Showing 8 of 8 total issues
Method roll
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
def roll(params={})
@dice.each do |die|
meets_all_conditions = true
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def initialize(init_dice)
if init_dice.kind_of?(DicePool)
return init_dice
elsif init_dice.kind_of?(Array)
@dice = init_dice
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method check
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def check(p) #:nodoc:
conditions_met = true
if p.conditions[:>=] and sum < p.conditions[:>=]
conditions_met = false
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize(init_dice)
if init_dice.kind_of?(DicePool)
return init_dice
elsif init_dice.kind_of?(Array)
@dice = init_dice
Method draw
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def draw(cards=1)
raise DrawMoreCardsThanDeckHasError if cards > self.deck_size
drawable_cards = self.clone
if block_given?
drawable_cards = drawable_cards.keep_if {|card,copies| yield(card,copies) }
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method roll
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def roll(opts={})
@roll_modifier = opts[:modifier] ? opts[:modifier] : 0
if @die_sides
if opts[:pool]
@pool = opts[:pool].d(@die_sides)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method d_notation
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def d_notation
fudge = nil
result = {}
@dice.each do |die|
if die.instance_of?(FudgeDie)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def initialize(wanted, available)
w_t, a_t = "token", "token"
w_t << "s" if wanted > 1 or wanted == 0
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"