muneebalam/scrapenhl2

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scrapenhl2/scrape/manipulate_schedules.py

Summary

Maintainability
D
2 days
Test Coverage

Function update_schedule_with_result_using_pbp has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring.
Open

def update_schedule_with_result_using_pbp(pbp, season, game):
    """
    Uses the PbP to update results for this game.

    :param pbp: json, the pbp for this game
Severity: Minor
Found in scrapenhl2/scrape/manipulate_schedules.py - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

def update_schedule_with_pbp_scrape(season, game):
    """
    Updates the schedule file saying that specified game's pbp has been scraped.

    :param season: int, the season
Severity: Major
Found in scrapenhl2/scrape/manipulate_schedules.py and 1 other location - About 6 hrs to fix
scrapenhl2/scrape/manipulate_schedules.py on lines 77..92

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 100.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

def update_schedule_with_toi_scrape(season, game):
    """
    Updates the schedule file saying that specified game's toi has been scraped.

    :param season: int, the season
Severity: Major
Found in scrapenhl2/scrape/manipulate_schedules.py and 1 other location - About 6 hrs to fix
scrapenhl2/scrape/manipulate_schedules.py on lines 59..74

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 100.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

        elif finalplayperiod[-2:] == 'OT':
            if gameinfo['HomeScore'] > gameinfo['RoadScore']:
                result = 'OTW'
            elif gameinfo['RoadScore'] > gameinfo['HomeScore']:
                result = 'OTL'
Severity: Major
Found in scrapenhl2/scrape/manipulate_schedules.py and 2 other locations - About 2 hrs to fix
scrapenhl2/scrape/manipulate_schedules.py on lines 125..129
scrapenhl2/scrape/manipulate_schedules.py on lines 130..139

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 55.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

        elif finalplayperiod == 'SO':
            if gameinfo['HomeScore'] > gameinfo['RoadScore']:
                result = 'SOW'
            elif gameinfo['RoadScore'] > gameinfo['HomeScore']:
                result = 'SOL'
Severity: Major
Found in scrapenhl2/scrape/manipulate_schedules.py and 2 other locations - About 2 hrs to fix
scrapenhl2/scrape/manipulate_schedules.py on lines 130..134
scrapenhl2/scrape/manipulate_schedules.py on lines 130..139

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 55.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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