core/modules/admin/model/MenuModel.php

Summary

Maintainability
C
1 day
Test Coverage

Function getItems has a Cognitive Complexity of 39 (exceeds 5 allowed). Consider refactoring.
Open

    public function getItems()
    {
        $collection = new MenuCollection();
        $collection->filterByParent($this->id);
        $collection->orderBy('sort');
Severity: Minor
Found in core/modules/admin/model/MenuModel.php - About 5 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method getItems has 58 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public function getItems()
    {
        $collection = new MenuCollection();
        $collection->filterByParent($this->id);
        $collection->orderBy('sort');
Severity: Major
Found in core/modules/admin/model/MenuModel.php - About 2 hrs to fix

    The method getItems() has an NPath complexity of 1156. The configured NPath complexity threshold is 200.
    Open

        public function getItems()
        {
            $collection = new MenuCollection();
            $collection->filterByParent($this->id);
            $collection->orderBy('sort');

    NPathComplexity

    Since: 0.1

    The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.

    Example

    class Foo {
        function bar() {
            // lots of complicated code
        }
    }

    Source https://phpmd.org/rules/codesize.html#npathcomplexity

    The method getItems() has a Cyclomatic Complexity of 18. The configured cyclomatic complexity threshold is 10.
    Open

        public function getItems()
        {
            $collection = new MenuCollection();
            $collection->filterByParent($this->id);
            $collection->orderBy('sort');

    CyclomaticComplexity

    Since: 0.1

    Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

    Example

    // Cyclomatic Complexity = 11
    class Foo {
    1   public function example() {
    2       if ($a == $b) {
    3           if ($a1 == $b1) {
                    fiddle();
    4           } elseif ($a2 == $b2) {
                    fiddle();
                } else {
                    fiddle();
                }
    5       } elseif ($c == $d) {
    6           while ($c == $d) {
                    fiddle();
                }
    7        } elseif ($e == $f) {
    8           for ($n = 0; $n < $h; $n++) {
                    fiddle();
                }
            } else {
                switch ($z) {
    9               case 1:
                        fiddle();
                        break;
    10              case 2:
                        fiddle();
                        break;
    11              case 3:
                        fiddle();
                        break;
                    default:
                        fiddle();
                        break;
                }
            }
        }
    }

    Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

    Missing class import via use statement (line '82', column '27').
    Open

            $collection = new MenuCollection();

    MissingImport

    Since: 2.7.0

    Importing all external classes in a file through use statements makes them clearly visible.

    Example

    function make() {
        return new \stdClass();
    }

    Source http://phpmd.org/rules/cleancode.html#MissingImport

    Missing class import via use statement (line '73', column '36').
    Open

            $collection->addFilter(new Ajde_Filter_Where('menu.parent', Ajde_Filter::FILTER_EQUALS, $this->getPK()));

    MissingImport

    Since: 2.7.0

    Importing all external classes in a file through use statements makes them clearly visible.

    Example

    function make() {
        return new \stdClass();
    }

    Source http://phpmd.org/rules/cleancode.html#MissingImport

    Missing class import via use statement (line '99', column '25').
    Open

                $node = new NodeModel();

    MissingImport

    Since: 2.7.0

    Importing all external classes in a file through use statements makes them clearly visible.

    Example

    function make() {
        return new \stdClass();
    }

    Source http://phpmd.org/rules/cleancode.html#MissingImport

    Missing class import via use statement (line '71', column '27').
    Open

            $collection = new NodeCollection();

    MissingImport

    Since: 2.7.0

    Importing all external classes in a file through use statements makes them clearly visible.

    Example

    function make() {
        return new \stdClass();
    }

    Source http://phpmd.org/rules/cleancode.html#MissingImport

    Missing class import via use statement (line '72', column '36').
    Open

            $collection->addFilter(new Ajde_Filter_Join('menu', 'menu.node', 'node.id'));

    MissingImport

    Since: 2.7.0

    Importing all external classes in a file through use statements makes them clearly visible.

    Example

    function make() {
        return new \stdClass();
    }

    Source http://phpmd.org/rules/cleancode.html#MissingImport

    Avoid using static access to class 'Ajde_Lang' in method 'displayLang'.
    Open

            $lang = Ajde_Lang::getInstance();

    StaticAccess

    Since: 1.4.0

    Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

    Example

    class Foo
    {
        public function bar()
        {
            Bar::baz();
        }
    }

    Source https://phpmd.org/rules/cleancode.html#staticaccess

    The method getItems uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
    Open

                    } else {
                        if ($item->type == 'Submenu') {
                            $node->loadByPK($item->node);
                            $url = $node->getUrl();
                            $submenus = $item->getItems();

