sandbox/planar-game/iphone.html
<!DOCTYPE html>
<html>
<head>
<title>Wire test</title>
<meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;">
<meta name="apple-touch-fullscreen" content="yes">
<meta name="apple-mobile-web-app-capable" content="yes">
<script src="https://yui-s.yahooapis.com/3.6.0/build/yui/yui.js"></script>
<script type="text/javascript" src="../../../build/wireit-loader/wireit-loader.js"></script>
<style>
.demo {
height: 30px;
width: 30px;
border: 1px solid black;
background-color: #8DD5E7;
cursor: move;
}
</style>
</head>
<body>
<div style="position: relative;" id="layer"></div>
<script>
// Create new YUI instance, and populate it with the required modules
YUI({debug: true, rollups: false}).use( "wireit", function(Y) {
window.Y = Y;
var layerEl = Y.one('#layer');
var t1 = new Y.Terminal({
});
t1.render(layerEl);
t1.set('xy',[280,250]);
var t2 = new Y.Terminal({
});
t2.render(layerEl);
t2.set('xy',[90,120]);
var t3 = new Y.Terminal({});
t3.render(layerEl);
t3.set('xy',[280,100]);
var t4 = new Y.Terminal({});
t4.render(layerEl);
t4.set('xy',[380,200]);
w1 = new Y.Wire({src: t2,tgt: t3});
w1.render(layerEl);
w1.drawWire();
//console.log(w1.getAttrs());
});
</script>
</body>
</html>