Function validate
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
public function validate(\SwaggerValidator\Common\Context $context)
{
if (!isset($this->type)) {
return $context->setValidationError(\SwaggerValidator\Common\Context::VALIDATION_TYPE_SWAGGER_ERROR, null, __METHOD__, __LINE__);
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method format
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function format(\SwaggerValidator\Common\Context $context, $valueParams)
{
if (!isset($this->format)) {
return true;
}
Method validate
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function validate(\SwaggerValidator\Common\Context $context)
{
if (!isset($this->type)) {
return $context->setValidationError(\SwaggerValidator\Common\Context::VALIDATION_TYPE_SWAGGER_ERROR, null, __METHOD__, __LINE__);
}
Function format
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
protected function format(\SwaggerValidator\Common\Context $context, $valueParams)
{
if (!isset($this->format)) {
return true;
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return $context->setDataCheck('maximum')->setValidationError(\SwaggerValidator\Common\Context::VALIDATION_TYPE_DATASIZE, null, __METHOD__, __LINE__);
Avoid too many return
statements within this method. Open
return $context->setDataCheck('enum')->setValidationError(\SwaggerValidator\Common\Context::VALIDATION_TYPE_DATAVALUE, null, __METHOD__, __LINE__);
Avoid too many return
statements within this method. Open
return true;
Avoid too many return
statements within this method. Open
return $context->setDataCheck('pattern')->setValidationError(\SwaggerValidator\Common\Context::VALIDATION_TYPE_PATTERN, null, __METHOD__, __LINE__);
Avoid too many return
statements within this method. Open
return $context->setValidationError(\SwaggerValidator\Common\Context::VALIDATION_TYPE_DATATYPE, 'The format does not match with registred patterns', __METHOD__, __LINE__);
Avoid too many return
statements within this method. Open
return $context->setDataCheck('minimum')->setValidationError(\SwaggerValidator\Common\Context::VALIDATION_TYPE_DATASIZE, null, __METHOD__, __LINE__);
Avoid too many return
statements within this method. Open
return false;
The method format() has an NPath complexity of 512. The configured NPath complexity threshold is 200. Open
protected function format(\SwaggerValidator\Common\Context $context, $valueParams)
{
if (!isset($this->format)) {
return true;
}
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- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The method validate() has an NPath complexity of 1536. The configured NPath complexity threshold is 200. Open
public function validate(\SwaggerValidator\Common\Context $context)
{
if (!isset($this->type)) {
return $context->setValidationError(\SwaggerValidator\Common\Context::VALIDATION_TYPE_SWAGGER_ERROR, null, __METHOD__, __LINE__);
}
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- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The method format() has a Cyclomatic Complexity of 12. The configured cyclomatic complexity threshold is 10. Open
protected function format(\SwaggerValidator\Common\Context $context, $valueParams)
{
if (!isset($this->format)) {
return true;
}
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- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method validate() has a Cyclomatic Complexity of 14. The configured cyclomatic complexity threshold is 10. Open
public function validate(\SwaggerValidator\Common\Context $context)
{
if (!isset($this->type)) {
return $context->setValidationError(\SwaggerValidator\Common\Context::VALIDATION_TYPE_SWAGGER_ERROR, null, __METHOD__, __LINE__);
}
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- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method format uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
else {
$sign = 1;
}
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- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method __storeData uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
else {
parent::__storeData($key, $value);
}
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- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid unused local variables such as '$sign'. Open
$sign = -1;
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- Exclude checks
UnusedLocalVariable
Since: 0.2
Detects when a local variable is declared and/or assigned, but not used.
Example
class Foo {
public function doSomething()
{
$i = 5; // Unused
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable
Avoid unused parameters such as '$context'. Open
protected function type(\SwaggerValidator\Common\Context $context, $valueParams)
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- Exclude checks
UnusedFormalParameter
Since: 0.2
Avoid passing parameters to methods or constructors and then not using those parameters.
Example
class Foo
{
private function bar($howdy)
{
// $howdy is not used
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedformalparameter
Similar blocks of code found in 2 locations. Consider refactoring. Open
if ($this->format == 'float') {
# Float val = 7 signs after .
$context->logModel(__METHOD__, __LINE__);
return (float) bcsub(1, bcadd(1, $sign . '.' . random_int($min, pow(2, 23)) . 'e' . $sige . random_int(0, pow(2, 8))));
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 108.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if ($this->format == 'double') {
# Float val = 15 signs after . // limit the bcpow to 31 bit for miitation of rand function
$context->logModel(__METHOD__, __LINE__);
return (float) bcsub(1, bcadd(1, $sign . '.' . random_int($min, pow(2, 31)) . 'e' . $sige . random_int(0, pow(2, 11))));
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 108.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
The method __storeData is not named in camelCase. Open
protected function __storeData($key, $value = null)
{
if (property_exists($this, $key)) {
$this->$key = $value;
}
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- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}