Showing 41 of 41 total issues
Method solve
has a Cognitive Complexity of 47 (exceeds 5 allowed). Consider refactoring. Open
def solve(func, params={})
# MPSO starts with a single swarm in 2008 paper
# swarms = Array.new(@num_swarms) do |index|
swarms = Array.new(@num_swarms) do |index|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method solve
has 155 lines of code (exceeds 25 allowed). Consider refactoring. Open
def solve(func, params={})
# MPSO starts with a single swarm in 2008 paper
# swarms = Array.new(@num_swarms) do |index|
swarms = Array.new(@num_swarms) do |index|
Identical blocks of code found in 2 locations. Consider refactoring. Open
def repair_chromosome(g)
g.each_index do |i|
if g[i] < @constraints[i][:from]
range = "[#{@constraints[i][:from]},#{@constraints[i][:to]}]"
@logger.debug "repairing g[#{i}] #{g[i]} to fit within #{range}" if @logger
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 130.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
def repair_chromosome(g)
g.each_index do |i|
if g[i] < @constraints[i][:from]
range = "[#{@constraints[i][:from]},#{@constraints[i][:to]}]"
@logger.debug "repairing g[#{i}] #{g[i]} to fit within #{range}" if @logger
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 130.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method solve
has 64 lines of code (exceeds 25 allowed). Consider refactoring. Open
def solve(func, params={})
# initialize particle positions
init_pos = if @start_positions
# start positions have the highest priority
Method initialize
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize(opts)
@population_size = opts[:population_size].to_i
unless @population_size and @population_size.even?
raise ArgumentError, 'Even population size required!'
end
Method solve
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def solve(func, params={})
# initialize particle positions
init_pos = if @start_positions
# start positions have the highest priority
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def initialize(size:, initial_positions:, initial_velocities:,
charged_to_neutral_ratio: nil, alpha: nil, c1: nil, c2: nil,
chi: nil, constraints: nil, logger: nil)
@size = size
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method repair_chromosome
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def repair_chromosome(g)
g.each_index do |i|
if g[i] < @constraints[i][:from]
range = "[#{@constraints[i][:from]},#{@constraints[i][:to]}]"
@logger.debug "repairing g[#{i}] #{g[i]} to fit within #{range}" if @logger
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method repair_chromosome
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def repair_chromosome(g)
g.each_index do |i|
if g[i] < @constraints[i][:from]
range = "[#{@constraints[i][:from]},#{@constraints[i][:to]}]"
@logger.debug "repairing g[#{i}] #{g[i]} to fit within #{range}" if @logger
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method solve
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
def solve(func, params={})
# initialize particle positions
init_pos = if @start_positions
# start positions have the highest priority
@start_positions
Method solve
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
def solve(func, params={})
# setup population
if @start_population.nil?
population = Array.new(@population_size) do
# generate random genotype according to the chromosome type
Method call
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def call(solver, best)
@history << best
if @history.size > @generations
# calculate improvement ratio
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def initialize(opts)
@population_size = opts[:population_size].to_i
unless @population_size and @population_size.even?
raise ArgumentError, 'Even population size required!'
end
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method solve
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
def solve(func, params={})
if params[:concurrent]
@concurrent = true
else
Method solve
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def solve(func, params={})
# initialize particle positions
init_pos = if @start_positions
# start positions have the highest priority
@start_positions
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method solve
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def solve(func, params={})
if params[:concurrent]
@concurrent = true
else
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize(size:, initial_positions:, initial_velocities:,
charged_to_neutral_ratio: nil, alpha: nil, c1: nil, c2: nil,
chi: nil, constraints: nil, logger: nil)
@size = size
Method solve
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def solve(func, params={})
# setup population
if @start_population.nil?
population = Array.new(@population_size) do
# generate random genotype according to the chromosome type
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
def reproduce_from(p1, p2, mutation_rv, recombination_rv)
# make copies of p1 and p2
# (we're only interested in the :genotype key)
c1 = { genotype: p1[:genotype].dup }
c2 = { genotype: p2[:genotype].dup }
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76