    ElseExpression

    Since: 1.4.0

    An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

    Example

    class Foo
    {
        public function bar($flag)
        {
            if ($flag) {
                // one branch
            } else {
                // another branch
            }
        }
    }

    Source https://phpmd.org/rules/cleancode.html#elseexpression

    The method getItems uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
    Open

                } else {
                    if ($item->type == 'Node link') {
                        $node->loadByPK($item->node);
                        $url = $node->getUrl();
                    } else {

    ElseExpression

    Since: 1.4.0

    An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

    Example

    class Foo
    {
        public function bar($flag)
        {
            if ($flag) {
                // one branch
            } else {
                // another branch
            }
        }
    }

    Source https://phpmd.org/rules/cleancode.html#elseexpression

    Avoid assigning values to variables in if clauses and the like (line '87', column '13').
    Open

        public function getItems()
        {
            $collection = new MenuCollection();
            $collection->filterByParent($this->id);
            $collection->orderBy('sort');

    IfStatementAssignment

    Since: 2.7.0

    Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.

    Example

    class Foo
    {
        public function bar($flag)
        {
            if ($foo = 'bar') { // possible typo
                // ...
            }
            if ($baz = 0) { // always false
                // ...
            }
        }
    }

    Source http://phpmd.org/rules/cleancode.html#ifstatementassignment

    The method getItems uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
    Open

                } else {
                    $items[] = [
                        'node'     => $node,
                        'name'     => $name,
                        'url'      => $url,

    ElseExpression

    Since: 1.4.0

    An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

    Example

    class Foo
    {
        public function bar($flag)
        {
            if ($flag) {
                // one branch
            } else {
                // another branch
            }
        }
    }

    Source https://phpmd.org/rules/cleancode.html#elseexpression

    Avoid using static access to class 'Ajde_Event' in method 'registerEvents'.
    Open

            if (!Ajde_Event::has($this, 'afterCrudSave', 'postCrudSave')) {

    StaticAccess

    Since: 1.4.0

    Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

    Example

    class Foo
    {
        public function bar()
        {
            Bar::baz();
        }
    }

    Source https://phpmd.org/rules/cleancode.html#staticaccess

    Avoid using static access to class 'Ajde_Event' in method 'registerEvents'.
    Open

                Ajde_Event::register($this, 'afterCrudSave', 'postCrudSave');

    StaticAccess

    Since: 1.4.0

    Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

    Example

    class Foo
    {
        public function bar()
        {
            Bar::baz();
        }
    }

    Source https://phpmd.org/rules/cleancode.html#staticaccess

    Avoid unused parameters such as '$crud'.
    Open

        public function postCrudSave(Ajde_Controller $controller, Ajde_Crud $crud)

    UnusedFormalParameter

    Since: 0.2

    Avoid passing parameters to methods or constructors and then not using those parameters.

    Example

    class Foo
    {
        private function bar($howdy)
        {
            // $howdy is not used
        }
    }

    Source https://phpmd.org/rules/unusedcode.html#unusedformalparameter

    Avoid unused parameters such as '$controller'.
    Open

        public function postCrudSave(Ajde_Controller $controller, Ajde_Crud $crud)

    UnusedFormalParameter

    Since: 0.2

    Avoid passing parameters to methods or constructors and then not using those parameters.

    Example

    class Foo
    {
        private function bar($howdy)
        {
            // $howdy is not used
        }
    }

    Source https://phpmd.org/rules/unusedcode.html#unusedformalparameter

    Identical blocks of code found in 3 locations. Consider refactoring.
    Open

        public function displayLang()
        {
            Ajde::app()->getDocument()->getLayout()->getParser()->getHelper()->requireCssPublic('core/flags.css');
    
            $lang = Ajde_Lang::getInstance();
    Severity: Major
    Found in core/modules/admin/model/MenuModel.php and 2 other locations - About 1 hr to fix
    core/modules/email/model/TemplateModel.php on lines 10..24
    core/modules/node/model/NodeModel.php on lines 275..289

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 117.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    The property $_autoloadParents is not named in camelCase.
    Open

    class MenuModel extends Ajde_Model_With_I18n
    {
        protected $_autoloadParents = true;
        protected $_displayField = 'name';
    
    

    CamelCasePropertyName

    Since: 0.2

    It is considered best practice to use the camelCase notation to name attributes.

    Example

    class ClassName {
        protected $property_name;
    }

    Source

    The property $_displayField is not named in camelCase.
    Open

    class MenuModel extends Ajde_Model_With_I18n
    {
        protected $_autoloadParents = true;
        protected $_displayField = 'name';
    
    

    CamelCasePropertyName

    Since: 0.2

    It is considered best practice to use the camelCase notation to name attributes.

    Example

    class ClassName {
        protected $property_name;
    }

    Source

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