moove-it/sidekiq-scheduler

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Class Scheduler has 26 methods (exceeds 20 allowed). Consider refactoring.
Open

  class Scheduler
    # We expect rufus jobs to have #params
    Rufus::Scheduler::Job.module_eval do
      alias_method :params, :opts
    end
Severity: Minor
Found in lib/sidekiq-scheduler/scheduler.rb - About 3 hrs to fix

    Method set_current_scheduler_options has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
    Open

        def set_current_scheduler_options(config)
          enabled = SidekiqScheduler::Scheduler.enabled
          dynamic = SidekiqScheduler::Scheduler.dynamic
          dynamic_every = SidekiqScheduler::Scheduler.dynamic_every
          listened_queues_only = SidekiqScheduler::Scheduler.listened_queues_only
    Severity: Minor
    Found in lib/sidekiq-scheduler/manager.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method load_schedule! has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
    Open

        def load_schedule!
          if enabled
            Sidekiq.logger.info 'Loading Schedule'
    
            # Load schedule from redis for the first time if dynamic
    Severity: Minor
    Found in lib/sidekiq-scheduler/scheduler.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method check_using_old_sidekiq_scheduler_config! has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
    Open

        def self.check_using_old_sidekiq_scheduler_config!(sidekiq_config)
          %i[enabled dynamic dynamic_every schedule listened_queues_only rufus_scheduler_options].each do |option|
            if SIDEKIQ_GTE_7_0_0
              if sidekiq_config.key?(option)
                raise OptionNotSupportedAnymore, ":#{option} option should be under the :scheduler: key"
    Severity: Minor
    Found in lib/sidekiq-scheduler/sidekiq_adapter.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method load_schedule_job has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

        def load_schedule_job(name, config)
          # If rails_env is set in the config, enforce ENV['RAILS_ENV'] as
          # required for the jobs to be scheduled.  If rails_env is missing, the
          # job should be scheduled regardless of what ENV['RAILS_ENV'] is set
          # to.
    Severity: Minor
    Found in lib/sidekiq-scheduler/scheduler.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method sidekiq_queues has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
    Open

        def self.sidekiq_queues(sidekiq_config)
          if SIDEKIQ_GTE_7_0_0
            if sidekiq_config.nil? || (sidekiq_config.respond_to?(:empty?) && sidekiq_config.empty?)
              Sidekiq.instance_variable_get(:@config).queues.map(&:to_s)
            else
    Severity: Minor
    Found in lib/sidekiq-scheduler/sidekiq_adapter.rb - About 45 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method new_job has 5 arguments (exceeds 4 allowed). Consider refactoring.
    Open

        def new_job(name, interval_type, config, schedule, options)
    Severity: Minor
    Found in lib/sidekiq-scheduler/scheduler.rb - About 35 mins to fix

      Method symbolize_keys has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

          def self.symbolize_keys(object)
            if object.is_a?(Hash)
              Hash[[*object.map { |k, v| [k.to_sym, symbolize_keys(v) ]} ]]
      
            elsif object.is_a?(Array) || object.is_a?(Set)
      Severity: Minor
      Found in lib/sidekiq-scheduler/utils.rb - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method stringify_keys has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

          def self.stringify_keys(object)
            if object.is_a?(Hash)
              Hash[[*object.map { |k, v| [k.to_s, stringify_keys(v) ]} ]]
      
            elsif object.is_a?(Array) || object.is_a?(Set)
      Severity: Minor
      Found in lib/sidekiq-scheduler/utils.rb - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

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