Matrix#load_table contains iterators nested 2 deep Open
columns.each do |column|
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A Nested Iterator
occurs when a block contains another block.
Example
Given
class Duck
class << self
def duck_names
%i!tick trick track!.each do |surname|
%i!duck!.each do |last_name|
puts "full name is #{surname} #{last_name}"
end
end
end
end
end
Reek would report the following warning:
test.rb -- 1 warning:
[5]:Duck#duck_names contains iterators nested 2 deep (NestedIterators)
Matrix#header has approx 6 statements Open
def header(max)
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A method with Too Many Statements
is any method that has a large number of lines.
Too Many Statements
warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements
counts +1 for every simple statement in a method and +1 for every statement within a control structure (if
, else
, case
, when
, for
, while
, until
, begin
, rescue
) but it doesn't count the control structure itself.
So the following method would score +6 in Reek's statement-counting algorithm:
def parse(arg, argv, &error)
if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
return nil, block, nil # +1
end
opt = (val = parse_arg(val, &error))[1] # +2
val = conv_arg(*val) # +3
if opt and !arg
argv.shift # +4
else
val[0] = nil # +5
end
val # +6
end
(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)
Matrix#load_table has approx 6 statements Open
def load_table(rows, columns)
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A method with Too Many Statements
is any method that has a large number of lines.
Too Many Statements
warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements
counts +1 for every simple statement in a method and +1 for every statement within a control structure (if
, else
, case
, when
, for
, while
, until
, begin
, rescue
) but it doesn't count the control structure itself.
So the following method would score +6 in Reek's statement-counting algorithm:
def parse(arg, argv, &error)
if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
return nil, block, nil # +1
end
opt = (val = parse_arg(val, &error))[1] # +2
val = conv_arg(*val) # +3
if opt and !arg
argv.shift # +4
else
val[0] = nil # +5
end
val # +6
end
(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)
Matrix#format_rows calls 'rows_header[index]' 2 times Open
len_index = rows_header[index].to_s.length
format_prime = "#{rows_header[index]}#{' ' * (distance - len_index)}"
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Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Matrix#format_collection calls 'i.to_s' 2 times Open
list.collect { |i| ' ' * (distance - i.to_s.size) + i.to_s }.join(' ').to_s
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Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Matrix has no descriptive comment Open
class Matrix
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Classes and modules are the units of reuse and release. It is therefore considered good practice to annotate every class and module with a brief comment outlining its responsibilities.
Example
Given
class Dummy
# Do things...
end
Reek would emit the following warning:
test.rb -- 1 warning:
[1]:Dummy has no descriptive comment (IrresponsibleModule)
Fixing this is simple - just an explaining comment:
# The Dummy class is responsible for ...
class Dummy
# Do things...
end
Matrix#load_table doesn't depend on instance state (maybe move it to another class?) Open
def load_table(rows, columns)
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A Utility Function is any instance method that has no dependency on the state of the instance.
Matrix#format_collection doesn't depend on instance state (maybe move it to another class?) Open
def format_collection(list, distance)
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A Utility Function is any instance method that has no dependency on the state of the instance.
Matrix#cross_off doesn't depend on instance state (maybe move it to another class?) Open
def cross_off(flags, prime)
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A Utility Function is any instance method that has no dependency on the state of the instance.
Matrix#next_prime doesn't depend on instance state (maybe move it to another class?) Open
def next_prime(flags, prime)
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A Utility Function is any instance method that has no dependency on the state of the instance.
Matrix#table is a writable attribute Open
attr_accessor :rows_header, :columns_header, :table
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A class that publishes a setter for an instance variable invites client classes to become too intimate with its inner workings, and in particular with its representation of state.
The same holds to a lesser extent for getters, but Reek doesn't flag those.
Example
Given:
class Klass
attr_accessor :dummy
end
Reek would emit the following warning:
reek test.rb
test.rb -- 1 warning:
[2]:Klass declares the writable attribute dummy (Attribute)
Matrix#rows_header is a writable attribute Open
attr_accessor :rows_header, :columns_header, :table
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A class that publishes a setter for an instance variable invites client classes to become too intimate with its inner workings, and in particular with its representation of state.
The same holds to a lesser extent for getters, but Reek doesn't flag those.
Example
Given:
class Klass
attr_accessor :dummy
end
Reek would emit the following warning:
reek test.rb
test.rb -- 1 warning:
[2]:Klass declares the writable attribute dummy (Attribute)
Matrix#columns_header is a writable attribute Open
attr_accessor :rows_header, :columns_header, :table
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A class that publishes a setter for an instance variable invites client classes to become too intimate with its inner workings, and in particular with its representation of state.
The same holds to a lesser extent for getters, but Reek doesn't flag those.
Example
Given:
class Klass
attr_accessor :dummy
end
Reek would emit the following warning:
reek test.rb
test.rb -- 1 warning:
[2]:Klass declares the writable attribute dummy (Attribute)
Matrix#process_flags doesn't depend on instance state (maybe move it to another class?) Open
def process_flags(flags)
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A Utility Function is any instance method that has no dependency on the state of the instance.
Matrix#cross_off has the variable name 'i' Open
(prime * prime..flags.length).step(prime).each do |i|
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An Uncommunicative Variable Name
is a variable name that doesn't communicate its intent well enough.
Poor names make it hard for the reader to build a mental picture of what's going on in the code. They can also be mis-interpreted; and they hurt the flow of reading, because the reader must slow down to interpret the names.
Matrix#format_collection has the variable name 'i' Open
list.collect { |i| ' ' * (distance - i.to_s.size) + i.to_s }.join(' ').to_s
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An Uncommunicative Variable Name
is a variable name that doesn't communicate its intent well enough.
Poor names make it hard for the reader to build a mental picture of what's going on in the code. They can also be mis-interpreted; and they hurt the flow of reading, because the reader must slow down to interpret the names.
Missing top-level class documentation comment. Open
class Matrix
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This cop checks for missing top-level documentation of classes and modules. Classes with no body are exempt from the check and so are namespace modules - modules that have nothing in their bodies except classes, other modules, or constant definitions.
The documentation requirement is annulled if the class or module has a "#:nodoc:" comment next to it. Likewise, "#:nodoc: all" does the same for all its children.
Example:
# bad
class Person
# ...
end
# good
# Description/Explanation of Person class
class Person
# ...
end