Showing 181 of 181 total issues
Missing class import via use statement (line '57', column '116'). Open
\SwaggerValidator\Common\Factory::getInstance()->set(\SwaggerValidator\Common\CollectionType::License, new \Swagger2md\SwaggerValidator\Object\License());
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MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
Function markdown
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public function markdown(\SwaggerValidator\Common\Context $context)
{
$method = __FUNCTION__;
$templateVars = array();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function extractStored
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public function extractStored()
{
$result = array();
foreach ($this->suffixObject as $obj) {
if (is_array($obj) && array_key_exists('file', $obj) && !empty($obj['file'])) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function markdown
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public function markdown(\SwaggerValidator\Common\Context $context)
{
$method = __FUNCTION__;
$templateVars = array();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function markdown
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public function markdown(\SwaggerValidator\Common\Context $context)
{
$method = __FUNCTION__;
$templateVars = array();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function markdown
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public function markdown(\SwaggerValidator\Common\Context $context, $generalItems)
{
$method = __FUNCTION__;
$templateVars = array();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function markdown
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public function markdown(\SwaggerValidator\Common\Context $context)
{
$method = __FUNCTION__;
$templateVars = array();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The method markdown uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
else {
\Swagger2md\Swagger2md::printOutV('Object : ' . get_class($this->$keySchema) . ' has not the awaiting method : ' . $method);
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method markdown uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
else {
foreach ($this->keys() as $key) {
if (is_object($this->$key) && method_exists($this->$key, $method)) {
$type = is_object($this->$key->getModel($context->setDataPath($key)));
$item = $this->$key->$method($context->setDataPath($key));
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method markdown uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
else {
$templateVars['type'] = $this->$schemaKey->type;
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid unused parameters such as '$generalItems'. Open
public function markdown(\SwaggerValidator\Common\Context $context, $generalItems)
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UnusedFormalParameter
Since: 0.2
Avoid passing parameters to methods or constructors and then not using those parameters.
Example
class Foo
{
private function bar($howdy)
{
// $howdy is not used
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedformalparameter
Avoid using static access to class '\Phar' in method 'checkTemplates'. Open
if (\Phar::running()) {
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StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
Avoid using static access to class '\Swagger2md\Swagger2md' in method 'markdown'. Open
$ref = \Swagger2md\Swagger2md::makeAnchor(uniqid('schema_'));
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StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
The method markdown uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
else {
$templateVars['items'][] = $item;
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid using static access to class '\Swagger2md\Swagger2md' in method 'markdown'. Open
\Swagger2md\Swagger2md::printOutVV('Skip PathItem Name : ' . $key);
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StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
The method exitCode() contains an exit expression. Open
exit($code);
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ExitExpression
Since: 0.2
An exit-expression within regular code is untestable and therefore it should be avoided. Consider to move the exit-expression into some kind of startup script where an error/exception code is returned to the calling environment.
Example
class Foo {
public function bar($param) {
if ($param === 42) {
exit(23);
}
}
}
Source https://phpmd.org/rules/design.html#exitexpression
The method renderTable() has an NPath complexity of 18432. The configured NPath complexity threshold is 200. Open
public function renderTable($name, $anchor, $listKey, $colonsFile, $template, $vars, $store = null)
{
if ($store !== false) {
$file = $this->checkAndMakeObjectFolder();
}
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NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
Avoid unused local variables such as '$keyResponses'. Open
$keyResponses = \SwaggerValidator\Common\FactorySwagger::KEY_RESPONSES;
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UnusedLocalVariable
Since: 0.2
Detects when a local variable is declared and/or assigned, but not used.
Example
class Foo {
public function doSomething()
{
$i = 5; // Unused
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable
Avoid unused parameters such as '$context'. Open
public function markdown(\SwaggerValidator\Common\Context $context, $generalItems)
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UnusedFormalParameter
Since: 0.2
Avoid passing parameters to methods or constructors and then not using those parameters.
Example
class Foo
{
private function bar($howdy)
{
// $howdy is not used
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedformalparameter
The method loadSwaggerFile uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
else {
$this->twigTpl = new \Twig_Environment(new \Twig_Loader_Filesystem($this->templateFolder), array(
'cache' => false,
'debug' => (self::$verboseLevel > 0),
'strict_variables' => false,
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}