lib/tetris/level_manager.rb
module Tetris
class LevelManager
SCORE_TO_LEVEL_UP = 4
# block will be executed on each level up
def initialize(&block)
@on_level_up = block
@score = 0
@level = 0
end
def add_score(score)
@score += score
if @score >= SCORE_TO_LEVEL_UP
@score -= SCORE_TO_LEVEL_UP
@level += 1
puts "Level: #{@level}"
@on_level_up.()
end
end
end
end