lib/rgl/mutable.rb

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# mutable.rb

require 'rgl/base'

module RGL

  # A MutableGraph can be changed via the addition or removal of edges and
  # vertices.
  #
  module MutableGraph

    include Graph

    # Add a new vertex _v_ to the graph. If the vertex is already in the
    # graph (tested via eql?), the method does nothing.
    #
    def add_vertex(v)
      raise NotImplementedError
    end

    # Inserts the edge (u,v) into the graph.
    #
    # Note that for undirected graphs, (u,v) is the same edge as (v,u), so
    # after a call to the function #add_edge, this implies that edge (u,v)
    # will appear in the out-edges of u and (u,v) (or equivalently (v,u))
    # will appear in the out-edges of v. Put another way, v will be adjacent
    # to u and u will be adjacent to v.
    #
    def add_edge(u, v)
      raise NotImplementedError
    end

    # Add all objects in _a_ to the vertex set.
    #
    def add_vertices(*a)
      a.each { |v| add_vertex v }
    end

    # Add all edges in the _edges_ array to the edge set. Elements of the
    # array can be both two-element arrays or instances of {Edge::DirectedEdge} or
    # {Edge::UnDirectedEdge}.
    #
    def add_edges(*edges)
      edges.each { |edge| add_edge(edge[0], edge[1]) }
    end

    # Remove u from the vertex set of the graph. All edges whose target is
    # _v_ are also removed from the edge set of the graph.
    #
    # Postcondition: num_vertices is one less, _v_ no longer appears in the
    # vertex set of the graph, and there no edge with source or target _v_.
    #
    def remove_vertex(v)
      raise NotImplementedError
    end

    # Remove the edge (u,v) from the graph. If the graph allows parallel
    # edges, this removes all occurrences of (u,v).
    #
    # Precondition: u and v are vertices in the graph.
    # Postcondition: (u,v) is no longer in the edge set for g.
    #
    def remove_edge(u, v)
      raise NotImplementedError
    end

    # Remove all vertices specified by the array a from the graph by calling
    # {#remove_vertex}.
    #
    def remove_vertices(*a)
      a.each { |v| remove_vertex v }
    end

    # Returns all minimum cycles that pass through a give vertex.
    # The format is an Array of cycles, with each cycle being an Array
    # of vertices in the cycle.
    # @return [Array[Array]]
    def cycles_with_vertex(vertex)
      cycles_with_vertex_helper(vertex, vertex, [])
    end

    protected

    def cycles_with_vertex_helper(vertex, start, visited)
      adjacent_vertices(start).reject { |x| visited.include?(x) }.inject([]) do |acc, adj|
        local_visited = Array.new(visited) << adj
        acc << local_visited if (adj==vertex)
        acc = acc + cycles_with_vertex_helper(vertex, adj, local_visited)
      end
    end

    public

    # @return [Array] of all minimum cycles in a graph
    #
    # This is not an efficient implementation O(n^4) and could
    # be done using Minimum Spanning Trees. Hint. Hint.
    #
    def cycles
      g = self.clone
      self.inject([]) do |acc, v|
        acc = acc.concat(g.cycles_with_vertex(v))
        g.remove_vertex(v); acc
      end
    end

  end # module MutableGraph

end # module RGL