Showing 20,971 of 20,976 total issues

Expected '===' and instead saw '=='.
Open

            }else if(changePoint == "timelist"){

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Use ‘===’ to compare with ‘null’.
Open

                ((minDate != null) && (minDate > realDayObjMN.getTime())) || ((maxDate != null) && (maxDate < realDayObj.getTime())) // compare to 00:00:00

Disallow Null Comparisons (no-eq-null)

Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

if (foo == null) {
  bar();
}

Rule Details

The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

Examples of incorrect code for this rule:

/*eslint no-eq-null: "error"*/

if (foo == null) {
  bar();
}

while (qux != null) {
  baz();
}

Examples of correct code for this rule:

/*eslint no-eq-null: "error"*/

if (foo === null) {
  bar();
}

while (qux !== null) {
  baz();
}

Source: http://eslint.org/docs/rules/

Move the invocation into the parens that contain the function.
Open

                (function(handler){

Require IIFEs to be Wrapped (wrap-iife)

You can immediately invoke function expressions, but not function declarations. A common technique to create an immediately-invoked function expression (IIFE) is to wrap a function declaration in parentheses. The opening parentheses causes the contained function to be parsed as an expression, rather than a declaration.

// function expression could be unwrapped
var x = function () { return { y: 1 };}();

// function declaration must be wrapped
function () { /* side effects */ }(); // SyntaxError

Rule Details

This rule requires all immediately-invoked function expressions to be wrapped in parentheses.

Options

This rule has two options, a string option and an object option.

String option:

  • "outside" enforces always wrapping the call expression. The default is "outside".
  • "inside" enforces always wrapping the function expression.
  • "any" enforces always wrapping, but allows either style.

Object option:

  • "functionPrototypeMethods": true additionally enforces wrapping function expressions invoked using .call and .apply. The default is false.

outside

Examples of incorrect code for the default "outside" option:

/*eslint wrap-iife: ["error", "outside"]*/

var x = function () { return { y: 1 };}(); // unwrapped
var x = (function () { return { y: 1 };})(); // wrapped function expression

Examples of correct code for the default "outside" option:

/*eslint wrap-iife: ["error", "outside"]*/

var x = (function () { return { y: 1 };}()); // wrapped call expression

inside

Examples of incorrect code for the "inside" option:

/*eslint wrap-iife: ["error", "inside"]*/

var x = function () { return { y: 1 };}(); // unwrapped
var x = (function () { return { y: 1 };}()); // wrapped call expression

Examples of correct code for the "inside" option:

/*eslint wrap-iife: ["error", "inside"]*/

var x = (function () { return { y: 1 };})(); // wrapped function expression

any

Examples of incorrect code for the "any" option:

/*eslint wrap-iife: ["error", "any"]*/

var x = function () { return { y: 1 };}(); // unwrapped

Examples of correct code for the "any" option:

/*eslint wrap-iife: ["error", "any"]*/

var x = (function () { return { y: 1 };}()); // wrapped call expression
var x = (function () { return { y: 1 };})(); // wrapped function expression

functionPrototypeMethods

Examples of incorrect code for this rule with the "inside", { "functionPrototypeMethods": true } options:

/* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */

var x = function(){ foo(); }()
var x = (function(){ foo(); }())
var x = function(){ foo(); }.call(bar)
var x = (function(){ foo(); }.call(bar))

Examples of correct code for this rule with the "inside", { "functionPrototypeMethods": true } options:

/* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */

var x = (function(){ foo(); })()
var x = (function(){ foo(); }).call(bar)

Source: http://eslint.org/docs/rules/

Expected '!==' and instead saw '!='.
Open

            if ($picker != null) {

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Use ‘===’ to compare with ‘null’.
Open

        if (id == null) {

Disallow Null Comparisons (no-eq-null)

Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

if (foo == null) {
  bar();
}

Rule Details

The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

Examples of incorrect code for this rule:

/*eslint no-eq-null: "error"*/

if (foo == null) {
  bar();
}

while (qux != null) {
  baz();
}

Examples of correct code for this rule:

/*eslint no-eq-null: "error"*/

if (foo === null) {
  bar();
}

while (qux !== null) {
  baz();
}

Source: http://eslint.org/docs/rules/

Expected '!==' and instead saw '!='.
Open

                    if (format_before_c != format_c) {

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Missing radix parameter.
Open

                        month = parseInt(d) - 1;

Require Radix Parameter (radix)

When using the parseInt() function it is common to omit the second argument, the radix, and let the function try to determine from the first argument what type of number it is. By default, parseInt() will autodetect decimal and hexadecimal (via 0x prefix). Prior to ECMAScript 5, parseInt() also autodetected octal literals, which caused problems because many developers assumed a leading 0 would be ignored.

