialize
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize(opts)
@opts = opts
return if empty?
if opts[:access_token]
Method delete_one
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def delete_one(opts = {})
with_session(opts) do |session|
write_concern = if opts[:write_concern]
WriteConcern.get(opts[:write_concern])
else
Method publish_heartbeat
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def publish_heartbeat(server, awaited: false)
if monitoring?
started_event = Event::ServerHeartbeatStarted.new(
server.address, awaited: awaited)
started(SERVER_HEARTBEAT, started_event)
Method initialize
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize(kms_providers, kms_tls_options, options={})
# FFI::AutoPointer uses a custom release strategy to automatically free
# the pointer once this object goes out of scope
@mongocrypt = FFI::AutoPointer.new(
Binding.mongocrypt_new,
Method create_and_add_connection
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def create_and_add_connection
connection = nil
@lock.synchronize do
if !closed? && @ready &&
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method do_clear
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def do_clear(options = nil)
check_invariants
service_id = options && options[:service_id]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method close_available_connections
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def close_available_connections(service_id)
if @server.load_balancer? && service_id
loop do
conn = @available_connections.detect do |conn|
conn.service_id == service_id &&
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method validate_read!
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def validate_read!(option, opts)
if option == :read && opts.has_key?(:read)
read = opts[:read]
# We could check if read is a Hash, but this would fail
# for custom classes implementing key access ([]).
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method deliver
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def deliver(message, context, options = {})
if Lint.enabled? && !@socket
raise Error::LintError, "Trying to deliver a message over a disconnected connection (to #{address})"
end
buffer = serialize(message, context)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method suppress_read_write_concern!
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def suppress_read_write_concern!(command)
command.tap do |c|
next unless in_transaction?
c.delete(:readConcern) unless starting_transaction?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method collections_info_spec
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def collections_info_spec(session, options = {})
{ selector: {
listCollections: 1,
cursor: batch_size ? { batchSize: batch_size } : {} },
db_name: @database.name,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"