Class SpecieBackbone
has 24 methods (exceeds 20 allowed). Consider refactoring. Open
class SpecieBackbone < BaseBackbone
extend Forwardable
# Initializes backbone by specie and grouped nodes of it
# @param [EngineCode] generator the major engine code generator
Method clear_excess_rels
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def clear_excess_rels(graph)
all_nodes_lists = collect_nodes(graph)
real_nodes = all_nodes_lists.reduce(:+).uniq.reject(&:none?)
real_species = real_nodes.map(&:uniq_specie).uniq
eq_nums = (real_nodes.size == real_species.size)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method uniq_anchored?
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def uniq_anchored?(nodes, lists_of_nodes)
return false unless nodes.all?(&:anchor?)
all_other_nodes = lists_of_nodes.flatten - nodes
other_anchored_nodes = all_other_nodes.select(&:anchor?)
return false if !all_other_nodes.empty? && other_anchored_nodes.empty?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method setup_anchored_order
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def setup_anchored_order(graph, all_nodes_lists)
through_sequence(graph, all_nodes_lists) do |acc, nodes, _|
if acc[nodes]
keep_anchored_rels(acc, nodes)
else
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"