This confusion led to the suggestion that you always use the radix parameter to parseInt() to eliminate unintended consequences. So instead of doing this:

var num = parseInt("071");      // 57

Do this:

var num = parseInt("071", 10);  // 71

ECMAScript 5 changed the behavior of parseInt() so that it no longer autodetects octal literals and instead treats them as decimal literals. However, the differences between hexadecimal and decimal interpretation of the first parameter causes many developers to continue using the radix parameter to ensure the string is interpreted in the intended way.

On the other hand, if the code is targeting only ES5-compliant environments passing the radix 10 may be redundant. In such a case you might want to disallow using such a radix.

Rule Details

This rule is aimed at preventing the unintended conversion of a string to a number of a different base than intended or at preventing the redundant 10 radix if targeting modern environments only.

Options

There are two options for this rule:

  • "always" enforces providing a radix (default)
  • "as-needed" disallows providing the 10 radix

always

Examples of incorrect code for the default "always" option:

/*eslint radix: "error"*/

var num = parseInt("071");

var num = parseInt(someValue);

var num = parseInt("071", "abc");

var num = parseInt();

Examples of correct code for the default "always" option:

/*eslint radix: "error"*/

var num = parseInt("071", 10);

var num = parseInt("071", 8);

var num = parseFloat(someValue);

as-needed

Examples of incorrect code for the "as-needed" option:

/*eslint radix: ["error", "as-needed"]*/

var num = parseInt("071", 10);

var num = parseInt("071", "abc");

var num = parseInt();

Examples of correct code for the "as-needed" option:

/*eslint radix: ["error", "as-needed"]*/

var num = parseInt("071");

var num = parseInt("071", 8);

var num = parseFloat(someValue);

When Not To Use It

If you don't want to enforce either presence or omission of the 10 radix value you can turn this rule off.

Further Reading

Expected '===' and instead saw '=='.
Open

                    } else if(f == 'DD' || f == 'D'){

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Expected '===' and instead saw '=='.
Open

                    } else if(f == 'mm' || f == 'm'){

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Expected '===' and instead saw '=='.
Open

                    } else if(f == 'mm' || f == 'm'){

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Expected '!==' and instead saw '!='.
Open

                    ((minDate != null) && (minDate > realDayObj.getTime())) || ((maxDate != null) && (maxDate < realDayObj.getTime()))

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Expected '!==' and instead saw '!='.
Open

            if($(input).val() != null && $(input).val() !== ""){

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Use ‘===’ to compare with ‘null’.
Open

                    $input.data('beforeVal') == null ||

Disallow Null Comparisons (no-eq-null)

Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

if (foo == null) {
  bar();
}

Rule Details

The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

Examples of incorrect code for this rule:

/*eslint no-eq-null: "error"*/

if (foo == null) {
  bar();
}

while (qux != null) {
  baz();
}

Examples of correct code for this rule:

/*eslint no-eq-null: "error"*/

if (foo === null) {
  bar();
}

while (qux !== null) {
  baz();
}

Source: http://eslint.org/docs/rules/

Expected '!==' and instead saw '!='.
Open

                    ( $input.data('beforeVal') != null && $input.data('beforeVal') != $input.val())    )

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Use ‘===’ to compare with ‘null’.
Open

                if (fileName.match(extRegex) != null) {

Disallow Null Comparisons (no-eq-null)

Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

if (foo == null) {
  bar();
}

Rule Details

The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

Examples of incorrect code for this rule:

/*eslint no-eq-null: "error"*/

if (foo == null) {
  bar();
}

while (qux != null) {
  baz();
}

Examples of correct code for this rule:

/*eslint no-eq-null: "error"*/

if (foo === null) {
  bar();
}

while (qux !== null) {
  baz();
}

Source: http://eslint.org/docs/rules/

Expected '===' and instead saw '=='.
Open

                    } else if(f == 'MM' || f == 'M'){

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Use ‘===’ to compare with ‘null’.
Open

        } else if (year != null) {

Disallow Null Comparisons (no-eq-null)

Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

if (foo == null) {
  bar();
}

Rule Details

The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

Examples of incorrect code for this rule:

/*eslint no-eq-null: "error"*/

if (foo == null) {
  bar();
}

while (qux != null) {
  baz();
}

Examples of correct code for this rule:

/*eslint no-eq-null: "error"*/

if (foo === null) {
  bar();
}

while (qux !== null) {
  baz();
}

Source: http://eslint.org/docs/rules/

Expected '!==' and instead saw '!='.
Open

                    ((minDate != null) && (minDate > realDayObj.getTime())) || ((maxDate != null) && (maxDate < realDayObj.getTime()))

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Expected '===' and instead saw '=='.
Open

                if (hour_ == date.getHours() && min_ == date.getMinutes()) { /* selected time */

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Expected '!==' and instead saw '!='.
Open

                        if (func != null) {

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

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